Player Matchup

Jormungandr
Jormungandr
Aristaprocariota
Jormungandr
Level 53
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 94L
1,415 Elo+
Solo
Izanami
Izanami
BetterPops
Izanami
Level 108
God Stats
13W - 8L
1,590 SR
Queue Stats
219W - 234L
1,373 Elo+
Solo
Anubis
Anubis
ImaMakeYouCry
Anubis
Level 72
God Stats
3W - 3L
1,306 SR
Queue Stats
42W - 62L
1,372 Elo+
Solo
Terra
Terra
Solarithe
Terra
Level 74
God Stats
4W - 3L
1,473 SR
Queue Stats
95W - 107L
1,396 Elo+
Solo
Ne Zha
Ne Zha
eltotolpqtp
Ne Zha
Level 160
God Stats
88W - 87L
1,418 SR
Queue Stats
1,171W - 1,219L
1,384 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,388 Elo+

VS

Team Averages
Level 74
1,437 SR
1,385 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JMK020609
Jing Wei
Level 27
God Stats
2W - 2L
1,609 SR
Queue Stats
46W - 56L
1,369 Elo+
Party 1
Sobek
Sobek
JayRaky
Sobek
Level 65
God Stats
0W - 1L
1,352 SR
Queue Stats
19W - 30L
1,294 Elo+
Party 2
Hun Batz
Hun Batz
KUUJJUAK
Hun Batz
Level 86
God Stats
2W - 1L
1,226 SR
Queue Stats
30W - 41L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aristaprocariota
Jormungandr
13
5 / 4 / 5
7,776
486
12,232
13,880
7,462
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
BetterPops
Izanami
13
6 / 1 / 5
8,220
514
13,705
10,451
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 0 / 0
9,526
595
9,175
10,036
5,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Solarithe
Terra
14
1 / 0 / 1
7,579
474
1,613
9,455
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
0 / 0 / 1
7,583
474
3,630
8,227
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 0
9,174
573
4,566
4,346
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
 
Merlin
14
1 / 4 / 0
8,086
505
5,077
8,319
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
JMK020609
Jing Wei
9
0 / 7 / 1
6,069
379
5,733
15,215
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
JayRaky
Sobek
10
0 / 4 / 2
6,732
421
4,500
17,175
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
KUUJJUAK
Hun Batz
11
1 / 2 / 1
7,002
438
5,044
11,283
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
4
5
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
0
0
2
L
Merlin
 
Merlin
1
4
0
0.25
W
Jormungandr
Aristaprocariota
Jormungandr
5
4
5
1.88
W
Izanami
BetterPops
Izanami
6
1
5
8.5
W
5
0
0
5
L
Jing Wei
JMK020609
Jing Wei
0
7
1
0.07
L
Sobek
JayRaky
Sobek
0
4
2
0.25
L
Hun Batz
KUUJJUAK
Hun Batz
1
2
1
0.75
W
Terra
Solarithe
Terra
1
0
1
1.5
W
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
24,920
52,049
Taken
56,338
24,415
Mitigated
29,133
20,387
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,566
509
0
497
4,346
1,965
648
810
3,536
78,644
0
L
Merlin
 
Merlin
5,077
385
0
470
8,319
3,060
0
5,782
2,537
64,543
0
W
Jormungandr
Aristaprocariota
Jormungandr
12,232
3,603
0
1,840
13,880
7,462
426
3,835
10,045
41,889
2,195
W
Izanami
BetterPops
Izanami
13,705
9,418
0
5,173
10,451
3,700
795
2,419
8,032
0
68,641
W
9,175
188
0
7,341
10,036
5,354
0
4,433
5,603
93,078
0
L
Jing Wei
JMK020609
Jing Wei
5,733
3,557
0
3,933
15,215
5,081
0
5,584
9,631
0
36,147
L
Sobek
JayRaky
Sobek
4,500
565
624
3,988
17,175
14,838
0
6,928
10,247
21,768
0
L
Hun Batz
KUUJJUAK
Hun Batz
5,044
647
0
5,311
11,283
4,189
0
3,371
7,912
0
41,900
W
Terra
Solarithe
Terra
1,613
106
409
4,088
9,455
4,655
504
3,391
6,064
52,886
0
W
Ne Zha
3,630
416
0
1,536
8,227
3,244
0
65
8,162
0
65,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
37,063
508
Minions Killed
449
0
Camps Cleared
0
1,541,443
Distance Traveled
1,470,174
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,174
573
159
10
0
300,617
6
L
Merlin
8,086
505
129
8
0
269,435
0
W
Jormungandr
7,776
486
65
4
0
292,217
0
W
Izanami
8,220
514
97
6
0
286,658
3
W
Anubis
9,526
595
148
9
0
272,768
1
L
Jing Wei
6,069
379
61
4
0
284,538
0
L
Sobek
6,732
421
22
1
0
286,855
0
L
Hun Batz
7,002
438
78
5
0
328,729
3
W
Terra
7,579
474
91
6
0
318,425
3
W
Ne Zha
7,583
474
107
7
0
371,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role