Player Matchup

Nemesis
Nemesis
CaptainCrumpet3
Nemesis
Level 122
God Stats
7W - 6L
1,591 SR
Queue Stats
549W - 533L
1,499 Elo+
Party 1
Artemis
Artemis
GINGERMAN0601
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 1
Horus
Horus
Kingshadow890
Horus
Level 89
God Stats
7W - 6L
1,551 SR
Queue Stats
438W - 456L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
Kohasuika
Baron Samedi
Level 103
God Stats
2W - 6L
1,383 SR
Queue Stats
142W - 123L
1,519 Elo+
Party 1
Ra
Ra
LethalResurrect
Ra
Level 119
God Stats
15W - 10L
1,619 SR
Queue Stats
777W - 748L
1,493 Elo+
Party 1
Team Averages
Level 87
1,529 SR
1,483 Elo+

VS

Team Averages
Level 50
1,493 SR
1,447 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CulpableSpace
Loki
Level 14
God Stats
1W - 1L
1,382 SR
Queue Stats
2W - 4L
1,307 Elo+
Party 3
Atlas
Atlas
Deliciate
Atlas
Level 49
God Stats
7W - 3L
1,667 SR
Queue Stats
177W - 116L
1,510 Elo+
Solo
Chaac
Chaac
KineticSpartan
Chaac
Level 47
God Stats
5W - 8L
1,417 SR
Queue Stats
23W - 35L
1,444 Elo+
Party 3
Chiron
Chiron
kvnm101
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,479
558
7,823
15,453
9,437
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
8
0 / 7 / 0
5,828
343
2,713
10,413
2,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 2 / 3
8,699
512
5,149
16,864
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kohasuika
Baron Samedi
13
2 / 1 / 2
8,114
477
4,420
10,948
9,868
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 1
9,718
572
10,187
10,864
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 3 / 1
8,653
509
6,911
9,526
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 2
8,052
474
5,260
11,003
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Deliciate
Atlas
12
2 / 1 / 5
7,688
452
6,967
13,836
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 0 / 1
10,100
594
9,777
11,114
12,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
kvnm101
Chiron
15
6 / 1 / 3
9,625
566
11,219
8,500
3,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
1
0.5
L
0
2
0
0
W
3
2
2
2
W
Atlas
Deliciate
Atlas
2
1
5
4.5
L
Artemis
0
7
0
0
W
1
0
1
1.5
L
2
2
3
1.75
L
Baron Samedi
Kohasuika
Baron Samedi
2
1
2
3
L
3
1
1
3.5
W
Chiron
kvnm101
Chiron
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
40,134
64,542
Taken
53,979
34,937
Mitigated
38,288
20,843
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,911
280
1,755
4,855
9,526
3,451
0
5,062
4,464
69,372
0
L
7,823
3,203
0
3,581
15,453
9,437
0
0
15,453
0
83,346
W
5,260
930
0
4,216
11,003
4,023
0
3,784
7,219
0
60,296
W
Atlas
Deliciate
Atlas
6,967
3,027
0
1,285
13,836
14,103
271
4,383
9,453
31,871
1,700
L
Artemis
2,713
1,569
0
1,110
10,413
2,783
0
2,026
8,387
0
12,425
W
9,777
1,636
0
5,963
11,114
12,897
306
0
11,114
0
91,309
L
5,149
2,372
354
7,128
16,864
8,005
45
1,934
14,930
0
67,934
L
Baron Samedi
Kohasuika
Baron Samedi
4,420
698
668
3,564
10,948
9,868
72
2,143
8,805
42,512
0
L
10,187
1,043
1,059
3,379
10,864
4,844
21
7,645
3,219
92,525
0
W
Chiron
kvnm101
Chiron
11,219
4,369
962
4,338
8,500
3,814
2,429
1,416
7,084
0
82,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
44,118
519
Minions Killed
563
0
Camps Cleared
0
1,628,412
Distance Traveled
1,756,441
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,653
509
128
8
0
359,881
4
L
Nemesis
9,479
558
166
10
0
365,519
5
W
Loki
8,052
474
94
6
0
388,333
4
W
Atlas
7,688
452
42
2
0
328,820
2
L
Artemis
5,828
343
23
1
0
215,959
0
W
Chaac
10,100
594
173
10
0
366,242
5
L
Horus
8,699
512
105
6
0
385,501
1
L
Baron Samedi
8,114
477
51
3
0
289,363
2
L
Ra
9,718
572
174
10
0
372,070
3
W
Chiron
9,625
566
126
7
0
313,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role