Player Matchup

Hercules
Hercules
Fredy is me
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
PsYkOozZ GAME
Baron Samedi
Level 107
God Stats
87W - 74L
1,601 SR
Queue Stats
249W - 248L
1,532 Elo+
Party 2
Awilix
Awilix
zachyboy877
Awilix
Level 116
God Stats
4W - 2L
1,641 SR
Queue Stats
566W - 521L
1,662 Elo+
Party 2
Team Averages
Level 84
1,581 SR
1,567 Elo+

VS

Team Averages
Level 46
1,550 SR
1,216 Elo+
Bakasura
Bakasura
Kanyes Mid
Bakasura
Level 46
God Stats
1W - 1L
1,662 SR
Queue Stats
37W - 76L
1,250 Elo+
Party 1
Janus
Janus
Slimrson
Janus
Level 29
God Stats
1W - 2L
1,407 SR
Queue Stats
39W - 86L
1,158 Elo+
Party 1
Baron Samedi
Baron Samedi
Thicc Jugg
Baron Samedi
Level 63
God Stats
5W - 5L
1,580 SR
Queue Stats
62W - 110L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fredy is me
Hercules
16
2 / 1 / 17
10,974
686
4,360
20,928
22,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PsYkOozZ GAME
Baron Samedi
18
11 / 3 / 9
12,872
805
23,576
13,945
7,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
20
13 / 2 / 11
13,676
855
22,017
14,988
6,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kanyes Mid
Bakasura
15
2 / 5 / 2
10,539
659
8,813
20,746
11,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Slimrson
Janus
12
0 / 10 / 3
9,488
593
10,818
17,958
7,553
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Thicc Jugg
Baron Samedi
16
4 / 11 / 0
11,871
742
16,519
17,983
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
26
Kills
6
6
Deaths
26
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Fredy is me
Hercules
2
1
17
10.5
L
Bakasura
Kanyes Mid
Bakasura
2
5
2
0.6
W
Baron Samedi
PsYkOozZ GAME
Baron Samedi
11
3
9
5.17
L
Janus
Slimrson
Janus
0
10
3
0.15
L
Baron Samedi
Thicc Jugg
Baron Samedi
4
11
0
0.36
W
Awilix
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
36,150
49,861
Taken
56,687
36,470
Mitigated
27,097
20,973
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Fredy is me
Hercules
4,360
686
570
8,066
20,928
22,160
382
12,708
7,418
0
16,649
L
Bakasura
Kanyes Mid
Bakasura
8,813
5,273
0
5,935
20,746
11,227
374
8,835
11,911
0
14,812
W
Baron Samedi
PsYkOozZ GAME
Baron Samedi
23,576
739
4,531
6,980
13,945
7,489
365
8,004
5,762
68,267
0
L
Janus
Slimrson
Janus
10,818
2,653
492
948
17,958
7,553
200
7,066
10,892
29,078
0
L
Baron Samedi
Thicc Jugg
Baron Samedi
16,519
1,174
698
2,105
17,983
8,317
29
7,697
10,286
46,602
0
W
Awilix
22,017
8,825
0
826
14,988
6,821
1,349
6,693
7,436
0
77,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
31,898
191
Minions Killed
136
0
Camps Cleared
0
864,846
Distance Traveled
717,295
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,974
686
19
1
0
282,353
0
L
Bakasura
10,539
659
31
2
0
293,000
0
W
Baron Samedi
12,872
805
82
5
0
279,842
0
L
Janus
9,488
593
40
3
0
201,615
0
L
Baron Samedi
11,871
742
65
4
0
222,680
0
W
Awilix
13,676
855
90
6
0
302,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role