Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Demonwolfz246
Awilix
Level 148
God Stats
1W - 1L
1,421 SR
Queue Stats
53W - 58L
1,421 Elo+
Solo
Cerberus
Cerberus
tiagogamer17144
Cerberus
Level 101
God Stats
3W - 2L
1,761 SR
Queue Stats
176W - 165L
1,388 Elo+
Party 2
Artemis
Artemis
valengamerne3421
Artemis
Level 83
God Stats
7W - 6L
1,494 SR
Queue Stats
138W - 129L
1,415 Elo+
Party 2
Team Averages
Level 101
1,535 SR
1,445 Elo+

VS

Team Averages
Level 96
1,511 SR
1,422 Elo+
Sol
Sol
GingerlyWalnut3
Sol
Level 61
God Stats
2W - 1L
1,513 SR
Queue Stats
16W - 31L
1,316 Elo+
Party 1
Maui
Maui
JealousOrc
Maui
Level 106
God Stats
6W - 8L
1,532 SR
Queue Stats
93W - 99L
1,402 Elo+
Party 1
Chaac
Chaac
Maryjane4205331
Chaac
Level 88
God Stats
9W - 2L
1,831 SR
Queue Stats
118W - 138L
1,391 Elo+
Solo
Agni
Agni
OrangeDPhoenix
Agni
Level 127
God Stats
3W - 4L
1,230 SR
Queue Stats
531W - 537L
1,594 Elo+
Solo
Mercury
Mercury
Verationn
Mercury
Level 97
God Stats
2W - 1L
1,448 SR
Queue Stats
30W - 31L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 2 / 1
6,115
470
5,210
9,844
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
 
Janus
11
1 / 4 / 0
6,052
466
3,867
7,065
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 1
5,365
413
6,146
9,428
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
10
0 / 0 / 1
6,086
468
4,825
11,202
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 1
6,285
483
6,764
7,197
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,422
494
8,176
8,582
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 4
6,108
470
4,643
10,277
6,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 1
7,851
604
7,729
10,468
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
7,217
555
4,053
4,564
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Verationn
Mercury
10
0 / 1 / 1
5,935
457
2,555
8,197
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
8
8
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
L
Janus
 
Janus
1
4
0
0.25
L
1
1
1
1.5
W
1
0
0
1
W
1
1
4
3
W
3
0
1
3.5
W
3
0
2
4
W
Mercury
Verationn
Mercury
0
1
1
0.5
L
Cerberus
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
27,156
44,736
Taken
42,088
21,822
Mitigated
23,178
16,193
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,210
2,637
0
2,918
9,844
4,172
0
435
8,616
0
45,864
L
Janus
 
Janus
3,867
535
0
753
7,065
3,024
0
3,456
3,609
45,919
0
L
6,146
2,209
0
3,414
9,428
3,389
0
1,568
7,815
0
28,218
W
8,176
2,940
231
4,930
8,582
3,069
0
1,273
7,309
47,811
6,722
W
4,643
1,215
930
1,303
10,277
6,996
0
2,942
7,335
21,680
0
W
7,729
300
0
6,053
10,468
8,243
784
56
10,412
0
56,025
W
4,053
405
156
1,228
4,564
1,719
67
1,402
3,162
52,570
0
W
Mercury
Verationn
Mercury
2,555
638
0
628
8,197
3,151
0
2,165
6,032
0
34,348
L
Cerberus
4,825
228
180
4,427
11,202
8,287
0
6,222
4,980
30,023
5,276
L
6,764
3,010
0
4,501
7,197
2,950
0
4,697
2,500
0
47,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
33,533
359
Minions Killed
398
0
Camps Cleared
0
1,187,729
Distance Traveled
1,315,741
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,115
470
72
6
0
200,711
1
L
Janus
6,052
466
71
5
0
222,093
5
L
Awilix
5,365
413
48
4
0
276,768
0
W
Sol
6,422
494
89
7
0
230,913
0
W
Maui
6,108
470
33
3
0
224,638
0
W
Chaac
7,851
604
117
9
0
270,089
1
W
Agni
7,217
555
95
7
0
258,336
2
W
Mercury
5,935
457
64
5
0
331,765
0
L
Cerberus
6,086
468
79
6
0
263,350
0
L
Artemis
6,285
483
89
7
0
224,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role