Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BLACKDRACO83
Ah Puch
Level 126
God Stats
1W - 1L
1,258 SR
Queue Stats
60W - 75L
1,356 Elo+
Solo
Shiva
Shiva
GothGirlThighSim
Shiva
Level 31
God Stats
3W - 1L
1,868 SR
Queue Stats
96W - 9L
1,971 Elo+
Party 1
Tyr
Tyr
Grillø
Tyr
Level 160
God Stats
10W - 2L
1,597 SR
Queue Stats
177W - 55L
1,798 Elo+
Party 1
Team Averages
Level 122
1,544 SR
1,625 Elo+

VS

Team Averages
Level 109
1,476 SR
1,522 Elo+
Vulcan
Vulcan
HaddixsBigBalls
Vulcan
Level 29
God Stats
13W - 5L
1,797 SR
Queue Stats
102W - 47L
1,724 Elo+
Solo
Lancelot
Lancelot
LHR XxMURDERxX
Lancelot
Level 124
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
Samurai_Zach94
Sun Wukong
Level 111
God Stats
13W - 22L
1,468 SR
Queue Stats
474W - 473L
1,489 Elo+
Solo
Ishtar
Ishtar
Stevemac228
Ishtar
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,525 Elo+
Party 2
Ra
Ra
wolfx420
Ra
Level 137
God Stats
1W - 4L
1,331 SR
Queue Stats
23W - 17L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 0 / 4
8,630
785
11,444
3,829
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
15
2 / 6 / 6
8,468
770
3,161
10,946
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
BLACKDRACO83
Ah Puch
15
1 / 0 / 1
8,054
732
4,136
5,337
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 4
9,819
893
19,593
16,830
15,813
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
15
3 / 1 / 7
8,235
749
8,814
12,914
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
8,741
795
13,815
12,133
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
14
1 / 3 / 5
7,620
693
6,586
11,331
4,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Samurai_Zach94
Sun Wukong
15
3 / 1 / 3
8,107
737
7,393
13,474
12,162
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
0 / 2 / 2
7,620
693
3,276
8,668
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 3 / 4
7,564
688
3,740
9,617
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
15
Kills
7
8
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
4
5
W
Thanatos
 
Thanatos
2
6
6
0.83
W
Ah Puch
BLACKDRACO83
Ah Puch
1
0
1
1.5
W
6
1
4
8
W
Tyr
3
1
7
6.5
L
3
6
2
0.67
L
Lancelot
1
3
5
1.17
L
Sun Wukong
Samurai_Zach94
Sun Wukong
3
1
3
4.5
L
Ishtar
0
2
2
0.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
34,810
49,856
Taken
55,223
37,200
Mitigated
31,430
8,728
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,444
256
0
0
3,829
1,149
0
1,799
2,030
33,581
0
W
Thanatos
 
Thanatos
3,161
636
0
4,738
10,946
4,623
91
4,649
6,297
0
22,412
W
Ah Puch
BLACKDRACO83
Ah Puch
4,136
0
0
83
5,337
1,998
0
1,114
4,223
29,348
0
W
19,593
2,190
195
1,865
16,830
15,813
0
5,247
11,583
651
49,891
W
Tyr
8,814
449
0
1,847
12,914
13,617
0
4,746
8,168
65
15,865
L
13,815
3,239
0
0
12,133
5,613
0
3,151
8,770
41,018
0
L
Lancelot
6,586
1,620
0
0
11,331
4,908
0
2,924
8,407
0
14,756
L
Sun Wukong
Samurai_Zach94
Sun Wukong
7,393
1,608
0
1,636
13,474
12,162
0
4,678
8,530
0
16,088
L
Ishtar
3,276
2,247
0
2,870
8,668
3,932
192
3,392
5,234
0
21,528
L
3,740
457
2,315
3,277
9,617
4,815
0
2,151
7,329
24,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
39,652
241
Minions Killed
204
0
Camps Cleared
0
1,230,811
Distance Traveled
1,197,053
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,630
785
57
5
0
253,505
3
W
Thanatos
8,468
770
45
4
0
245,715
5
W
Ah Puch
8,054
732
48
4
0
204,601
2
W
Shiva
9,819
893
73
7
0
271,840
2
W
Tyr
8,235
749
18
2
0
255,150
2
L
Vulcan
8,741
795
60
5
0
240,398
1
L
Lancelot
7,620
693
12
1
0
241,681
0
L
Sun Wukong
8,107
737
22
2
0
263,182
1
L
Ishtar
7,620
693
69
6
0
224,742
1
L
Ra
7,564
688
41
4
0
227,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role