Player Matchup

Bellona
Bellona
ITzGr33nM0nster
Bellona
Level 16
God Stats
3W - 2L
1,332 SR
Queue Stats
6W - 10L
1,241 Elo+
Party 1
King Arthur
King Arthur
NinjaSnurtle
King Arthur
Level 129
God Stats
2W - 7L
1,110 SR
Queue Stats
396W - 372L
1,494 Elo+
Party 1
Scylla
Scylla
YoMamasDaddy936
Scylla
Level 66
God Stats
69W - 63L
1,519 SR
Queue Stats
229W - 246L
1,473 Elo+
Party 1
Team Averages
Level 70
1,320 SR
1,403 Elo+

VS

Team Averages
Level 26
1,515 SR
1,161 Elo+
Baron Samedi
Baron Samedi
EvilWookie1419
Baron Samedi
Level 7
God Stats
6W - 7L
1,698 SR
Queue Stats
22W - 50L
1,291 Elo+
Party 2
Fenrir
Fenrir
TheWoods998
Fenrir
Level 69
God Stats
2W - 8L
1,348 SR
Queue Stats
43W - 77L
1,296 Elo+
Party 2
Hercules
Hercules
dragonfall21
Hercules
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 17L
895 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
10,384
742
4,714
7,252
6,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
NinjaSnurtle
King Arthur
15
2 / 1 / 8
10,646
760
6,909
12,271
10,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 0 / 3
11,852
847
17,461
3,556
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilWookie1419
Baron Samedi
13
1 / 4 / 2
8,640
617
5,561
10,099
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
1 / 4 / 2
8,537
610
5,840
12,179
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
dragonfall21
Hercules
13
1 / 3 / 2
8,677
620
5,378
14,420
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EvilWookie1419
Baron Samedi
1
4
2
0.5
W
1
2
9
2.75
W
King Arthur
NinjaSnurtle
King Arthur
2
1
8
6
L
Fenrir
1
4
2
0.5
W
8
0
3
9.5
L
Hercules
dragonfall21
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
16,779
23,079
Taken
36,698
18,393
Mitigated
20,159
9,555
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EvilWookie1419
Baron Samedi
5,561
1,676
671
2,332
10,099
4,485
0
4,467
5,632
21,247
0
W
4,714
762
2,272
1,389
7,252
6,196
637
1,337
5,442
0
12,478
W
King Arthur
NinjaSnurtle
King Arthur
6,909
833
2,224
3,670
12,271
10,737
275
3,792
8,009
0
24,126
L
Fenrir
5,840
802
420
1,299
12,179
6,473
0
6,318
5,861
0
22,171
W
17,461
1,141
0
0
3,556
1,460
1,382
446
3,061
90,600
0
L
Hercules
dragonfall21
Hercules
5,378
2,470
0
3,266
14,420
9,201
0
6,845
7,575
0
28,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
25,854
192
Minions Killed
128
0
Camps Cleared
0
781,469
Distance Traveled
692,765
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,640
617
40
3
0
201,276
1
W
Bellona
10,384
742
19
1
0
251,725
0
W
King Arthur
10,646
760
22
2
0
253,894
3
L
Fenrir
8,537
610
38
3
0
254,682
2
W
Scylla
11,852
847
151
11
0
275,850
4
L
Hercules
8,677
620
50
4
0
236,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role