Player Matchup

Hou Yi
Hou Yi
Fashu_
Hou Yi
Level 112
God Stats
4W - 6L
1,387 SR
Queue Stats
611W - 645L
1,424 Elo+
Solo
Ares
Ares
Hakase Ishi
Ares
Level 107
God Stats
3W - 3L
1,535 SR
Queue Stats
29W - 38L
1,486 Elo+
Party 2
Anubis
Anubis
Jazzy Pazazzy
Anubis
Level 155
God Stats
3W - 4L
1,618 SR
Queue Stats
196W - 205L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Midnattssol
Cu Chulainn
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
Step Sis Bro
Ne Zha
Level 129
God Stats
1W - 5L
1,165 SR
Queue Stats
39W - 61L
1,465 Elo+
Party 2
Team Averages
Level 125
1,441 SR
1,480 Elo+

VS

Team Averages
Level 92
1,547 SR
1,322 Elo+
Cliodhna
Cliodhna
ECHOsemaj
Cliodhna
Level 125
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Johnii_Boii
Amaterasu
Level 100
God Stats
1W - 2L
1,282 SR
Queue Stats
8W - 14L
1,243 Elo+
Solo
Izanami
Izanami
KidneyyFailure
Izanami
Level 81
God Stats
0W - 1L
1,887 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 1
Hades
Hades
NOcapp_headshot
Hades
Level 88
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 7L
1,218 Elo+
Party 1
Yemoja
Yemoja
bussae_chomper
Yemoja
Level 64
God Stats
0W - 4L
1,456 SR
Queue Stats
41W - 43L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fashu_
Hou Yi
18
2 / 1 / 4
11,907
567
7,866
13,708
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 1 / 9
10,544
502
8,578
20,199
24,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 3 / 3
12,234
583
18,187
14,095
9,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Midnattssol
Cu Chulainn
17
4 / 5 / 6
11,796
562
21,650
18,352
17,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
20
7 / 1 / 4
13,013
620
16,829
22,673
12,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ECHOsemaj
Cliodhna
16
5 / 4 / 3
10,635
506
10,261
18,162
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Johnii_Boii
Amaterasu
15
2 / 7 / 6
9,715
463
8,489
25,172
22,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 2
8,374
399
5,151
15,908
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 6 / 2
8,999
429
8,364
19,661
11,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 6
10,378
494
12,203
20,016
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
24
Kills
11
11
Deaths
24
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ECHOsemaj
Cliodhna
5
4
3
1.63
W
Hou Yi
Fashu_
Hou Yi
2
1
4
4
W
1
1
9
5.5
W
10
3
3
3.83
L
Amaterasu
Johnii_Boii
Amaterasu
2
7
6
0.71
L
0
4
2
0.25
W
Cu Chulainn
Midnattssol
Cu Chulainn
4
5
6
1.4
L
2
6
2
0.5
W
Ne Zha
7
1
4
9
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,110
Damage
44,468
89,027
Taken
98,919
70,837
Mitigated
66,331
33,361
Healing
22,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ECHOsemaj
Cliodhna
10,261
2,018
0
4,208
18,162
8,069
871
4,119
14,043
0
57,459
W
Hou Yi
Fashu_
Hou Yi
7,866
3,743
0
7,811
13,708
6,267
1,429
2,323
11,385
0
95,922
W
8,578
545
0
5,075
20,199
24,355
504
4,590
15,403
31,473
0
W
18,187
667
534
5,628
14,095
9,767
2,339
5,877
8,080
116,995
0
L
Amaterasu
Johnii_Boii
Amaterasu
8,489
3,139
0
5,041
25,172
22,282
1,801
7,472
17,700
0
59,532
L
5,151
2,734
0
4,245
15,908
5,591
0
3,438
12,470
0
60,834
W
Cu Chulainn
Midnattssol
Cu Chulainn
21,650
4,305
0
862
18,352
17,624
648
3,797
13,850
11,028
74,476
L
8,364
319
541
2,985
19,661
11,413
0
7,256
12,405
43,899
0
W
Ne Zha
16,829
5,236
0
13,451
22,673
12,824
3,918
3,433
19,150
0
141,307
L
12,203
2,272
2,339
3,103
20,016
18,976
256
7,867
12,149
39,641
4,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,494
Gold Earned
48,101
689
Minions Killed
401
0
Camps Cleared
0
2,016,590
Distance Traveled
1,989,357
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,635
506
76
4
0
473,675
4
W
Hou Yi
11,907
567
164
8
0
374,276
3
W
Ares
10,544
502
32
2
0
450,288
0
W
Anubis
12,234
583
173
8
0
363,380
3
L
Amaterasu
9,715
463
96
5
0
375,996
2
L
Izanami
8,374
399
100
5
0
336,721
4
W
Cu Chulainn
11,796
562
133
6
0
388,329
3
L
Hades
8,999
429
71
3
0
408,763
1
W
Ne Zha
13,013
620
187
9
0
440,317
1
L
Yemoja
10,378
494
58
3
0
394,202
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role