Player Matchup

Bacchus
Bacchus
Bronze IV
CootrSnipR
Bacchus
Bronze IV
Level 69
God Stats
0W - 1L
1,383 SR
Queue Stats
19W - 51L
792 MMR
Party 1
Scylla
Scylla
Silver IV
Dudzhi
Scylla
Silver IV
Level 67
God Stats
1W - 1L
1,875 SR
Queue Stats
22W - 46L
1,277 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
UncleKief
Hou Yi
Bronze III
Level 37
God Stats
0W - 3L
1,446 SR
Queue Stats
0W - 4L
1,369 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,568 SR
1,146 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,503 SR
1,438 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
TheRatSmacker
Tyr
Silver I
Level 127
God Stats
1W - 2L
1,341 SR
Queue Stats
21W - 27L
1,336 MMR
Solo
Kukulkan
Kukulkan
Gold IV
maloperosensual
Kukulkan
Gold IV
Level 156
God Stats
4W - 1L
1,668 SR
Queue Stats
67W - 97L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CootrSnipR
Bacchus
15
2 / 2 / 7
9,030
695
5,330
14,294
19,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Dudzhi
Scylla
14
2 / 4 / 6
8,735
672
7,954
11,386
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
UncleKief
Hou Yi
14
5 / 5 / 2
9,499
731
12,128
13,472
6,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AresAh Muzen CabAtlasHorusNox

VS

Bans
AmaterasuNikeCthulhuCernunnosArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 4 / 5
10,053
773
7,260
15,961
21,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 4
9,424
725
5,534
13,669
12,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
17
4 / 2 / 6
10,785
830
18,596
8,092
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
11
11
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
4
5
1.88
L
Bacchus
CootrSnipR
Bacchus
2
2
7
2.75
L
Scylla
Dudzhi
Scylla
2
4
6
1.25
W
2
3
4
1.33
L
Hou Yi
UncleKief
Hou Yi
5
5
2
1.2
W
Kukulkan
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,412
Damage
31,390
39,152
Taken
37,722
30,446
Mitigated
36,856
6,657
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,260
885
0
3,540
15,961
21,034
279
5,721
10,240
0
23,393
L
Bacchus
CootrSnipR
Bacchus
5,330
716
306
2,941
14,294
19,709
0
6,509
7,519
17,141
0
L
Scylla
Dudzhi
Scylla
7,954
1,621
0
1,536
11,386
4,693
86
5,538
5,600
42,776
0
W
5,534
701
0
3,186
13,669
12,151
0
4,585
9,084
0
29,696
L
Hou Yi
UncleKief
Hou Yi
12,128
6,726
0
1,874
13,472
6,044
98
6,601
6,637
0
31,603
W
Kukulkan
18,596
2,043
0
1,133
8,092
3,671
1,521
3,197
4,895
69,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
30,262
136
Minions Killed
183
0
Camps Cleared
0
705,735
Distance Traveled
720,461
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,053
773
17
1
0
235,172
1
L
Bacchus
9,030
695
21
2
0
262,362
1
L
Scylla
8,735
672
73
6
0
226,354
3
W
Tyr
9,424
725
53
4
0
248,852
2
L
Hou Yi
9,499
731
42
3
0
217,019
3
W
Kukulkan
10,785
830
113
9
0
236,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role