Player Matchup

Fenrir
Fenrir
Selfmade09
Fenrir
Level 46
God Stats
1W - 1L
1,815 SR
Queue Stats
2W - 3L
1,534 Elo+
Party 2
Mercury
Mercury
TheMaximu
Mercury
Level 98
God Stats
5W - 6L
1,550 SR
Queue Stats
72W - 72L
1,514 Elo+
Party 1
Medusa
Medusa
ac130manz
Medusa
Level 29
God Stats
1W - 1L
1,784 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 2
Yemoja
Yemoja
peshiru
Yemoja
Level 45
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 3L
1,534 Elo+
Party 2
Scylla
Scylla
tena0921
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,483 Elo+
Party 1
Team Averages
Level 47
1,664 SR
1,534 Elo+

VS

Team Averages
Level 46
1,424 SR
1,443 Elo+
Discordia
Discordia
 
Discordia
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
LifeInColors
Apollo
Level 103
God Stats
1W - 0L
1,303 SR
Queue Stats
53W - 61L
1,510 Elo+
Party 4
Cliodhna
Cliodhna
SoapyyTTV
Cliodhna
Level 37
God Stats
1W - 0L
1,313 SR
Queue Stats
27W - 30L
1,355 Elo+
Solo
Ymir
Ymir
TankSznn
Ymir
Level 31
God Stats
6W - 5L
1,506 SR
Queue Stats
49W - 54L
1,396 Elo+
Party 3
Hercules
Hercules
Wrihx
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Selfmade09
Fenrir
14
2 / 5 / 1
8,289
518
5,069
13,036
9,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
TheMaximu
Mercury
14
8 / 5 / 1
9,061
566
8,609
15,462
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
ac130manz
Medusa
11
0 / 4 / 1
6,786
424
6,908
13,740
4,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
peshiru
Yemoja
10
0 / 4 / 2
7,077
442
3,928
13,125
7,282
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
tena0921
Scylla
12
2 / 6 / 1
7,717
482
4,330
9,276
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 2 / 3
7,773
486
4,528
5,612
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
12 / 2 / 4
10,781
674
25,463
18,847
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
SoapyyTTV
Cliodhna
13
6 / 6 / 2
8,902
556
6,527
14,617
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
2 / 1 / 6
7,702
481
2,344
8,815
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Wrihx
Hercules
14
2 / 1 / 5
8,935
558
6,895
10,234
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
12
Kills
24
24
Deaths
12
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
3
1.75
W
Apollo
12
2
4
7
L
Fenrir
Selfmade09
Fenrir
2
5
1
0.5
W
Cliodhna
SoapyyTTV
Cliodhna
6
6
2
1.17
W
Ymir
2
1
6
5
L
Mercury
TheMaximu
Mercury
8
5
1
1.7
W
Hercules
Wrihx
Hercules
2
1
5
4.5
L
Medusa
ac130manz
Medusa
0
4
1
0.13
L
Yemoja
peshiru
Yemoja
0
4
2
0.25
L
Scylla
tena0921
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,844
Damage
45,757
64,639
Taken
58,125
30,613
Mitigated
37,613
12,958
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,528
657
0
750
5,612
2,084
458
2,074
3,538
33,909
0
W
Apollo
25,463
17,544
0
11,198
18,847
8,117
4,415
2,664
16,183
0
90,984
L
Fenrir
Selfmade09
Fenrir
5,069
1,509
0
3,649
13,036
9,722
798
27
12,481
0
53,395
W
Cliodhna
SoapyyTTV
Cliodhna
6,527
1,424
0
3,976
14,617
6,096
0
1,693
12,924
0
54,173
W
Ymir
2,344
518
0
1,545
8,815
9,552
0
1,800
7,015
18,155
0
L
Mercury
TheMaximu
Mercury
8,609
3,621
0
545
15,462
5,737
0
1,581
13,832
0
59,056
W
Hercules
Wrihx
Hercules
6,895
2,668
0
3,207
10,234
11,764
0
27
10,207
0
55,471
L
Medusa
ac130manz
Medusa
6,908
3,596
0
2,064
13,740
4,302
558
1,096
12,602
0
62,169
L
Yemoja
peshiru
Yemoja
3,928
1,668
3,321
2,464
13,125
7,282
81
691
12,434
14,483
0
L
Scylla
tena0921
Scylla
4,330
51
0
915
9,276
3,570
0
3,477
5,752
36,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
44,093
380
Minions Killed
427
0
Camps Cleared
0
1,439,257
Distance Traveled
1,447,123
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,773
486
64
4
0
235,499
3
W
Apollo
10,781
674
129
8
0
280,858
2
L
Fenrir
8,289
518
102
6
0
289,875
6
W
Cliodhna
8,902
556
98
6
0
315,881
2
W
Ymir
7,702
481
29
2
0
316,900
2
L
Mercury
9,061
566
84
5
0
357,616
1
W
Hercules
8,935
558
107
7
0
297,985
3
L
Medusa
6,786
424
93
6
0
265,828
0
L
Yemoja
7,077
442
20
1
0
271,952
2
L
Scylla
7,717
482
81
5
0
253,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role