Player Matchup

Bacchus
Bacchus
PereFouettard69
Bacchus
Level 48
God Stats
15W - 14L
1,366 SR
Queue Stats
85W - 107L
1,352 Elo+
Party 1
Loki
Loki
Smurfsty1er7
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
Smurfsty1er8
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Medusa
Medusa
freestyler223
Medusa
Level 54
God Stats
5W - 3L
1,587 SR
Queue Stats
18W - 9L
1,596 Elo+
Party 2
Shiva
Shiva
oussain
Shiva
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 97L
1,337 Elo+
Party 1
Team Averages
Level 32
1,491 SR
1,431 Elo+

VS

Team Averages
Level 56
1,451 SR
1,435 Elo+
Cthulhu
Cthulhu
LoboEvolution1
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,371 Elo+
Party 3
Chaac
Chaac
angel 6lack
Chaac
Level 26
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
txcdino
Susano
Level 100
God Stats
11W - 12L
1,544 SR
Queue Stats
539W - 513L
1,455 Elo+
Party 3
Neith
Neith
vIKronikz
Neith
Level 63
God Stats
7W - 12L
1,468 SR
Queue Stats
66W - 74L
1,402 Elo+
Solo
Nu Wa
Nu Wa
yuckyjewueld
Nu Wa
Level 65
God Stats
8W - 7L
1,446 SR
Queue Stats
151W - 173L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,992
500
4,298
11,504
9,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
11 / 1 / 3
10,270
642
13,480
10,550
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 8
8,850
553
9,645
6,003
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 3
7,267
454
4,253
8,826
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
oussain
Shiva
15
4 / 2 / 0
9,183
574
11,066
11,138
8,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,800
425
5,689
12,551
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 2
6,339
396
3,980
12,058
7,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
txcdino
Susano
14
5 / 3 / 0
8,397
525
6,392
13,218
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
vIKronikz
Neith
12
1 / 5 / 1
6,999
437
7,319
13,090
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 4
6,933
433
4,291
9,023
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
6
6
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
1
8
5
W
11
1
3
12.5
W
2
1
8
6
L
0
5
2
0.2
W
1
1
3
2.5
W
Shiva
oussain
Shiva
4
2
0
2
L
Susano
txcdino
Susano
5
3
0
1.67
L
Neith
vIKronikz
Neith
1
5
1
0.3
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
27,671
48,021
Taken
59,940
27,478
Mitigated
32,893
17,691
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,689
1,011
117
1,360
12,551
11,787
0
5,588
6,963
28,732
0
W
4,298
632
2,785
4,313
11,504
9,424
124
2,867
8,637
20,352
0
W
13,480
4,628
0
5,219
10,550
4,298
0
1,639
8,911
0
84,815
W
9,645
1,827
0
1,565
6,003
2,325
659
2,809
3,194
72,503
0
L
3,980
1,090
0
1,960
12,058
7,744
0
1,430
10,628
0
27,475
W
4,253
1,529
0
2,597
8,826
3,230
806
2,024
6,802
0
46,168
W
Shiva
oussain
Shiva
11,066
3,233
0
1,212
11,138
8,201
342
641
10,497
0
71,882
L
Susano
txcdino
Susano
6,392
1,810
0
5,687
13,218
5,356
0
1,239
11,979
0
57,213
L
Neith
vIKronikz
Neith
7,319
2,898
0
4,951
13,090
5,099
0
3,031
10,059
0
54,893
L
4,291
507
0
1,607
9,023
2,907
0
2,655
6,368
52,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
35,468
492
Minions Killed
345
0
Camps Cleared
0
1,563,685
Distance Traveled
1,426,270
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,800
425
38
2
0
298,288
1
W
Bacchus
7,992
500
28
2
0
307,817
3
W
Loki
10,270
642
144
9
0
379,173
5
W
Nu Wa
8,850
553
127
8
0
310,727
8
L
Chaac
6,339
396
40
3
0
280,274
3
W
Medusa
7,267
454
73
5
0
308,833
2
W
Shiva
9,183
574
120
8
0
257,135
4
L
Susano
8,397
525
98
6
0
340,360
4
L
Neith
6,999
437
90
6
0
239,296
5
L
Nu Wa
6,933
433
79
5
0
268,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role