Player Matchup

Cthulhu
Cthulhu
Cat1843Halo
Cthulhu
Level 14
God Stats
3W - 4L
1,386 SR
Queue Stats
4W - 7L
1,305 Elo+
Party 2
Arachne
Arachne
JuanTheCrusader
Arachne
Level 15
God Stats
10W - 13L
1,455 SR
Queue Stats
13W - 18L
1,396 Elo+
Party 2
King Arthur
King Arthur
Khornate Scarab
King Arthur
Level 58
God Stats
4W - 11L
1,323 SR
Queue Stats
37W - 36L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
Swagasaurus5687
Danzaburou
Level 69
God Stats
10W - 10L
1,542 SR
Queue Stats
81W - 71L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
jorgegame777
Kukulkan
Level 38
God Stats
2W - 5L
1,309 SR
Queue Stats
6W - 11L
1,456 Elo+
Solo
Team Averages
Level 39
1,403 SR
1,440 Elo+

VS

Team Averages
Level 62
1,577 SR
1,511 Elo+
Thanatos
Thanatos
Bofadeece
Thanatos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Eset
Eset
HommanderCoop
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,514 Elo+
Party 1
Ishtar
Ishtar
MunkeyBuns
Ishtar
Level 128
God Stats
2W - 0L
1,588 SR
Queue Stats
49W - 26L
1,600 Elo+
Party 1
Agni
Agni
Thankumrtoasty
Agni
Level 79
God Stats
9W - 2L
1,605 SR
Queue Stats
123W - 91L
1,602 Elo+
Party 3
Jormungandr
Jormungandr
yahmoo
Jormungandr
Level 29
God Stats
14W - 2L
1,690 SR
Queue Stats
78W - 57L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cat1843Halo
Cthulhu
16
0 / 4 / 8
9,828
983
10,371
16,300
13,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 7
10,008
1,001
7,850
17,147
8,644
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Khornate Scarab
King Arthur
16
5 / 5 / 7
10,686
1,069
9,536
23,236
27,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Swagasaurus5687
Danzaburou
16
4 / 7 / 4
10,755
1,076
12,382
15,540
6,863
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
jorgegame777
Kukulkan
16
1 / 7 / 6
10,497
1,050
6,129
12,367
5,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

145

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bofadeece
Thanatos
17
3 / 7 / 16
10,805
1,081
7,765
10,355
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 0 / 16
11,687
1,169
23,332
8,609
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
MunkeyBuns
Ishtar
18
9 / 0 / 10
12,867
1,287
19,960
10,401
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 2 / 14
12,484
1,248
19,459
9,714
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
yahmoo
Jormungandr
18
1 / 3 / 23
11,643
1,164
9,393
12,317
16,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
12
Kills
28
28
Deaths
12
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bofadeece
Thanatos
3
7
16
1.57
L
Cthulhu
Cat1843Halo
Cthulhu
0
4
8
1
W
6
0
16
14
L
2
5
7
1.1
L
King Arthur
Khornate Scarab
King Arthur
5
5
7
1.7
W
Ishtar
MunkeyBuns
Ishtar
9
0
10
14
L
Danzaburou
Swagasaurus5687
Danzaburou
4
7
4
0.86
W
9
2
14
8
L
Kukulkan
jorgegame777
Kukulkan
1
7
6
0.57
W
Jormungandr
yahmoo
Jormungandr
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,268
Damage
79,909
84,590
Taken
51,396
61,617
Mitigated
36,660
5,989
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bofadeece
Thanatos
7,765
2,380
0
2,448
10,355
6,355
0
3,128
7,130
0
11,555
L
Cthulhu
Cat1843Halo
Cthulhu
10,371
397
805
1,015
16,300
13,733
0
10,166
6,134
19,962
0
W
23,332
864
196
2,533
8,609
4,324
0
2,223
6,215
43,316
0
L
7,850
5,222
0
1,371
17,147
8,644
0
9,838
7,309
0
11,795
L
King Arthur
Khornate Scarab
King Arthur
9,536
471
0
684
23,236
27,001
0
14,190
9,046
0
17,696
W
Ishtar
MunkeyBuns
Ishtar
19,960
14,072
0
4,189
10,401
5,101
0
3,311
6,762
0
63,211
L
Danzaburou
Swagasaurus5687
Danzaburou
12,382
5,689
0
2,089
15,540
6,863
0
10,723
4,817
0
31,742
W
19,459
1,410
381
1,607
9,714
4,765
0
2,163
7,453
36,786
0
L
Kukulkan
jorgegame777
Kukulkan
6,129
453
0
25
12,367
5,376
0
7,267
5,100
48,046
0
W
Jormungandr
yahmoo
Jormungandr
9,393
2,172
0
962
12,317
16,115
0
4,586
7,336
18,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
59,486
186
Minions Killed
242
7
Camps Cleared
9
963,019
Distance Traveled
1,029,954
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,805
1,081
4
0
1
185,795
0
L
Cthulhu
9,828
983
39
4
0
196,910
0
W
Eset
11,687
1,169
46
5
2
219,244
0
L
Arachne
10,008
1,001
9
1
0
204,761
0
L
King Arthur
10,686
1,069
17
2
1
202,875
0
W
Ishtar
12,867
1,287
104
10
6
204,111
0
L
Danzaburou
10,755
1,076
27
3
3
190,333
2
W
Agni
12,484
1,248
58
6
0
216,949
2
L
Kukulkan
10,497
1,050
94
9
3
168,140
0
W
Jormungandr
11,643
1,164
30
3
0
203,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role