Player Matchup

Neith
Neith
TheMillvaleMyth
Neith
Level 6
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 13L
878 Elo+
Party 1
Chronos
Chronos
bliingg
Chronos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 61L
1,177 Elo+
Party 1
Chaac
Chaac
taevon132
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
993 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,016 Elo+

VS

Team Averages
Level 47
1,339 SR
1,292 Elo+
Fafnir
Fafnir
BamCobalt1990
Fafnir
Level 38
God Stats
4W - 7L
1,300 SR
Queue Stats
6W - 11L
1,230 Elo+
Solo
Sol
Sol
DynamicAviator
Sol
Level 60
God Stats
19W - 26L
1,415 SR
Queue Stats
27W - 41L
1,299 Elo+
Solo
Cthulhu
Cthulhu
MorteL-Imda
Cthulhu
Level 43
God Stats
0W - 1L
1,301 SR
Queue Stats
5W - 11L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
9,869
705
11,204
9,757
4,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
bliingg
Chronos
16
6 / 2 / 4
11,032
788
16,064
12,555
5,393
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
taevon132
Chaac
15
4 / 3 / 4
9,892
707
11,544
18,150
12,285
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,802
700
6,110
22,246
20,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 4
8,417
601
11,799
9,121
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MorteL-Imda
Cthulhu
15
4 / 3 / 3
10,290
735
14,417
19,430
18,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
7
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
1
2
4
1.5
L
Cthulhu
MorteL-Imda
Cthulhu
4
3
3
1.83
W
1
2
8
2.5
W
Chronos
bliingg
Chronos
6
2
4
4
W
Chaac
taevon132
Chaac
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
32,326
40,462
Taken
50,797
21,926
Mitigated
42,274
10,042
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,110
1,282
1,776
4,854
22,246
20,507
120
6,922
15,324
20,770
0
L
11,799
4,032
0
4,023
9,121
3,357
486
1,596
7,525
29,600
0
L
Cthulhu
MorteL-Imda
Cthulhu
14,417
976
594
1,738
19,430
18,410
0
7,589
11,841
42,138
0
W
11,204
5,523
0
1,867
9,757
4,248
1,086
7,651
1,782
0
36,404
W
Chronos
bliingg
Chronos
16,064
6,672
0
3,242
12,555
5,393
1,704
9,799
2,232
52,512
0
W
Chaac
taevon132
Chaac
11,544
1,432
0
4,933
18,150
12,285
166
13,775
3,804
0
29,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
28,509
145
Minions Killed
122
0
Camps Cleared
0
759,315
Distance Traveled
611,967
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,802
700
31
2
0
229,608
1
L
Sol
8,417
601
31
2
0
155,029
1
L
Cthulhu
10,290
735
60
4
0
227,330
2
W
Neith
9,869
705
53
4
0
254,085
2
W
Chronos
11,032
788
68
5
0
234,040
2
W
Chaac
9,892
707
24
2
0
271,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role