Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FNxkilla
Medusa
Level 79
God Stats
7W - 8L
1,389 SR
Queue Stats
153W - 275L
1,347 Elo+
Party 1
Hercules
Hercules
Secluded Mind
Hercules
Level 84
God Stats
5W - 8L
1,315 SR
Queue Stats
208W - 278L
1,369 Elo+
Party 1
Team Averages
Level 108
1,401 SR
1,405 Elo+

VS

Team Averages
Level 100
1,512 SR
1,340 Elo+
Scylla
Scylla
ChibiSann
Scylla
Level 77
God Stats
57W - 52L
1,554 SR
Queue Stats
187W - 231L
1,331 Elo+
Party 2
Atlas
Atlas
Mr Danksworth
Atlas
Level 86
God Stats
78W - 78L
1,446 SR
Queue Stats
103W - 142L
1,327 Elo+
Party 2
Ishtar
Ishtar
x35QU1R3x
Ishtar
Level 137
God Stats
0W - 4L
1,537 SR
Queue Stats
80W - 125L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 0 / 6
8,363
836
7,842
7,284
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
FNxkilla
Medusa
13
6 / 0 / 5
7,937
794
6,424
4,084
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Secluded Mind
Hercules
12
0 / 0 / 11
7,220
722
5,474
9,339
10,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChibiSann
Scylla
12
0 / 0 / 0
6,565
657
6,895
2,765
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 0
6,393
639
4,732
11,855
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
x35QU1R3x
Ishtar
8
0 / 6 / 0
5,605
561
2,874
9,242
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
6
8
L
Scylla
ChibiSann
Scylla
0
0
0
0
W
Medusa
FNxkilla
Medusa
6
0
5
8.5
L
0
5
0
0
W
Hercules
Secluded Mind
Hercules
0
0
11
5.5
L
Ishtar
x35QU1R3x
Ishtar
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
14,501
20,707
Taken
23,862
15,828
Mitigated
13,648
9,099
Healing
2,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,842
702
793
4,177
7,284
3,685
792
4,426
2,858
41,233
0
L
Scylla
ChibiSann
Scylla
6,895
334
0
250
2,765
1,003
0
1,550
1,159
34,684
0
W
Medusa
FNxkilla
Medusa
6,424
3,045
0
430
4,084
1,998
1,784
2,466
1,618
0
20,180
L
4,732
2,298
0
1,127
11,855
9,281
0
3,160
8,384
12,598
0
W
Hercules
Secluded Mind
Hercules
5,474
1,318
525
3,174
9,339
10,145
297
4,779
4,560
0
13,505
L
Ishtar
x35QU1R3x
Ishtar
2,874
1,793
0
879
9,242
3,364
0
2,648
6,456
0
10,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
18,563
128
Minions Killed
95
0
Camps Cleared
0
517,364
Distance Traveled
474,188
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,363
836
85
9
0
163,117
0
L
Scylla
6,565
657
70
7
0
188,721
0
W
Medusa
7,937
794
37
4
0
156,729
1
L
Atlas
6,393
639
15
2
0
174,870
2
W
Hercules
7,220
722
6
1
0
197,518
3
L
Ishtar
5,605
561
10
1
0
110,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role