Player Matchup

King Arthur
King Arthur
RP Soccer11
King Arthur
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 42L
1,575 Elo+
Solo
Thoth
Thoth
Topdkb55
Thoth
Level 101
God Stats
4W - 7L
1,379 SR
Queue Stats
236W - 242L
1,533 Elo+
Solo
Nemesis
Nemesis
gdsbot1
Nemesis
Level 74
God Stats
3W - 1L
1,431 SR
Queue Stats
322W - 314L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
qGravity
Baron Samedi
Level 68
God Stats
15W - 11L
1,541 SR
Queue Stats
218W - 232L
1,488 Elo+
Solo
Charybdis
Charybdis
sG_SplasH
Charybdis
Level 133
God Stats
3W - 10L
1,292 SR
Queue Stats
85W - 85L
1,486 Elo+
Solo
Team Averages
Level 84
1,429 SR
1,525 Elo+

VS

Team Averages
Level 55
1,612 SR
1,497 Elo+
Scylla
Scylla
TubMaster3
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Solo
Izanami
Izanami
aManNowPerished
Izanami
Level 89
God Stats
45W - 38L
1,609 SR
Queue Stats
578W - 599L
1,538 Elo+
Party 1
Pele
Pele
broken-liberty0
Pele
Level 28
God Stats
6W - 6L
1,641 SR
Queue Stats
115W - 98L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
iYotaroz
Cabrakan
Level 47
God Stats
4W - 4L
1,524 SR
Queue Stats
48W - 60L
1,464 Elo+
Solo
Maui
Maui
thiccallipygian
Maui
Level 79
God Stats
1W - 1L
1,788 SR
Queue Stats
49W - 55L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RP Soccer11
King Arthur
17
2 / 3 / 9
11,743
559
19,312
22,886
24,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Topdkb55
Thoth
18
5 / 2 / 5
11,970
570
10,749
9,440
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
gdsbot1
Nemesis
17
6 / 5 / 7
11,342
540
15,186
23,764
11,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
qGravity
Baron Samedi
16
3 / 1 / 12
11,272
537
9,804
17,254
21,416
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
sG_SplasH
Charybdis
18
5 / 3 / 8
11,480
547
15,096
16,949
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TubMaster3
Scylla
12
0 / 1 / 2
8,017
382
4,554
6,052
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 3 / 0
10,789
514
15,008
21,862
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 6 / 1
11,888
566
22,764
22,637
10,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
iYotaroz
Cabrakan
13
1 / 6 / 4
8,488
404
12,922
22,909
22,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 6
8,787
418
3,066
17,840
20,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
21
Kills
14
14
Deaths
21
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
RP Soccer11
King Arthur
2
3
9
2.17
W
Thoth
Topdkb55
Thoth
5
2
5
3.75
L
Scylla
TubMaster3
Scylla
0
1
2
1
L
2
3
0
0.67
L
11
6
1
1.92
W
Nemesis
gdsbot1
Nemesis
6
5
7
1.9
L
Cabrakan
iYotaroz
Cabrakan
1
6
4
0.5
W
Baron Samedi
qGravity
Baron Samedi
3
1
12
9
W
Charybdis
sG_SplasH
Charybdis
5
3
8
3
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,147
Damage
58,314
90,293
Taken
91,300
67,797
Mitigated
65,863
30,538
Healing
24,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
RP Soccer11
King Arthur
19,312
3,144
0
2,817
22,886
24,597
0
9,929
12,027
0
89,335
W
Thoth
Topdkb55
Thoth
10,749
814
226
2,465
9,440
3,520
192
1,644
7,796
99,340
0
L
Scylla
TubMaster3
Scylla
4,554
690
0
772
6,052
2,475
0
3,906
2,146
51,371
0
L
15,008
10,433
0
5,590
21,862
9,165
744
4,423
17,439
0
125,712
L
22,764
5,263
0
5,879
22,637
10,507
0
3,860
18,777
0
114,188
W
Nemesis
gdsbot1
Nemesis
15,186
7,036
0
6,777
23,764
11,944
0
4,880
18,739
0
90,293
L
Cabrakan
iYotaroz
Cabrakan
12,922
2,198
0
7,174
22,909
22,920
0
2,629
20,280
46,666
0
W
Baron Samedi
qGravity
Baron Samedi
9,804
1,502
2,270
7,621
17,254
21,416
200
3,693
13,445
37,009
2,368
W
Charybdis
sG_SplasH
Charybdis
15,096
8,128
0
8,362
16,949
6,320
0
1,049
15,900
0
104,751
L
3,066
632
2,744
2,180
17,840
20,796
0
5,221
12,619
12,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,807
Gold Earned
47,969
610
Minions Killed
528
0
Camps Cleared
0
1,885,637
Distance Traveled
1,804,055
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,743
559
143
7
0
360,621
1
W
Thoth
11,970
570
174
8
0
404,665
0
L
Scylla
8,017
382
85
4
0
301,402
0
L
Izanami
10,789
514
197
9
0
372,037
8
L
Pele
11,888
566
148
7
0
410,848
2
W
Nemesis
11,342
540
99
5
0
417,308
0
L
Cabrakan
8,488
404
85
4
0
319,193
0
W
Baron Samedi
11,272
537
39
2
0
321,628
3
W
Charybdis
11,480
547
155
7
0
381,415
4
L
Maui
8,787
418
13
1
0
400,575
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role