Player Matchup

Atlas
Atlas
 
Atlas
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
GrandBlueX
Yemoja
Level 68
God Stats
2W - 1L
1,512 SR
Queue Stats
173W - 178L
1,452 Elo+
Party 2
Baba Yaga
Baba Yaga
Herzhammer1
Baba Yaga
Level 160
God Stats
8W - 10L
1,450 SR
Queue Stats
509W - 407L
1,497 Elo+
Party 1
Bellona
Bellona
Obdomundo
Bellona
Level 28
God Stats
4W - 3L
1,508 SR
Queue Stats
96W - 102L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
amazing-snack-
Cthulhu
Level 127
God Stats
5W - 1L
1,749 SR
Queue Stats
265W - 271L
1,444 Elo+
Party 2
Team Averages
Level 93
1,544 SR
1,474 Elo+

VS

Team Averages
Level 106
1,517 SR
1,453 Elo+
Thanatos
Thanatos
Ariste1990
Thanatos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 3
Skadi
Skadi
CaitSkye
Skadi
Level 89
God Stats
0W - 1L
1,430 SR
Queue Stats
18W - 23L
1,358 Elo+
Party 4
Aphrodite
Aphrodite
Jo7170
Aphrodite
Level 139
God Stats
9W - 3L
1,756 SR
Queue Stats
355W - 361L
1,555 Elo+
Party 3
Ne Zha
Ne Zha
antisif71
Ne Zha
Level 160
God Stats
11W - 16L
1,400 SR
Queue Stats
717W - 743L
1,555 Elo+
Party 3
Osiris
Osiris
cjamesone_
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,320 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
12 / 5 / 23
14,162
745
36,540
33,060
30,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
GrandBlueX
Yemoja
20
5 / 1 / 27
13,812
727
11,124
19,382
27,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Herzhammer1
Baba Yaga
20
8 / 1 / 18
13,279
699
19,487
12,634
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Obdomundo
Bellona
20
9 / 1 / 24
14,299
753
23,337
25,564
34,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 2 / 28
13,027
686
26,583
27,081
43,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ariste1990
Thanatos
17
0 / 9 / 3
9,835
518
6,827
20,796
9,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
CaitSkye
Skadi
19
2 / 8 / 2
10,632
560
12,648
22,947
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Jo7170
Aphrodite
18
1 / 5 / 6
10,484
552
13,964
33,504
28,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
antisif71
Ne Zha
20
3 / 6 / 3
11,002
579
26,576
26,328
12,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
cjamesone_
Osiris
19
4 / 8 / 2
11,606
611
14,443
20,555
12,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
26
36
Kills
10
10
Deaths
36
120
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
12
5
23
4.7
L
Thanatos
Ariste1990
Thanatos
0
9
3
0.17
L
Skadi
CaitSkye
Skadi
2
8
2
0.38
W
Yemoja
GrandBlueX
Yemoja
5
1
27
18.5
W
Baba Yaga
Herzhammer1
Baba Yaga
8
1
18
17
L
Aphrodite
Jo7170
Aphrodite
1
5
6
0.8
W
Bellona
Obdomundo
Bellona
9
1
24
21
W
2
2
28
8
L
Ne Zha
antisif71
Ne Zha
3
6
3
0.75
L
Osiris
cjamesone_
Osiris
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,071
Damage
74,458
117,721
Taken
124,130
143,253
Mitigated
72,824
57,500
Healing
52,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
36,540
10,058
1,119
1,465
33,060
30,602
801
4,364
28,696
55,653
0
L
Thanatos
Ariste1990
Thanatos
6,827
1,982
1,069
5,385
20,796
9,680
0
14,562
5,816
0
16,472
L
Skadi
CaitSkye
Skadi
12,648
4,751
1,050
2,261
22,947
9,729
160
18,437
3,718
0
30,795
W
Yemoja
GrandBlueX
Yemoja
11,124
3,248
24,375
6,883
19,382
27,153
552
1,988
17,394
22,025
0
W
Baba Yaga
Herzhammer1
Baba Yaga
19,487
1,161
1,743
3,089
12,634
8,215
2,046
76
12,558
48,285
0
L
Aphrodite
Jo7170
Aphrodite
13,964
923
13,152
16,692
33,504
28,622
0
26,663
6,107
27,916
0
W
Bellona
Obdomundo
Bellona
23,337
4,713
4,091
4,243
25,564
34,049
2,409
3,688
21,876
4,836
32,774
W
26,583
953
6,812
3,680
27,081
43,234
888
3,848
23,233
48,302
0
L
Ne Zha
antisif71
Ne Zha
26,576
4,635
1,914
7,909
26,328
12,321
0
18,971
6,835
0
48,079
L
Osiris
cjamesone_
Osiris
14,443
5,180
1,076
2,071
20,555
12,472
0
14,615
5,634
0
25,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,579
Gold Earned
53,559
194
Minions Killed
146
0
Camps Cleared
0
1,836,900
Distance Traveled
1,672,138
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,162
745
39
2
0
331,294
1
L
Thanatos
9,835
518
20
1
0
307,954
0
L
Skadi
10,632
560
36
2
0
314,581
0
W
Yemoja
13,812
727
19
1
0
317,814
3
W
Baba Yaga
13,279
699
60
3
0
403,679
0
L
Aphrodite
10,484
552
35
2
0
367,301
0
W
Bellona
14,299
753
30
2
0
399,693
0
W
Cthulhu
13,027
686
46
2
0
384,420
0
L
Ne Zha
11,002
579
34
2
0
370,715
0
L
Osiris
11,606
611
21
1
0
311,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role