Player Matchup

Izanami
Izanami
BossBadgrs
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,393 Elo+
Solo
Artio
Artio
DRACUL8265
Artio
Level 28
God Stats
1W - 2L
1,489 SR
Queue Stats
84W - 105L
1,480 Elo+
Solo
Hades
Hades
Doby12345
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,307 Elo+
Solo
Hachiman
Hachiman
NiGhTwInGx103
Hachiman
Level 155
God Stats
0W - 1L
1,223 SR
Queue Stats
16W - 15L
1,547 Elo+
Solo
Poseidon
Poseidon
Nicotec777
Poseidon
Level 27
God Stats
0W - 3L
1,188 SR
Queue Stats
51W - 49L
1,534 Elo+
Solo
Team Averages
Level 52
1,380 SR
1,452 Elo+

VS

Team Averages
Level 58
1,467 SR
1,597 Elo+
Khepri
Khepri
AkaliDW
Khepri
Level 29
God Stats
11W - 3L
1,616 SR
Queue Stats
131W - 89L
1,655 Elo+
Party 1
Apollo
Apollo
AnpanmanWithLuv
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,602 Elo+
Party 1
Odin
Odin
FangWolfman
Odin
Level 108
God Stats
3W - 1L
1,394 SR
Queue Stats
76W - 50L
1,548 Elo+
Solo
Eset
Eset
Girth
Eset
Level 25
God Stats
2W - 1L
1,323 SR
Queue Stats
25W - 25L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
PROXXXNOOB
Kuzenbo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 134L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BossBadgrs
Izanami
18
2 / 5 / 4
10,801
600
14,552
17,533
9,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
20
2 / 4 / 9
11,527
640
7,128
24,700
29,381
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Doby12345
Hades
7
0 / 3 / 0
8,115
451
69
3,688
1,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
NiGhTwInGx103
Hachiman
20
6 / 2 / 7
11,775
654
17,157
15,504
9,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Nicotec777
Poseidon
20
5 / 4 / 9
13,026
724
20,259
12,931
7,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AkaliDW
Khepri
18
1 / 4 / 16
10,945
608
8,505
17,006
21,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 2 / 10
11,975
665
12,743
14,536
9,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 2 / 14
11,486
638
10,433
19,354
18,848
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Girth
Eset
20
7 / 6 / 8
13,175
732
15,822
13,261
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
PROXXXNOOB
Kuzenbo
20
4 / 2 / 13
13,591
755
15,520
20,609
34,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
15
Kills
18
18
Deaths
16
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Khepri
AkaliDW
Khepri
1
4
16
2.25
W
4
2
10
4.5
L
Izanami
BossBadgrs
Izanami
2
5
4
0.8
L
Artio
2
4
9
1.63
L
Hades
Doby12345
Hades
0
3
0
0
W
2
2
14
4.5
W
Eset
Girth
Eset
7
6
8
1.83
L
Hachiman
NiGhTwInGx103
Hachiman
6
2
7
4.75
L
Poseidon
Nicotec777
Poseidon
5
4
9
2.38
W
Kuzenbo
PROXXXNOOB
Kuzenbo
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,165
Damage
63,023
74,356
Taken
84,766
56,114
Mitigated
92,250
24,188
Healing
31,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AkaliDW
Khepri
8,505
294
2,292
935
17,006
21,235
1,000
5,140
11,866
15,803
0
W
12,743
8,615
4,004
4,484
14,536
9,523
2,986
4,277
10,259
0
39,955
L
Izanami
BossBadgrs
Izanami
14,552
7,181
1,274
2,405
17,533
9,136
1,526
10,245
7,288
0
35,339
L
Artio
7,128
599
4,321
7,659
24,700
29,381
158
12,787
11,913
16,014
0
L
Hades
Doby12345
Hades
69
69
0
0
3,688
1,310
0
1,509
2,179
354
0
W
10,433
1,622
2,118
1,140
19,354
18,848
1,473
6,144
13,210
0
22,390
W
Eset
Girth
Eset
15,822
1,550
3,534
1,676
13,261
7,842
1,769
5,205
8,056
48,200
0
L
Hachiman
NiGhTwInGx103
Hachiman
17,157
4,738
3,514
2,423
15,504
9,275
1,543
7,650
7,854
0
30,770
L
Poseidon
Nicotec777
Poseidon
20,259
2,316
1,964
628
12,931
7,012
1,446
7,656
5,275
60,728
0
W
Kuzenbo
PROXXXNOOB
Kuzenbo
15,520
5,950
3,641
7,400
20,609
34,802
1,525
6,690
13,919
25,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,244
Gold Earned
61,172
205
Minions Killed
174
0
Camps Cleared
0
1,281,954
Distance Traveled
1,663,448
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,945
608
7
0
0
310,960
0
W
Apollo
11,975
665
73
4
0
333,903
0
L
Izanami
10,801
600
74
4
0
277,071
1
L
Artio
11,527
640
18
1
0
322,055
5
L
Hades
8,115
451
0
0
0
44,641
0
W
Odin
11,486
638
21
1
0
368,863
0
W
Eset
13,175
732
68
4
0
315,299
4
L
Hachiman
11,775
654
37
2
0
307,335
2
L
Poseidon
13,026
724
76
4
0
330,852
4
W
Kuzenbo
13,591
755
5
0
0
334,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role