Player Matchup

Achilles
Achilles
RealYardie
Achilles
Level 33
God Stats
0W - 3L
1,198 SR
Queue Stats
17W - 26L
1,197 Elo+
Party 2
Cernunnos
Cernunnos
RickSilva11
Cernunnos
Level 68
God Stats
1W - 2L
1,271 SR
Queue Stats
12W - 26L
1,160 Elo+
Party 3
Atlas
Atlas
SMITEisSOwack
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,022 Elo+
Party 2
Set
Set
VirusPT
Set
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,227 Elo+
Party 3
Agni
Agni
ragekillme
Agni
Level 80
God Stats
0W - 5L
1,325 SR
Queue Stats
4W - 16L
1,133 Elo+
Party 3
Team Averages
Level 64
1,359 SR
1,148 Elo+

VS

Team Averages
Level 75
1,414 SR
1,473 Elo+
Anhur
Anhur
 
Anhur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EpicBratwurst
Hercules
Level 52
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 1
Neith
Neith
LoadedLeaf
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,361 Elo+
Party 1
He Bo
He Bo
MikeBattle71
He Bo
Level 121
God Stats
4W - 4L
1,400 SR
Queue Stats
103W - 107L
1,480 Elo+
Party 1
Khepri
Khepri
Superpants91
Khepri
Level 123
God Stats
1W - 0L
1,381 SR
Queue Stats
113W - 119L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RealYardie
Achilles
13
5 / 1 / 0
7,898
564
8,929
9,498
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
RickSilva11
Cernunnos
10
3 / 5 / 1
6,305
450
6,480
12,222
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 5
6,692
478
4,589
11,963
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
10
1 / 5 / 4
6,464
462
4,930
9,323
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
6,262
447
3,105
8,579
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 5 / 8
7,710
551
8,676
11,762
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
EpicBratwurst
Hercules
12
5 / 2 / 5
7,552
539
9,134
10,379
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
7 / 0 / 3
8,478
606
12,310
7,332
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 5
7,331
524
3,675
8,400
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Khepri
13
0 / 1 / 0
7,414
530
2,197
5,621
3,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
19
19
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
5
8
1.6
W
Hercules
EpicBratwurst
Hercules
5
2
5
3.75
W
Neith
7
0
3
8.5
W
3
3
5
1.83
L
Achilles
RealYardie
Achilles
5
1
0
5
L
Cernunnos
RickSilva11
Cernunnos
3
5
1
0.7
L
2
4
5
1.13
W
Khepri
0
1
0
0
L
Set
1
5
4
0.6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
35,992
51,585
Taken
43,494
27,559
Mitigated
19,635
9,882
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,676
6,223
0
3,497
11,762
4,361
135
2,265
9,448
0
52,809
W
Hercules
EpicBratwurst
Hercules
9,134
3,633
0
1,612
10,379
4,962
0
3,338
6,896
0
21,689
W
Neith
12,310
4,896
0
2,192
7,332
3,573
780
2,053
5,232
0
65,064
W
3,675
148
77
1,473
8,400
2,971
0
38
8,271
46,957
0
L
Achilles
RealYardie
Achilles
8,929
1,804
0
2,118
9,498
8,180
0
2,464
7,034
0
46,408
L
Cernunnos
RickSilva11
Cernunnos
6,480
2,051
0
3,599
12,222
3,326
0
0
12,222
0
35,434
L
4,589
2,092
0
2,455
11,963
8,568
0
1,193
10,770
18,926
0
W
Khepri
2,197
41
0
1,286
5,621
3,768
1,197
0
5,107
52,114
0
L
Set
4,930
2,159
0
1,210
9,323
5,106
0
2,133
7,190
0
35,307
L
3,105
202
0
500
8,579
2,379
294
82
8,497
43,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,621
Gold Earned
38,485
281
Minions Killed
404
0
Camps Cleared
0
1,331,703
Distance Traveled
1,249,640
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,710
551
87
6
0
215,684
4
W
Hercules
7,552
539
25
2
0
284,110
0
W
Neith
8,478
606
116
8
0
265,528
4
W
He Bo
7,331
524
79
6
0
258,384
2
L
Achilles
7,898
564
74
5
0
277,448
3
L
Cernunnos
6,305
450
37
3
0
249,062
2
L
Atlas
6,692
478
26
2
0
271,487
0
W
Khepri
7,414
530
97
7
0
225,934
6
L
Set
6,464
462
66
5
0
263,971
2
L
Agni
6,262
447
78
6
0
269,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role