Player Matchup

Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Blazedkayak
Zhong Kui
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 33L
1,405 Elo+
Party 2
Xing Tian
Xing Tian
Jawntae
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,385 Elo+
Party 2
Chang'e
Chang'e
OriginsLost
Chang'e
Level 84
God Stats
1W - 1L
1,462 SR
Queue Stats
21W - 26L
1,447 Elo+
Solo
Ymir
Ymir
oHabits
Ymir
Level 86
God Stats
5W - 3L
1,623 SR
Queue Stats
25W - 33L
1,331 Elo+
Party 2
Team Averages
Level 106
1,474 SR
1,414 Elo+

VS

Team Averages
Level 74
1,505 SR
1,488 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
TankSznn
Artemis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,423 Elo+
Party 1
Horus
Horus
Wrihx
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,526 Elo+
Party 1
Mulan
Mulan
nano8437
Mulan
Level 68
God Stats
1W - 2L
1,527 SR
Queue Stats
48W - 47L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 0 / 2
7,233
556
5,563
3,702
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Blazedkayak
Zhong Kui
12
2 / 2 / 2
7,442
572
7,360
13,805
9,274
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Jawntae
Xing Tian
11
3 / 0 / 4
6,584
506
4,544
6,700
6,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
OriginsLost
Chang'e
14
2 / 0 / 3
8,017
617
7,366
8,121
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
oHabits
Ymir
13
5 / 0 / 3
7,638
588
5,292
7,647
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 3 / 0
6,896
530
3,256
10,317
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
 
Ymir
6
0 / 1 / 0
5,467
421
386
6,632
3,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
TankSznn
Artemis
10
0 / 3 / 0
5,769
444
1,999
10,330
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Wrihx
Horus
10
0 / 5 / 0
6,154
473
5,466
12,040
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
nano8437
Mulan
14
2 / 0 / 0
8,064
620
9,911
11,856
9,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
2
2
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
2
1
L
Olorun
 
Olorun
0
3
0
0
L
Ymir
 
Ymir
0
1
0
0
W
Zhong Kui
Blazedkayak
Zhong Kui
2
2
2
1.5
W
Xing Tian
Jawntae
Xing Tian
3
0
4
5
W
Chang'e
OriginsLost
Chang'e
2
0
3
3.5
L
Artemis
TankSznn
Artemis
0
3
0
0
L
Horus
Wrihx
Horus
0
5
0
0
L
Mulan
nano8437
Mulan
2
0
0
2
W
Ymir
oHabits
Ymir
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
21,018
39,975
Taken
51,175
23,852
Mitigated
27,732
19,175
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,563
2,759
0
1,033
3,702
1,159
3,524
0
3,702
0
57,983
L
Olorun
 
Olorun
3,256
1,357
55
1,738
10,317
4,604
64
5,816
4,501
56,539
0
L
Ymir
 
Ymir
386
55
1,048
1,474
6,632
3,495
0
3,614
3,018
11,857
0
W
Zhong Kui
Blazedkayak
Zhong Kui
7,360
1,373
0
7,356
13,805
9,274
165
0
13,805
51,962
0
W
Xing Tian
Jawntae
Xing Tian
4,544
1,280
0
745
6,700
6,477
112
589
6,111
17,676
0
W
Chang'e
OriginsLost
Chang'e
7,366
1,250
1,257
4,050
8,121
2,993
908
2,384
5,737
63,129
0
L
Artemis
TankSznn
Artemis
1,999
1,062
0
4,355
10,330
3,594
0
2,761
7,569
0
30,209
L
Horus
Wrihx
Horus
5,466
2,567
570
3,136
12,040
6,584
0
6,212
5,828
0
47,465
L
Mulan
nano8437
Mulan
9,911
1,844
0
6,788
11,856
9,455
0
6,159
5,697
0
66,494
W
Ymir
oHabits
Ymir
5,292
1,274
0
4,734
7,647
3,949
0
669
6,978
48,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
32,350
438
Minions Killed
371
0
Camps Cleared
0
1,316,629
Distance Traveled
1,055,296
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,233
556
109
8
0
255,673
3
L
Olorun
6,896
530
95
7
0
215,701
3
L
Ymir
5,467
421
16
1
0
156,621
0
W
Zhong Kui
7,442
572
107
8
0
224,286
3
W
Xing Tian
6,584
506
19
1
0
273,255
2
W
Chang'e
8,017
617
125
10
0
274,635
4
L
Artemis
5,769
444
66
5
0
190,875
2
L
Horus
6,154
473
75
6
0
257,292
0
L
Mulan
8,064
620
119
9
0
234,807
2
W
Ymir
7,638
588
78
6
0
288,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role