Player Matchup

Skadi
Skadi
Desertar
Skadi
Level 157
God Stats
2W - 3L
1,551 SR
Queue Stats
55W - 45L
1,568 Elo+
Solo
Chaac
Chaac
Gennymorti
Chaac
Level 134
God Stats
3W - 2L
1,559 SR
Queue Stats
86W - 104L
1,519 Elo+
Solo
Chang'e
Chang'e
ItachiKiller
Chang'e
Level 145
God Stats
2W - 2L
1,502 SR
Queue Stats
47W - 53L
1,506 Elo+
Party 2
Ra
Ra
Shax92
Ra
Level 144
God Stats
4W - 1L
1,494 SR
Queue Stats
67W - 50L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
SigHyde
Ao Kuang
Level 129
God Stats
10W - 6L
1,492 SR
Queue Stats
67W - 56L
1,513 Elo+
Party 2
Team Averages
Level 142
1,519 SR
1,530 Elo+

VS

Team Averages
Level 107
1,660 SR
1,523 Elo+
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
EnriqueRE93
Jormungandr
Level 136
God Stats
14W - 14L
1,600 SR
Queue Stats
92W - 58L
1,514 Elo+
Party 1
Odin
Odin
Larkkos1
Odin
Level 104
God Stats
6W - 2L
1,794 SR
Queue Stats
80W - 52L
1,555 Elo+
Party 1
Merlin
Merlin
ZUK01V
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Susano
Susano
maqina12
Susano
Level 156
God Stats
7W - 3L
1,908 SR
Queue Stats
102W - 62L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Desertar
Skadi
18
5 / 2 / 2
10,265
855
12,100
5,344
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
16
0 / 1 / 11
9,524
794
9,236
14,271
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
ItachiKiller
Chang'e
16
3 / 2 / 3
9,120
760
7,367
13,549
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ra
15
1 / 3 / 3
8,595
716
7,593
9,588
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
SigHyde
Ao Kuang
15
5 / 1 / 2
9,051
754
5,988
8,787
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 3 / 2
7,869
656
6,335
10,928
4,965
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
EnriqueRE93
Jormungandr
15
1 / 2 / 5
8,385
699
10,917
13,798
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
15
1 / 1 / 2
8,135
678
3,490
11,433
11,749
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
ZUK01V
Merlin
13
0 / 3 / 0
7,230
603
2,796
6,725
3,031
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Susano
maqina12
Susano
16
6 / 5 / 1
9,308
776
13,041
13,566
6,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
9
9
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
2
0.67
W
Skadi
Desertar
Skadi
5
2
2
3
L
Jormungandr
EnriqueRE93
Jormungandr
1
2
5
1.75
W
Chaac
0
1
11
5.5
W
Chang'e
ItachiKiller
Chang'e
3
2
3
2.25
L
Odin
1
1
2
2
W
Ra
1
3
3
0.83
W
Ao Kuang
SigHyde
Ao Kuang
5
1
2
6
L
Merlin
ZUK01V
Merlin
0
3
0
0
L
Susano
maqina12
Susano
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
36,579
51,539
Taken
56,450
34,311
Mitigated
41,867
22,091
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,335
1,998
0
4,070
10,928
4,965
0
1,995
8,855
35,807
0
W
Skadi
Desertar
Skadi
12,100
5,979
0
282
5,344
2,687
1,870
2,517
2,757
0
51,483
L
Jormungandr
EnriqueRE93
Jormungandr
10,917
2,060
0
3,646
13,798
15,537
162
7,209
6,191
31,185
0
W
Chaac
9,236
1,956
0
5,109
14,271
16,923
336
4,744
9,263
0
26,496
W
Chang'e
ItachiKiller
Chang'e
7,367
483
1,725
4,766
13,549
5,786
1,150
5,056
8,109
35,927
0
L
Odin
3,490
544
0
500
11,433
11,749
0
1,873
9,470
0
17,422
W
Ra
7,593
908
1,876
3,773
9,588
4,229
1,141
3,666
5,584
24,341
0
W
Ao Kuang
SigHyde
Ao Kuang
5,988
1,647
0
4,560
8,787
4,686
0
2,862
5,778
20,926
2,121
L
Merlin
ZUK01V
Merlin
2,796
332
0
106
6,725
3,031
0
2,602
4,105
18,045
0
L
Susano
maqina12
Susano
13,041
3,349
0
2,576
13,566
6,585
222
6,280
7,058
0
34,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,555
Gold Earned
40,927
288
Minions Killed
197
0
Camps Cleared
0
1,203,778
Distance Traveled
1,167,690
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,869
656
43
4
0
217,920
2
W
Skadi
10,265
855
113
9
0
244,311
1
L
Jormungandr
8,385
699
46
4
0
218,833
4
W
Chaac
9,524
794
24
2
0
245,366
3
W
Chang'e
9,120
760
79
7
0
244,046
0
L
Odin
8,135
678
36
3
0
259,149
1
W
Ra
8,595
716
47
4
0
235,816
5
W
Ao Kuang
9,051
754
25
2
0
234,239
4
L
Merlin
7,230
603
32
3
0
224,550
0
L
Susano
9,308
776
40
3
0
247,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role