Player Matchup

Vamana
Vamana
baamboou
Vamana
Level 39
God Stats
0W - 4L
1,157 SR
Queue Stats
19W - 34L
1,239 Elo+
Party 1
Scylla
Scylla
captain creesn
Scylla
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,115 Elo+
Party 1
Fenrir
Fenrir
henrycreesn
Fenrir
Level 32
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 31L
1,228 Elo+
Party 1
Team Averages
Level 41
1,314 SR
1,194 Elo+

VS

Team Averages
Level 119
1,664 SR
1,513 Elo+
Sylvanus
Sylvanus
Angry_Jelly
Sylvanus
Level 105
God Stats
17W - 13L
1,615 SR
Queue Stats
180W - 158L
1,486 Elo+
Party 2
Charybdis
Charybdis
LeonhartVIII
Charybdis
Level 158
God Stats
3W - 0L
1,950 SR
Queue Stats
24W - 21L
1,543 Elo+
Solo
Anubis
Anubis
Pointless-_-Jim
Anubis
Level 95
God Stats
4W - 3L
1,428 SR
Queue Stats
137W - 109L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
baamboou
Vamana
11
1 / 3 / 0
6,977
634
7,121
17,506
10,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
6,422
584
3,416
10,972
3,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
0 / 6 / 1
6,160
560
4,267
13,214
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angry_Jelly
Sylvanus
14
1 / 1 / 12
9,104
828
6,598
10,357
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
LeonhartVIII
Charybdis
15
7 / 0 / 5
9,428
857
14,327
6,130
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 0 / 7
9,044
822
14,101
7,443
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Angry_Jelly
Sylvanus
1
1
12
7
W
Charybdis
LeonhartVIII
Charybdis
7
0
5
9.5
W
6
0
7
9.5
L
Vamana
baamboou
Vamana
1
3
0
0.33
L
0
5
1
0.1
L
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
35,026
41,692
Taken
23,930
18,076
Mitigated
19,175
8,464
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Angry_Jelly
Sylvanus
6,598
1,229
2,237
3,614
10,357
11,900
331
1,646
8,711
13,384
0
W
Charybdis
LeonhartVIII
Charybdis
14,327
7,174
0
4,689
6,130
2,852
1,073
1,058
5,072
0
61,428
W
14,101
527
0
2,077
7,443
4,423
455
760
6,683
42,093
0
L
Vamana
baamboou
Vamana
7,121
3,037
1,562
3,228
17,506
10,378
0
8,909
8,597
0
16,665
L
3,416
908
36
980
10,972
3,245
0
5,522
5,450
16,350
0
L
Fenrir
4,267
541
901
1,757
13,214
4,453
0
6,406
6,808
0
11,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,559
Gold Earned
27,576
68
Minions Killed
157
0
Camps Cleared
0
553,862
Distance Traveled
542,233
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,104
828
9
1
0
183,167
0
W
Charybdis
9,428
857
86
8
0
175,405
3
W
Anubis
9,044
822
62
6
0
183,661
1
L
Vamana
6,977
634
16
1
0
198,455
0
L
Scylla
6,422
584
38
3
0
166,096
0
L
Fenrir
6,160
560
14
1
0
189,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role