Player Matchup

Lancelot
Lancelot
MaskedG
Lancelot
Level 67
God Stats
7W - 5L
1,588 SR
Queue Stats
122W - 122L
1,506 Elo+
Party 3
Shiva
Shiva
PoProstuBambik
Shiva
Level 19
God Stats
5W - 4L
1,479 SR
Queue Stats
26W - 29L
1,377 Elo+
Party 3
He Bo
He Bo
SanguinViper
He Bo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,482 Elo+
Party 4
Izanami
Izanami
Temor810
Izanami
Level 64
God Stats
4W - 3L
1,378 SR
Queue Stats
69W - 90L
1,418 Elo+
Party 4
Poseidon
Poseidon
piotrhe2
Poseidon
Level 68
God Stats
11W - 9L
1,615 SR
Queue Stats
166W - 181L
1,494 Elo+
Party 3
Team Averages
Level 67
1,512 SR
1,455 Elo+

VS

Team Averages
Level 82
1,512 SR
1,456 Elo+
Ravana
Ravana
Baltazorh
Ravana
Level 68
God Stats
59W - 33L
1,607 SR
Queue Stats
157W - 149L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
LaoCe
Heimdallr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lastmoon14
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,430 SR
Queue Stats
26W - 30L
1,439 Elo+
Party 1
Tiamat
Tiamat
Shinigamie
Tiamat
Level 58
God Stats
2W - 4L
1,211 SR
Queue Stats
72W - 72L
1,417 Elo+
Party 2
Fafnir
Fafnir
gonza1099
Fafnir
Level 122
God Stats
2W - 0L
1,811 SR
Queue Stats
56W - 61L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MaskedG
Lancelot
14
9 / 2 / 4
9,064
567
13,311
10,535
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 2 / 2
7,192
450
2,891
10,959
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 6 / 1
7,808
488
3,145
11,544
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Temor810
Izanami
11
0 / 5 / 0
6,503
406
2,404
9,530
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
piotrhe2
Poseidon
13
2 / 4 / 8
8,285
518
8,254
10,338
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Baltazorh
Ravana
14
4 / 4 / 2
9,201
575
7,091
7,779
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
LaoCe
Heimdallr
15
6 / 0 / 4
9,142
571
8,562
10,885
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Lastmoon14
Morgan Le Fay
13
1 / 5 / 5
7,786
487
6,675
11,156
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Shinigamie
Tiamat
14
2 / 3 / 2
8,638
540
7,266
9,089
8,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
gonza1099
Fafnir
12
6 / 3 / 10
8,983
561
7,207
14,790
16,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
15
Kills
19
19
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
Baltazorh
Ravana
4
4
2
1.25
W
Heimdallr
LaoCe
Heimdallr
6
0
4
8
W
Morgan Le Fay
Lastmoon14
Morgan Le Fay
1
5
5
0.7
L
Lancelot
MaskedG
Lancelot
9
2
4
5.5
L
1
2
2
1
L
3
6
1
0.58
W
Tiamat
Shinigamie
Tiamat
2
3
2
1
L
Izanami
Temor810
Izanami
0
5
0
0
W
Fafnir
gonza1099
Fafnir
6
3
10
3.67
L
Poseidon
piotrhe2
Poseidon
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,005
Damage
36,801
52,906
Taken
53,699
24,342
Mitigated
37,020
6,307
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Baltazorh
Ravana
7,091
2,417
0
748
7,779
3,266
1,096
790
6,989
0
65,787
W
Heimdallr
LaoCe
Heimdallr
8,562
2,923
0
6,039
10,885
4,652
962
1,329
9,556
0
69,042
W
Morgan Le Fay
Lastmoon14
Morgan Le Fay
6,675
1,176
0
2,826
11,156
4,659
309
4,094
7,062
44,462
0
L
Lancelot
MaskedG
Lancelot
13,311
4,324
0
705
10,535
4,816
0
4,448
5,929
0
62,249
L
2,891
525
211
2,109
10,959
7,871
787
2,674
7,693
0
40,383
L
3,145
244
0
1,569
11,544
3,530
0
1,841
9,687
52,800
1,187
W
Tiamat
Shinigamie
Tiamat
7,266
1,119
0
3,306
9,089
8,103
551
1,334
7,307
45,263
0
L
Izanami
Temor810
Izanami
2,404
1,509
0
822
9,530
3,513
345
4,637
4,857
0
28,702
W
Fafnir
gonza1099
Fafnir
7,207
1,991
479
4,353
14,790
16,340
81
3,806
10,937
28,656
0
L
Poseidon
piotrhe2
Poseidon
8,254
1,666
0
891
10,338
4,612
547
6,734
3,592
50,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
43,750
403
Minions Killed
414
0
Camps Cleared
0
1,513,178
Distance Traveled
1,422,663
1
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,201
575
106
7
0
302,553
0
W
Heimdallr
9,142
571
111
7
0
278,614
0
W
Morgan Le Fay
7,786
487
72
5
0
287,763
8
L
Lancelot
9,064
567
97
6
0
366,914
0
L
Shiva
7,192
450
62
4
0
293,797
0
L
He Bo
7,808
488
94
6
0
280,300
0
W
Tiamat
8,638
540
95
6
0
262,001
8
L
Izanami
6,503
406
62
4
0
281,219
0
W
Fafnir
8,983
561
30
2
0
291,732
7
L
Poseidon
8,285
518
88
6
0
290,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role