Player Matchup

Chiron
Chiron
BoAtZ-_-InK
Chiron
Level 149
God Stats
3W - 0L
1,765 SR
Queue Stats
161W - 101L
1,558 Elo+
Party 1
King Arthur
King Arthur
Jaffa-Cake-Baby
King Arthur
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 45L
1,559 Elo+
Party 1
Yemoja
Yemoja
RaTxD_
Yemoja
Level 120
God Stats
22W - 23L
1,614 SR
Queue Stats
210W - 141L
1,566 Elo+
Party 1
Nemesis
Nemesis
RickySmith123
Nemesis
Level 112
God Stats
1W - 3L
1,115 SR
Queue Stats
271W - 294L
1,421 Elo+
Solo
Sol
Sol
StraightSShooter
Sol
Level 157
God Stats
6W - 6L
1,602 SR
Queue Stats
176W - 136L
1,511 Elo+
Party 1
Team Averages
Level 138
1,519 SR
1,523 Elo+

VS

Team Averages
Level 117
1,443 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Deadmau5_62100
Ra
Level 109
God Stats
0W - 2L
1,219 SR
Queue Stats
12W - 18L
1,405 Elo+
Solo
Izanami
Izanami
Iz DiaZ
Izanami
Level 124
God Stats
7W - 10L
1,498 SR
Queue Stats
179W - 161L
1,478 Elo+
Party 2
Medusa
Medusa
VelociraptorFr
Medusa
Level 115
God Stats
126W - 129L
1,518 SR
Queue Stats
467W - 568L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
iRacerZ25
Sun Wukong
Level 111
God Stats
2W - 5L
1,479 SR
Queue Stats
135W - 137L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 1 / 0
9,849
579
8,045
14,088
6,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Jaffa-Cake-Baby
King Arthur
15
3 / 3 / 3
9,737
573
15,936
23,611
14,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
RaTxD_
Yemoja
12
1 / 0 / 5
8,464
498
3,460
8,980
7,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
14
3 / 1 / 1
8,535
502
4,484
11,220
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 0 / 2
11,052
650
10,860
12,333
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 6 / 0
7,027
413
6,379
9,605
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 0
7,884
464
5,512
12,041
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Iz DiaZ
Izanami
14
0 / 2 / 0
8,219
483
4,263
8,124
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 2
7,822
460
6,271
17,311
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
iRacerZ25
Sun Wukong
14
4 / 3 / 0
9,229
543
10,352
16,705
11,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
18
Kills
5
5
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
0
0
W
Chiron
5
1
0
5
L
0
3
0
0
L
Izanami
Iz DiaZ
Izanami
0
2
0
0
W
King Arthur
Jaffa-Cake-Baby
King Arthur
3
3
3
1.5
W
Yemoja
RaTxD_
Yemoja
1
0
5
3.5
W
Nemesis
3
1
1
3.5
W
6
0
2
7
L
1
4
2
0.5
L
Sun Wukong
iRacerZ25
Sun Wukong
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
32,777
70,232
Taken
63,786
39,068
Mitigated
29,163
32,690
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,379
1,313
0
250
9,605
2,878
957
4,436
5,169
50,191
202
W
Chiron
8,045
3,584
465
6,717
14,088
6,544
720
4,811
9,169
0
93,575
L
5,512
294
227
3,137
12,041
4,968
0
3,117
8,924
66,196
0
L
Izanami
Iz DiaZ
Izanami
4,263
3,232
0
3,736
8,124
3,197
0
5,320
2,804
0
68,346
W
King Arthur
Jaffa-Cake-Baby
King Arthur
15,936
2,108
0
8,289
23,611
14,892
41
609
22,058
0
90,021
W
Yemoja
RaTxD_
Yemoja
3,460
461
4,073
3,254
8,980
7,719
87
3,313
5,142
22,732
0
W
Nemesis
4,484
1,983
0
674
11,220
4,501
188
1,451
9,472
0
75,396
W
10,860
4,852
0
9,218
12,333
5,412
622
1,612
10,721
103,773
16,596
L
6,271
3,348
0
6,325
17,311
6,468
1,282
452
16,859
0
48,521
L
Sun Wukong
iRacerZ25
Sun Wukong
10,352
3,382
0
8,142
16,705
11,652
26
313
16,392
0
59,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,637
Gold Earned
40,181
663
Minions Killed
500
0
Camps Cleared
0
1,700,978
Distance Traveled
1,524,297
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,027
413
74
4
0
291,766
5
W
Chiron
9,849
579
169
10
0
330,700
2
L
Ra
7,884
464
111
7
0
322,559
5
L
Izanami
8,219
483
142
8
0
288,858
2
W
King Arthur
9,737
573
167
10
0
330,488
3
W
Yemoja
8,464
498
14
1
0
342,576
4
W
Nemesis
8,535
502
111
7
0
368,201
6
W
Sol
11,052
650
202
12
0
329,013
1
L
Medusa
7,822
460
80
5
0
315,267
4
L
Sun Wukong
9,229
543
93
5
0
305,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role