Player Matchup

Mercury
Mercury
Ch0rdShr3dd3r
Mercury
Level 46
God Stats
1W - 0L
1,501 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MATTYxICE
Ullr
Level 123
God Stats
80W - 80L
1,584 SR
Queue Stats
298W - 305L
1,561 Elo+
Party 2
Merlin
Merlin
SeizureParty
Merlin
Level 13
God Stats
2W - 2L
1,418 SR
Queue Stats
8W - 5L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Zirkyperky
Baron Samedi
Level 7
God Stats
2W - 2L
1,535 SR
Queue Stats
2W - 2L
1,377 Elo+
Party 2
Cupid
Cupid
zackomoto
Cupid
Level 42
God Stats
54W - 37L
1,588 SR
Queue Stats
92W - 61L
1,577 Elo+
Solo
Team Averages
Level 46
1,525 SR
1,513 Elo+

VS

Team Averages
Level 31
1,408 SR
1,399 Elo+
Charybdis
Charybdis
Danoelgato
Charybdis
Level 17
God Stats
1W - 11L
1,500 SR
Queue Stats
6W - 27L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
GrumpyMonk7965
Baron Samedi
Level 63
God Stats
0W - 1L
1,251 SR
Queue Stats
20W - 51L
1,163 Elo+
Party 1
Thor
Thor
LiberianCartel
Thor
Level 28
God Stats
3W - 2L
1,631 SR
Queue Stats
14W - 5L
1,732 Elo+
Solo
Poseidon
Poseidon
cMaxSlayer
Poseidon
Level 24
God Stats
0W - 3L
1,441 SR
Queue Stats
77W - 108L
1,485 Elo+
Solo
Chaac
Chaac
duckieking420
Chaac
Level 24
God Stats
1W - 6L
1,215 SR
Queue Stats
13W - 43L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
2 / 4 / 3
11,380
632
6,088
9,563
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
20
10 / 0 / 10
15,504
861
21,815
17,195
8,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
2 / 2 / 13
13,747
764
11,061
12,464
5,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Zirkyperky
Baron Samedi
20
9 / 1 / 13
14,543
808
20,804
10,381
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
zackomoto
Cupid
20
8 / 0 / 10
14,466
804
16,148
12,265
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Danoelgato
Charybdis
18
0 / 11 / 4
11,879
660
6,833
21,442
8,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GrumpyMonk7965
Baron Samedi
19
2 / 6 / 0
11,960
664
11,172
20,181
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 6 / 1
12,074
671
17,930
22,792
10,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
cMaxSlayer
Poseidon
19
0 / 3 / 0
11,612
645
6,033
11,926
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 2
11,927
663
5,271
19,715
18,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
31
Kills
7
7
Deaths
31
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
4
3
0.88
L
Charybdis
Danoelgato
Charybdis
0
11
4
0.18
L
Baron Samedi
GrumpyMonk7965
Baron Samedi
2
6
0
0.33
L
4
6
1
0.75
W
Ullr
10
0
10
15
W
Merlin
2
2
13
4.25
W
Baron Samedi
Zirkyperky
Baron Samedi
9
1
13
15.5
L
Poseidon
cMaxSlayer
Poseidon
0
3
0
0
L
1
5
2
0.4
W
Cupid
zackomoto
Cupid
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,916
Damage
47,239
61,868
Taken
96,056
32,368
Mitigated
56,847
19,854
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,088
2,579
0
1,489
9,563
3,928
0
980
8,583
0
17,210
L
Charybdis
Danoelgato
Charybdis
6,833
3,120
0
2,163
21,442
8,968
1,208
6,237
15,155
0
45,502
L
Baron Samedi
GrumpyMonk7965
Baron Samedi
11,172
994
519
2,392
20,181
11,362
1,663
5,979
14,098
37,388
0
L
17,930
3,172
0
5,024
22,792
10,596
0
4,872
17,843
0
50,869
W
Ullr
21,815
12,363
0
2,715
17,195
8,863
1,054
5,058
12,137
0
95,000
W
Merlin
11,061
696
0
2,450
12,464
5,905
3,505
4,137
8,327
51,298
0
W
Baron Samedi
Zirkyperky
Baron Samedi
20,804
1,356
1,802
3,813
10,381
7,010
2,122
1,827
8,554
51,784
0
L
Poseidon
cMaxSlayer
Poseidon
6,033
81
0
133
11,926
7,677
354
5,701
6,192
45,153
1,771
L
5,271
98
0
3,784
19,715
18,244
1,607
8,873
10,685
0
24,629
W
Cupid
zackomoto
Cupid
16,148
9,427
10
7,575
12,265
6,662
4,246
5,199
7,066
0
54,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,640
Gold Earned
59,452
407
Minions Killed
310
0
Camps Cleared
0
1,633,185
Distance Traveled
1,429,054
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,380
632
28
2
0
223,777
0
L
Charybdis
11,879
660
75
4
0
298,616
0
L
Baron Samedi
11,960
664
62
3
0
275,257
0
L
Thor
12,074
671
57
3
0
246,363
4
W
Ullr
15,504
861
122
7
0
333,475
3
W
Merlin
13,747
764
102
6
0
337,897
0
W
Baron Samedi
14,543
808
68
4
0
371,408
3
L
Poseidon
11,612
645
77
4
0
293,912
4
L
Chaac
11,927
663
39
2
0
314,906
1
W
Cupid
14,466
804
87
5
0
366,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role