Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
ArkonzinumIII
Ne Zha
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 209L
1,399 Elo+
Party 1
Ymir
Ymir
Hanabae5
Ymir
Level 54
God Stats
3W - 0L
1,638 SR
Queue Stats
86W - 88L
1,435 Elo+
Party 3
Rama
Rama
StayHigh361
Rama
Level 46
God Stats
15W - 17L
1,346 SR
Queue Stats
46W - 56L
1,368 Elo+
Party 3
Anubis
Anubis
ptiseb9
Anubis
Level 34
God Stats
2W - 2L
1,266 SR
Queue Stats
45W - 59L
1,342 Elo+
Party 1
Team Averages
Level 60
1,450 SR
1,409 Elo+

VS

Team Averages
Level 64
1,501 SR
1,421 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Dimarembo
Discordia
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Gojster
Cthulhu
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 9L
1,375 Elo+
Party 2
King Arthur
King Arthur
UltraMegaOrzel
King Arthur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 88L
1,530 Elo+
Solo
Fenrir
Fenrir
黑众富柔哥
Fenrir
Level 70
God Stats
4W - 5L
1,505 SR
Queue Stats
107W - 107L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 2 / 3
9,697
606
9,033
11,427
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 3 / 1
9,446
590
7,060
13,957
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
13
3 / 0 / 1
8,173
511
6,115
11,525
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 4
7,732
483
9,403
12,222
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ptiseb9
Anubis
15
3 / 3 / 4
9,288
581
8,832
10,052
4,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 1
6,819
426
8,593
9,422
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Dimarembo
Discordia
12
1 / 3 / 0
6,711
419
5,257
8,990
3,098
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Gojster
Cthulhu
9
0 / 3 / 4
6,604
413
7,086
14,266
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
UltraMegaOrzel
King Arthur
11
1 / 6 / 3
6,908
432
6,247
14,926
9,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 3 / 1
8,731
546
10,129
12,567
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
17
Kills
11
11
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
3
2.25
L
Medusa
 
Medusa
3
2
1
1.75
W
7
3
1
2.5
L
Discordia
Dimarembo
Discordia
1
3
0
0.33
L
Cthulhu
Gojster
Cthulhu
0
3
4
0.67
W
Ymir
3
0
1
3.5
W
1
3
4
1
L
King Arthur
UltraMegaOrzel
King Arthur
1
6
3
0.42
W
Anubis
ptiseb9
Anubis
3
3
4
1.67
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,443
Damage
37,312
59,183
Taken
60,171
29,420
Mitigated
33,026
19,981
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,033
2,150
0
5,380
11,427
4,647
1,837
4,628
6,799
80,409
0
L
Medusa
 
Medusa
8,593
4,543
0
3,297
9,422
3,652
171
3,136
6,262
0
36,660
W
7,060
2,697
0
2,255
13,957
5,113
854
1,024
12,169
0
64,406
L
Discordia
Dimarembo
Discordia
5,257
264
0
2,148
8,990
3,098
185
6,053
2,557
46,949
0
L
Cthulhu
Gojster
Cthulhu
7,086
731
154
1,206
14,266
11,729
24
3,241
10,977
23,857
0
W
Ymir
6,115
992
0
2,407
11,525
10,855
0
3,943
7,582
25,726
0
W
9,403
7,677
0
4,076
12,222
4,228
272
2,698
9,524
0
60,958
L
King Arthur
UltraMegaOrzel
King Arthur
6,247
1,541
76
3,441
14,926
9,264
0
7,434
7,419
0
30,618
W
Anubis
ptiseb9
Anubis
8,832
1,253
0
5,863
10,052
4,577
2,585
50
10,002
56,867
0
L
10,129
1,746
0
394
12,567
5,283
0
3,465
8,976
0
73,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
35,773
487
Minions Killed
319
0
Camps Cleared
0
1,372,369
Distance Traveled
1,422,165
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,697
606
152
10
0
272,682
0
L
Medusa
6,819
426
47
3
0
291,076
4
W
Ne Zha
9,446
590
98
6
0
307,834
5
L
Discordia
6,711
419
64
4
0
266,104
4
L
Cthulhu
6,604
413
41
3
0
297,643
1
W
Ymir
8,173
511
32
2
0
294,908
4
W
Rama
7,732
483
97
6
0
284,476
1
L
King Arthur
6,908
432
47
3
0
263,088
3
W
Anubis
9,288
581
108
7
0
212,469
0
L
Fenrir
8,731
546
120
8
0
304,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role