Player Matchup

Neith
Neith
Asunayui9323
Neith
Level 17
God Stats
14W - 23L
1,341 SR
Queue Stats
14W - 25L
1,273 Elo+
Party 1
Merlin
Merlin
DaG KeniFuc
Merlin
Level 158
God Stats
8W - 15L
1,494 SR
Queue Stats
210W - 203L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
Lxoop
Gilgamesh
Level 91
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 29L
1,351 Elo+
Solo
Team Averages
Level 89
1,445 SR
1,347 Elo+

VS

Team Averages
Level 103
1,594 SR
1,491 Elo+
Fenrir
Fenrir
ALT-FROSTYYY
Fenrir
Level 101
God Stats
1W - 0L
1,543 SR
Queue Stats
2W - 0L
1,680 Elo+
Party 2
Chiron
Chiron
BloodyTokyo_
Chiron
Level 112
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 5L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
F34R_Shadow-_-
Baron Samedi
Level 95
God Stats
1W - 0L
1,490 SR
Queue Stats
15W - 12L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,411
570
5,871
8,603
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
13
1 / 3 / 0
8,074
621
11,960
10,449
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Lxoop
Gilgamesh
13
1 / 5 / 1
8,977
691
5,497
20,010
17,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 2 / 9
9,150
704
8,343
17,144
11,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
16
4 / 0 / 7
9,937
764
14,342
7,445
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
F34R_Shadow-_-
Baron Samedi
16
5 / 0 / 6
10,030
772
11,794
9,105
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
11
11
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
9
3.25
L
0
3
1
0.17
W
Chiron
4
0
7
7.5
L
Merlin
1
3
0
0.33
W
Baron Samedi
F34R_Shadow-_-
Baron Samedi
5
0
6
8
L
Gilgamesh
Lxoop
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
34,479
39,062
Taken
33,694
25,085
Mitigated
19,283
6,504
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,343
1,748
0
2,428
17,144
11,031
427
5,945
11,199
0
25,820
L
5,871
1,711
0
1,153
8,603
3,435
0
2,222
6,381
0
15,705
W
Chiron
14,342
5,159
1,874
2,608
7,445
3,293
956
2,586
4,859
0
62,212
L
Merlin
11,960
326
0
1,620
10,449
4,209
0
2,206
8,243
43,240
0
W
Baron Samedi
F34R_Shadow-_-
Baron Samedi
11,794
1,190
1,949
3,372
9,105
4,959
1,274
3,471
5,634
37,508
0
L
Gilgamesh
Lxoop
Gilgamesh
5,497
1,132
1,689
2,042
20,010
17,441
0
7,420
12,590
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
29,117
142
Minions Killed
168
0
Camps Cleared
0
613,588
Distance Traveled
775,164
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,150
704
21
2
0
277,518
1
L
Neith
7,411
570
36
3
0
163,180
0
W
Chiron
9,937
764
100
8
0
251,933
2
L
Merlin
8,074
621
66
5
0
211,835
2
W
Baron Samedi
10,030
772
47
4
0
245,713
1
L
Gilgamesh
8,977
691
40
3
0
238,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role