Player Matchup

Da Ji
Da Ji
KaiSheepy
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,613 Elo+
Party 1
Hel
Hel
OysterMoisture
Hel
Level 144
God Stats
3W - 2L
1,594 SR
Queue Stats
273W - 163L
1,745 Elo+
Party 1
Cabrakan
Cabrakan
ZSnowman7017
Cabrakan
Level 47
God Stats
0W - 1L
1,766 SR
Queue Stats
25W - 33L
1,553 Elo+
Solo
Team Averages
Level 105
1,620 SR
1,637 Elo+

VS

Team Averages
Level 118
1,697 SR
1,636 Elo+
Ah Muzen Cab
Ah Muzen Cab
Sultan Kash
Ah Muzen Cab
Level 106
God Stats
5W - 2L
1,788 SR
Queue Stats
51W - 29L
1,805 Elo+
Solo
Raijin
Raijin
jonnavon
Raijin
Level 140
God Stats
1W - 0L
1,731 SR
Queue Stats
289W - 289L
1,598 Elo+
Solo
Achilles
Achilles
takitoasassin
Achilles
Level 108
God Stats
32W - 35L
1,571 SR
Queue Stats
534W - 565L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KaiSheepy
Da Ji
18
8 / 5 / 1
13,660
719
20,143
17,882
9,260
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 7 / 5
12,221
643
13,786
19,596
14,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ZSnowman7017
Cabrakan
17
1 / 5 / 6
12,221
643
9,413
23,122
44,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sultan Kash
Ah Muzen Cab
20
5 / 2 / 11
15,146
797
23,824
18,196
7,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
jonnavon
Raijin
20
3 / 4 / 10
13,722
722
13,553
13,520
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
takitoasassin
Achilles
19
9 / 3 / 7
14,361
756
13,375
20,672
20,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
17
17
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
KaiSheepy
Da Ji
8
5
1
1.7
L
0
7
5
0.36
W
Ah Muzen Cab
Sultan Kash
Ah Muzen Cab
5
2
11
5.25
L
Cabrakan
ZSnowman7017
Cabrakan
1
5
6
0.8
W
Raijin
jonnavon
Raijin
3
4
10
2
W
Achilles
takitoasassin
Achilles
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,342
Damage
50,752
60,600
Taken
52,388
68,733
Mitigated
32,929
16,894
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
KaiSheepy
Da Ji
20,143
4,074
0
250
17,882
9,260
0
3,773
13,930
0
58,177
L
13,786
489
6,993
8,767
19,596
14,709
44
4,506
14,874
91,138
0
W
Ah Muzen Cab
Sultan Kash
Ah Muzen Cab
23,824
9,601
0
7,659
18,196
7,531
2,090
6,724
11,472
0
109,781
L
Cabrakan
ZSnowman7017
Cabrakan
9,413
1,109
0
884
23,122
44,764
0
5,359
17,052
24,707
0
W
Raijin
jonnavon
Raijin
13,553
960
0
1,507
13,520
5,136
440
6,136
7,384
77,414
0
W
Achilles
takitoasassin
Achilles
13,375
2,932
0
7,144
20,672
20,262
176
10,413
10,259
0
23,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,102
Gold Earned
43,229
266
Minions Killed
280
0
Camps Cleared
0
964,130
Distance Traveled
987,966
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,660
719
72
4
0
339,666
2
L
Hel
12,221
643
168
9
0
312,445
2
W
Ah Muzen Cab
15,146
797
161
8
0
375,238
2
L
Cabrakan
12,221
643
26
1
0
312,019
2
W
Raijin
13,722
722
93
5
0
309,141
3
W
Achilles
14,361
756
26
1
0
303,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role