Player Matchup

Odin
Odin
 
Odin
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CosKoui
Chang'e
Level 36
God Stats
2W - 1L
1,760 SR
Queue Stats
116W - 118L
1,468 Elo+
Party 3
Cernunnos
Cernunnos
MFKING
Cernunnos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,454 Elo+
Solo
Bakasura
Bakasura
OnlyPunch
Bakasura
Level 58
God Stats
7W - 10L
1,410 SR
Queue Stats
125W - 124L
1,474 Elo+
Party 3
Sobek
Sobek
exor1us
Sobek
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,446 Elo+
Party 1
Team Averages
Level 54
1,534 SR
1,468 Elo+

VS

Team Averages
Level 43
1,491 SR
1,525 Elo+
Ao Kuang
Ao Kuang
Hovars
Ao Kuang
Level 54
God Stats
0W - 1L
1,509 SR
Queue Stats
5W - 4L
1,658 Elo+
Party 2
Hera
Hera
HowlWIntry
Hera
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
11W - 11L
1,423 Elo+
Party 2
Ares
Ares
LeQuintal
Ares
Level 85
God Stats
2W - 3L
1,252 SR
Queue Stats
11W - 11L
1,423 Elo+
Party 2
Chiron
Chiron
Samaart
Chiron
Level 68
God Stats
29W - 41L
1,481 SR
Queue Stats
277W - 306L
1,462 Elo+
Solo
Izanami
Izanami
fabgeo
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
0 / 1 / 15
10,693
1,069
10,507
8,284
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
CosKoui
Chang'e
17
4 / 1 / 8
11,031
1,103
11,940
12,378
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MFKING
Cernunnos
18
3 / 2 / 15
11,580
1,158
13,179
8,513
3,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
OnlyPunch
Bakasura
18
19 / 4 / 6
14,587
1,459
27,622
15,814
9,783
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
exor1us
Sobek
18
1 / 2 / 19
12,235
1,224
10,494
25,004
39,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

244

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hovars
Ao Kuang
16
5 / 5 / 3
11,416
1,142
13,470
16,378
8,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 4 / 6
11,026
1,103
16,841
9,754
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
16
1 / 2 / 7
10,349
1,035
8,451
18,268
17,326
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Samaart
Chiron
16
1 / 7 / 7
10,601
1,060
16,762
14,491
7,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
fabgeo
Izanami
16
1 / 9 / 6
10,290
1,029
9,659
18,901
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
27
Kills
10
10
Deaths
27
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
15
7.5
W
Chang'e
CosKoui
Chang'e
4
1
8
8
L
Ao Kuang
Hovars
Ao Kuang
5
5
3
1.3
L
2
4
6
1.25
L
Ares
1
2
7
2.25
W
Cernunnos
MFKING
Cernunnos
3
2
15
5.25
W
Bakasura
OnlyPunch
Bakasura
19
4
6
5.5
L
Chiron
Samaart
Chiron
1
7
7
0.64
W
Sobek
exor1us
Sobek
1
2
19
5.25
L
Izanami
fabgeo
Izanami
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,742
Damage
65,183
69,993
Taken
77,792
66,140
Mitigated
48,870
16,290
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,507
408
0
664
8,284
7,259
0
5,348
2,936
0
19,391
W
Chang'e
CosKoui
Chang'e
11,940
1,229
2,932
4,132
12,378
5,301
0
7,448
4,930
32,078
0
L
Ao Kuang
Hovars
Ao Kuang
13,470
3,682
0
4,324
16,378
8,973
0
6,465
9,301
21,649
0
L
16,841
4,839
0
240
9,754
5,150
0
1,399
7,581
52,395
0
L
Ares
8,451
1,166
0
190
18,268
17,326
0
5,594
10,893
14,744
0
W
Cernunnos
MFKING
Cernunnos
13,179
4,648
569
1,815
8,513
3,938
0
5,443
3,070
0
42,399
W
Bakasura
OnlyPunch
Bakasura
27,622
23,066
0
2,875
15,814
9,783
0
7,613
8,201
0
34,793
L
Chiron
Samaart
Chiron
16,762
7,812
1,193
1,066
14,491
7,683
0
3,913
9,536
0
39,729
W
Sobek
exor1us
Sobek
10,494
898
0
3,303
25,004
39,859
0
12,910
12,094
20,298
0
L
Izanami
fabgeo
Izanami
9,659
5,861
0
1,109
18,901
9,738
0
4,195
13,192
0
33,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,126
Gold Earned
53,682
199
Minions Killed
213
7
Camps Cleared
9
1,096,764
Distance Traveled
970,900
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,693
1,069
18
2
1
241,734
1
W
Chang'e
11,031
1,103
72
7
0
199,898
1
L
Ao Kuang
11,416
1,142
18
2
3
210,055
0
L
Hera
11,026
1,103
83
8
0
194,019
0
L
Ares
10,349
1,035
4
0
1
199,244
0
W
Cernunnos
11,580
1,158
54
5
0
193,103
1
W
Bakasura
14,587
1,459
43
4
5
247,264
1
L
Chiron
10,601
1,060
62
6
5
198,539
5
W
Sobek
12,235
1,224
12
1
1
214,765
0
L
Izanami
10,290
1,029
46
5
0
169,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role