Player Matchup

Athena
Athena
Caneginseng
Athena
Level 67
God Stats
6W - 8L
1,395 SR
Queue Stats
196W - 225L
1,411 Elo+
Party 1
Chaac
Chaac
Danielza
Chaac
Level 86
God Stats
4W - 3L
1,466 SR
Queue Stats
191W - 221L
1,395 Elo+
Party 3
Awilix
Awilix
Godwarz
Awilix
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 82L
1,383 Elo+
Party 1
Medusa
Medusa
KillikEagle
Medusa
Level 60
God Stats
3W - 4L
1,363 SR
Queue Stats
110W - 132L
1,412 Elo+
Party 1
He Bo
He Bo
Zebulah
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 170L
1,415 Elo+
Party 3
Team Averages
Level 77
1,445 SR
1,403 Elo+

VS

Team Averages
Level 86
1,627 SR
1,384 Elo+
Apollo
Apollo
AquaKiiro
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,328 Elo+
Party 4
Sun Wukong
Sun Wukong
Craigbenj
Sun Wukong
Level 83
God Stats
1W - 1L
1,679 SR
Queue Stats
13W - 22L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
DAUNsyndrome
Nu Wa
Level 127
God Stats
5W - 3L
1,704 SR
Queue Stats
106W - 119L
1,447 Elo+
Solo
He Bo
He Bo
KestralJW
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,437 Elo+
Party 2
Tyr
Tyr
XxSwalxX
Tyr
Level 88
God Stats
0W - 1L
1,754 SR
Queue Stats
5W - 12L
1,328 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 0 / 11
9,052
566
5,679
16,131
14,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
Danielza
Chaac
14
1 / 4 / 2
8,719
545
5,395
12,698
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Godwarz
Awilix
14
8 / 3 / 1
8,816
551
9,838
13,899
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
14
3 / 1 / 1
8,648
541
8,775
9,508
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Zebulah
He Bo
15
3 / 1 / 4
9,003
563
7,110
9,243
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AquaKiiro
Apollo
12
1 / 3 / 0
7,685
480
4,773
10,336
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Craigbenj
Sun Wukong
14
4 / 1 / 2
9,238
577
7,484
9,145
6,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 5 / 1
9,030
564
10,375
10,922
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
KestralJW
He Bo
12
2 / 4 / 1
8,163
510
5,029
11,494
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,840
428
5,974
12,047
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
9
9
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
AquaKiiro
Apollo
1
3
0
0.33
W
Athena
2
0
11
7.5
L
Sun Wukong
Craigbenj
Sun Wukong
4
1
2
5
L
2
5
1
0.5
W
Chaac
Danielza
Chaac
1
4
2
0.5
W
Awilix
Godwarz
Awilix
8
3
1
2.83
L
He Bo
KestralJW
He Bo
2
4
1
0.63
W
Medusa
3
1
1
3.5
L
0
4
1
0.13
W
He Bo
Zebulah
He Bo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
33,635
61,479
Taken
53,944
36,057
Mitigated
28,789
16,729
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AquaKiiro
Apollo
4,773
3,292
0
2,135
10,336
3,965
917
2,857
7,479
0
51,664
W
Athena
5,679
1,613
3,389
3,955
16,131
14,577
74
2,381
13,222
32,520
1,262
L
Sun Wukong
Craigbenj
Sun Wukong
7,484
877
0
3,149
9,145
6,477
872
1,062
7,342
0
59,492
L
10,375
2,724
0
1,755
10,922
4,281
26
4,435
6,487
74,193
0
W
Chaac
Danielza
Chaac
5,395
490
0
4,447
12,698
8,115
0
2,582
10,116
0
57,542
W
Awilix
Godwarz
Awilix
9,838
4,733
0
390
13,899
5,400
0
4,910
8,989
0
55,892
L
He Bo
KestralJW
He Bo
5,029
995
0
3,444
11,494
3,553
118
2,002
9,405
56,776
0
W
Medusa
8,775
3,551
0
2,367
9,508
4,413
1,008
1,478
8,030
0
79,693
L
5,974
1,030
0
2,349
12,047
10,513
83
2,239
9,808
0
25,316
W
He Bo
Zebulah
He Bo
7,110
493
91
2,090
9,243
3,552
388
4,581
4,662
81,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
40,956
493
Minions Killed
465
0
Camps Cleared
0
1,642,083
Distance Traveled
1,505,993
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,685
480
102
6
0
295,499
3
W
Athena
9,052
566
53
3
0
391,719
6
L
Sun Wukong
9,238
577
101
6
0
321,692
3
L
Nu Wa
9,030
564
124
8
0
279,971
3
W
Chaac
8,719
545
119
7
0
276,074
4
W
Awilix
8,816
551
75
5
0
346,680
0
L
He Bo
8,163
510
108
7
0
273,575
0
W
Medusa
8,648
541
109
7
0
300,438
4
L
Tyr
6,840
428
30
2
0
335,256
8
W
He Bo
9,003
563
137
9
0
327,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role