Player Matchup

Kukulkan
Kukulkan
BluntRoller97
Kukulkan
Level 21
God Stats
38W - 20L
1,610 SR
Queue Stats
38W - 24L
1,572 Elo+
Party 1
Odin
Odin
Dragondong069
Odin
Level 124
God Stats
4W - 1L
1,702 SR
Queue Stats
180W - 104L
1,555 Elo+
Party 1
Cerberus
Cerberus
LordNathgar3292
Cerberus
Level 69
God Stats
1W - 0L
1,765 SR
Queue Stats
239W - 123L
1,588 Elo+
Party 1
Janus
Janus
TOPSPARTAN11756
Janus
Level 143
God Stats
8W - 9L
1,395 SR
Queue Stats
148W - 86L
1,530 Elo+
Party 1
Charybdis
Charybdis
YaBoiAustin3987
Charybdis
Level 23
God Stats
6W - 3L
1,430 SR
Queue Stats
32W - 13L
1,630 Elo+
Party 1
Team Averages
Level 76
1,580 SR
1,575 Elo+

VS

Team Averages
Level 62
1,595 SR
1,450 Elo+
Awilix
Awilix
IQueenOfSmurfsI
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,459 Elo+
Party 3
Cerberus
Cerberus
JAYY SLUMPED
Cerberus
Level 84
God Stats
1W - 3L
1,721 SR
Queue Stats
48W - 43L
1,520 Elo+
Party 3
Baron Samedi
Baron Samedi
KhalifaJay23
Baron Samedi
Level 118
God Stats
102W - 77L
1,578 SR
Queue Stats
430W - 481L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Luvchimera
Amaterasu
Level 63
God Stats
1W - 1L
1,706 SR
Queue Stats
195W - 238L
1,470 Elo+
Party 2
Neith
Neith
xxMissUndead
Neith
Level 35
God Stats
49W - 54L
1,473 SR
Queue Stats
74W - 108L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BluntRoller97
Kukulkan
15
1 / 1 / 5
9,973
997
13,134
7,324
3,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 1 / 7
9,955
996
16,846
11,184
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
16
2 / 0 / 8
11,218
1,122
13,363
13,656
17,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 1 / 5
10,038
1,004
18,504
7,751
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
YaBoiAustin3987
Charybdis
15
3 / 2 / 3
9,992
999
15,485
13,220
6,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

265

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,728
973
9,807
9,137
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
JAYY SLUMPED
Cerberus
15
0 / 1 / 3
9,273
927
14,452
24,479
19,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
KhalifaJay23
Baron Samedi
15
2 / 2 / 2
9,850
985
10,499
13,105
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Luvchimera
Amaterasu
15
1 / 4 / 3
9,809
981
7,961
27,290
27,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 3
9,587
959
6,877
9,449
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
10
Kills
5
5
Deaths
10
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BluntRoller97
Kukulkan
1
1
5
3.5
W
2
1
7
5.5
L
2
2
1
1.25
L
Cerberus
JAYY SLUMPED
Cerberus
0
1
3
1.5
L
Baron Samedi
KhalifaJay23
Baron Samedi
2
2
2
1.5
W
Cerberus
2
0
8
6
L
Amaterasu
Luvchimera
Amaterasu
1
4
3
0.63
W
2
1
5
4.5
W
Charybdis
YaBoiAustin3987
Charybdis
3
2
3
2.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,332
Damage
49,596
53,135
Taken
83,460
41,132
Mitigated
62,987
11,446
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BluntRoller97
Kukulkan
13,134
1,659
0
150
7,324
3,553
0
3,901
3,190
51,243
0
W
16,846
2,444
1,031
2,062
11,184
10,181
0
5,095
5,964
0
23,063
L
9,807
2,122
0
624
9,137
4,913
0
5,146
3,891
0
16,568
L
Cerberus
JAYY SLUMPED
Cerberus
14,452
703
0
5,615
24,479
19,244
0
12,407
11,748
34,622
0
L
Baron Samedi
KhalifaJay23
Baron Samedi
10,499
637
1,590
1,913
13,105
6,774
0
8,120
4,785
24,832
0
W
Cerberus
13,363
1,059
613
7,308
13,656
17,314
0
5,440
7,987
20,821
0
L
Amaterasu
Luvchimera
Amaterasu
7,961
3,095
854
3,156
27,290
27,551
0
14,365
12,348
0
11,670
W
18,504
346
0
232
7,751
3,821
0
4,573
3,093
39,501
0
W
Charybdis
YaBoiAustin3987
Charybdis
15,485
6,117
0
50
13,220
6,263
0
5,942
7,053
0
24,450
L
6,877
2,896
0
1,748
9,449
4,505
0
4,963
4,333
0
41,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,176
Gold Earned
48,247
233
Minions Killed
226
5
Camps Cleared
4
992,486
Distance Traveled
994,995
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,973
997
102
10
0
205,813
0
W
Odin
9,955
996
15
2
1
209,635
2
L
Awilix
9,728
973
14
1
2
210,525
0
L
Cerberus
9,273
927
66
7
0
203,469
0
L
Baron Samedi
9,850
985
48
5
0
167,399
0
W
Cerberus
11,218
1,122
27
3
3
201,586
0
L
Amaterasu
9,809
981
16
2
1
221,612
0
W
Janus
10,038
1,004
58
6
1
199,245
0
W
Charybdis
9,992
999
31
3
0
176,207
0
L
Neith
9,587
959
82
8
1
191,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role