Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HaywireSine2
Khepri
Level 114
God Stats
10W - 9L
1,574 SR
Queue Stats
42W - 49L
1,650 Elo+
Solo
Neith
Neith
HighDiamond
Neith
Level 120
God Stats
35W - 42L
1,585 SR
Queue Stats
545W - 466L
1,632 Elo+
Solo
Merlin
Merlin
thunderstorm04
Merlin
Level 61
God Stats
11W - 15L
1,514 SR
Queue Stats
73W - 64L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
x Asuna o
Tsukuyomi
Level 157
God Stats
3W - 3L
1,702 SR
Queue Stats
179W - 201L
1,554 Elo+
Solo
Team Averages
Level 120
1,575 SR
1,581 Elo+

VS

Team Averages
Level 132
1,574 SR
1,573 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Faze_Spax69
Sylvanus
Level 86
God Stats
28W - 17L
1,670 SR
Queue Stats
222W - 217L
1,523 Elo+
Solo
Cliodhna
Cliodhna
Hyphnosis
Cliodhna
Level 129
God Stats
7W - 8L
1,498 SR
Queue Stats
305W - 234L
1,631 Elo+
Solo
Chiron
Chiron
KAOTIC lilj70
Chiron
Level 160
God Stats
2W - 0L
1,766 SR
Queue Stats
148W - 142L
1,585 Elo+
Solo
Jormungandr
Jormungandr
frostfirejay
Jormungandr
Level 135
God Stats
19W - 27L
1,435 SR
Queue Stats
1,012W - 982L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 3 / 1
6,527
593
8,521
11,967
7,349
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
9
0 / 1 / 1
5,549
504
2,212
5,767
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 0
6,589
599
7,886
9,741
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,394
490
2,239
6,600
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
x Asuna o
Tsukuyomi
10
0 / 1 / 2
5,598
509
2,593
9,056
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 0 / 0
7,422
675
4,817
4,380
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Faze_Spax69
Sylvanus
10
0 / 0 / 5
6,601
600
3,452
6,743
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Hyphnosis
Cliodhna
11
3 / 0 / 3
7,019
638
7,338
9,121
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 3
6,631
603
7,056
8,914
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
frostfirejay
Jormungandr
12
1 / 2 / 0
7,205
655
5,261
9,628
6,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
W
Nu Wa
 
Nu Wa
5
0
0
5
W
Sylvanus
Faze_Spax69
Sylvanus
0
0
5
2.5
L
Khepri
0
1
1
0.5
L
2
2
0
1
W
Cliodhna
Hyphnosis
Cliodhna
3
0
3
4.5
W
1
1
3
2.5
W
Jormungandr
frostfirejay
Jormungandr
1
2
0
0.5
L
0
3
0
0
L
Tsukuyomi
x Asuna o
Tsukuyomi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
27,924
43,131
Taken
38,786
19,109
Mitigated
19,436
17,792
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,521
2,582
0
3,999
11,967
7,349
0
5,948
5,613
0
52,428
W
Nu Wa
 
Nu Wa
4,817
1,574
0
967
4,380
1,970
1,033
812
3,568
53,646
0
W
Sylvanus
Faze_Spax69
Sylvanus
3,452
951
2,216
3,201
6,743
4,785
0
1,245
5,498
19,865
2,947
L
Khepri
2,212
409
0
1,621
5,767
3,012
0
1,321
4,446
16,206
1,541
L
7,886
4,398
0
5,704
9,741
3,650
0
1,757
7,984
0
57,599
W
Cliodhna
Hyphnosis
Cliodhna
7,338
1,297
0
4,074
9,121
3,495
0
982
8,139
0
50,103
W
7,056
2,891
565
2,823
8,914
2,948
280
1,756
6,957
0
56,987
W
Jormungandr
frostfirejay
Jormungandr
5,261
1,793
0
1,745
9,628
6,238
0
0
9,628
46,494
0
L
2,239
234
0
1,600
6,600
2,225
0
1,336
5,264
45,760
0
L
Tsukuyomi
x Asuna o
Tsukuyomi
2,593
712
0
4,868
9,056
2,873
0
2,709
6,299
0
37,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
34,878
409
Minions Killed
439
0
Camps Cleared
0
1,070,245
Distance Traveled
1,115,283
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,527
593
103
9
0
206,740
5
W
Nu Wa
7,422
675
98
9
0
225,993
4
W
Sylvanus
6,601
600
43
4
0
212,623
3
L
Khepri
5,549
504
40
4
0
235,839
6
L
Neith
6,589
599
107
10
0
184,663
0
W
Cliodhna
7,019
638
86
8
0
283,144
4
W
Chiron
6,631
603
93
8
0
204,473
2
W
Jormungandr
7,205
655
119
11
0
189,050
0
L
Merlin
5,394
490
87
8
0
199,537
2
L
Tsukuyomi
5,598
509
72
7
0
243,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role