Player Matchup

Chaac
Chaac
Atomic-Autismo
Chaac
Level 160
God Stats
2W - 1L
1,672 SR
Queue Stats
41W - 34L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SineJajca
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,816 Elo+
Party 2
Chernobog
Chernobog
Smolkuso
Chernobog
Level 127
God Stats
4W - 1L
1,709 SR
Queue Stats
178W - 131L
1,671 Elo+
Party 2
Baba Yaga
Baba Yaga
taegej
Baba Yaga
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,816 Elo+
Party 2
Fafnir
Fafnir
xX_CrankZzZ
Fafnir
Level 146
God Stats
2W - 3L
1,441 SR
Queue Stats
324W - 311L
1,449 Elo+
Solo
Team Averages
Level 93
1,564 SR
1,673 Elo+

VS

Team Averages
Level 88
1,559 SR
1,637 Elo+
Tsukuyomi
Tsukuyomi
D33n_17
Tsukuyomi
Level 143
God Stats
4W - 3L
1,728 SR
Queue Stats
420W - 439L
1,542 Elo+
Solo
Zeus
Zeus
Flàméd
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,645 Elo+
Party 1
The Morrigan
The Morrigan
IdeeJevrejMrtvi
The Morrigan
Level 160
God Stats
1W - 2L
1,569 SR
Queue Stats
120W - 84L
1,669 Elo+
Party 1
Bastet
Bastet
MaliNene
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,737 Elo+
Party 1
Hercules
Hercules
Viking-Midget
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
11,471
882
26,686
18,678
20,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
SineJajca
Morgan Le Fay
18
7 / 4 / 11
10,868
836
11,219
13,367
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Smolkuso
Chernobog
20
14 / 6 / 12
12,494
961
19,507
15,767
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
taegej
Baba Yaga
14
1 / 6 / 10
9,248
711
2,957
10,957
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
19
3 / 3 / 19
11,558
889
7,555
20,065
28,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D33n_17
Tsukuyomi
15
1 / 7 / 13
8,790
676
10,087
17,088
7,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
17
5 / 5 / 12
10,775
829
23,187
15,064
6,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
IdeeJevrejMrtvi
The Morrigan
17
8 / 7 / 12
10,876
837
14,613
11,308
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
MaliNene
Bastet
18
9 / 6 / 8
11,471
882
17,027
16,789
7,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Viking-Midget
Hercules
15
0 / 6 / 10
8,524
656
4,422
19,813
16,215
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
78
31
Kills
23
23
Deaths
31
68
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
L
Tsukuyomi
D33n_17
Tsukuyomi
1
7
13
1.07
L
Zeus
5
5
12
2.2
L
The Morrigan
IdeeJevrejMrtvi
The Morrigan
8
7
12
2
L
Bastet
MaliNene
Bastet
9
6
8
2.17
W
Morgan Le Fay
SineJajca
Morgan Le Fay
7
4
11
3.13
W
Chernobog
Smolkuso
Chernobog
14
6
12
3.33
L
Hercules
Viking-Midget
Hercules
0
6
10
0.83
W
Baba Yaga
taegej
Baba Yaga
1
6
10
1
W
Fafnir
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,924
Damage
69,336
78,834
Taken
80,062
70,088
Mitigated
43,177
28,977
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,686
5,831
1,352
9,514
18,678
20,004
936
9,338
9,340
0
55,728
L
Tsukuyomi
D33n_17
Tsukuyomi
10,087
3,051
882
2,771
17,088
7,762
0
5,099
11,989
0
20,956
L
Zeus
23,187
2,507
194
2,518
15,064
6,800
0
2,912
12,152
44,465
0
L
The Morrigan
IdeeJevrejMrtvi
The Morrigan
14,613
1,987
57
703
11,308
4,574
0
1,829
9,045
21,904
1,937
L
Bastet
MaliNene
Bastet
17,027
5,018
2,811
3,632
16,789
7,826
0
5,946
10,843
0
29,308
W
Morgan Le Fay
SineJajca
Morgan Le Fay
11,219
946
2,083
3,405
13,367
7,129
1,702
6,046
7,321
25,455
0
W
Chernobog
Smolkuso
Chernobog
19,507
10,531
0
1,956
15,767
8,995
3,098
6,418
9,349
0
41,357
L
Hercules
Viking-Midget
Hercules
4,422
876
1,108
3,191
19,813
16,215
233
5,699
14,114
0
10,510
W
Baba Yaga
taegej
Baba Yaga
2,957
390
39
1,649
10,957
5,283
1,152
7,442
3,515
9,904
0
W
Fafnir
7,555
2,252
1,527
7,452
20,065
28,677
907
6,773
13,292
13,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,639
Gold Earned
50,436
162
Minions Killed
134
0
Camps Cleared
0
1,171,329
Distance Traveled
1,089,052
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,471
882
55
4
0
251,939
1
L
Tsukuyomi
8,790
676
21
2
0
195,522
1
L
Zeus
10,775
829
52
4
0
229,365
0
L
The Morrigan
10,876
837
20
2
0
209,367
0
L
Bastet
11,471
882
26
2
0
232,912
0
W
Morgan Le Fay
10,868
836
33
3
0
271,799
1
W
Chernobog
12,494
961
44
3
0
209,371
0
L
Hercules
8,524
656
15
1
0
221,886
1
W
Baba Yaga
9,248
711
14
1
0
201,041
0
W
Fafnir
11,558
889
16
1
0
237,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role