Player Matchup

Anhur
Anhur
KaiSheepy
Anhur
Level 123
God Stats
3W - 0L
1,563 SR
Queue Stats
39W - 37L
1,602 Elo+
Party 1
Thor
Thor
OysterMoisture
Thor
Level 144
God Stats
5W - 0L
1,694 SR
Queue Stats
273W - 163L
1,729 Elo+
Party 1
Baron Samedi
Baron Samedi
Sultan Kash
Baron Samedi
Level 106
God Stats
6W - 2L
1,725 SR
Queue Stats
51W - 29L
1,813 Elo+
Solo
Team Averages
Level 124
1,660 SR
1,714 Elo+

VS

Team Averages
Level 147
1,486 SR
1,562 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Familia041868
Nike
Level 160
God Stats
0W - 1L
1,457 SR
Queue Stats
3W - 2L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KaiSheepy
Anhur
13
3 / 2 / 8
8,761
796
4,787
10,074
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 5
8,850
805
8,331
10,829
4,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Sultan Kash
Baron Samedi
16
4 / 1 / 7
9,311
846
7,721
8,835
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 6 / 2
8,527
775
11,066
13,394
5,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
 
Ra
13
1 / 5 / 4
7,801
709
5,045
8,086
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
0 / 2 / 0
5,714
519
1,062
3,173
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
5
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
2
0.83
L
Ra
 
Ra
1
5
4
0.6
L
0
2
0
0
W
Anhur
KaiSheepy
Anhur
3
2
8
3.5
W
6
3
5
2.83
W
Baron Samedi
Sultan Kash
Baron Samedi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
17,173
29,738
Taken
24,653
12,893
Mitigated
11,196
9,290
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,066
4,594
0
1,805
13,394
5,813
0
5,274
8,120
0
31,101
L
Ra
 
Ra
5,045
534
292
971
8,086
3,000
0
1,750
6,336
27,285
0
L
1,062
127
0
56
3,173
2,383
0
772
2,401
0
4,460
W
Anhur
KaiSheepy
Anhur
4,787
1,916
0
2,285
10,074
3,909
347
1,949
8,049
0
25,930
W
8,331
1,573
0
1,495
10,829
4,575
1,304
1,461
9,368
0
30,613
W
Baron Samedi
Sultan Kash
Baron Samedi
7,721
955
1,407
4,103
8,835
4,409
1,120
1,671
7,164
41,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
22,042
158
Minions Killed
95
0
Camps Cleared
0
585,522
Distance Traveled
373,543
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,527
775
38
3
0
160,979
0
L
Ra
7,801
709
55
5
0
188,177
4
L
Nike
5,714
519
2
0
0
24,387
0
W
Anhur
8,761
796
31
3
0
196,377
0
W
Thor
8,850
805
47
4
0
193,648
0
W
Baron Samedi
9,311
846
80
7
0
195,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role