Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Fernan485
Arachne
Level 155
God Stats
2W - 2L
1,643 SR
Queue Stats
184W - 190L
1,498 Elo+
Solo
Sobek
Sobek
Panch0k
Sobek
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,492 Elo+
Solo
Skadi
Skadi
ovoxoxo
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,522 Elo+
Solo
Team Averages
Level 124
1,529 SR
1,502 Elo+

VS

Team Averages
Level 87
1,573 SR
1,515 Elo+
Odin
Odin
Branden
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,490 Elo+
Solo
Chronos
Chronos
DiLeo9963
Chronos
Level 88
God Stats
3W - 7L
1,341 SR
Queue Stats
265W - 250L
1,542 Elo+
Solo
Chaac
Chaac
SiegeHeart
Chaac
Level 74
God Stats
2W - 0L
1,726 SR
Queue Stats
53W - 32L
1,589 Elo+
Solo
Mulan
Mulan
Snowfawn6593
Mulan
Level 24
God Stats
3W - 0L
1,798 SR
Queue Stats
35W - 44L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Usuei
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 6 / 7
10,993
687
12,574
20,087
13,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
 
Nike
17
3 / 5 / 8
10,473
655
11,043
23,288
29,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Fernan485
Arachne
18
4 / 5 / 4
10,731
671
10,955
30,658
27,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Panch0k
Sobek
17
2 / 3 / 9
11,116
695
15,252
23,041
32,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
ovoxoxo
Skadi
15
0 / 6 / 7
9,182
574
22,993
17,153
10,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Branden
Odin
20
4 / 5 / 18
11,903
744
15,715
24,157
40,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos
DiLeo9963
Chronos
20
9 / 2 / 13
12,237
765
30,042
13,403
7,675
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
20
7 / 2 / 17
12,118
757
24,334
23,130
39,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 4 / 19
12,714
795
26,588
24,954
35,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Usuei
Cthulhu
7
0 / 1 / 1
7,964
498
3,345
3,358
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
13
Kills
25
25
Deaths
14
35
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
7
1.25
L
Nike
 
Nike
3
5
8
1.4
W
Odin
Branden
Odin
4
5
18
2.6
W
Chronos
DiLeo9963
Chronos
9
2
13
7.75
L
Arachne
Fernan485
Arachne
4
5
4
1.2
L
Sobek
Panch0k
Sobek
2
3
9
2.17
W
Chaac
7
2
17
7.75
W
5
4
19
3.63
W
Cthulhu
Usuei
Cthulhu
0
1
1
0.5
L
Skadi
ovoxoxo
Skadi
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,817
Damage
100,024
114,227
Taken
89,002
112,814
Mitigated
125,921
39,638
Healing
37,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
12,574
850
4,710
4,001
20,087
13,243
319
5,834
14,045
0
28,248
L
Nike
 
Nike
11,043
898
4,161
3,061
23,288
29,418
650
8,291
14,483
0
22,124
W
Odin
Branden
Odin
15,715
2,288
4,160
3,366
24,157
40,272
427
4,389
19,768
0
29,444
W
Chronos
DiLeo9963
Chronos
30,042
10,896
0
2,339
13,403
7,675
2,350
3,070
10,333
56,110
0
L
Arachne
Fernan485
Arachne
10,955
5,964
792
10,924
30,658
27,094
1,133
9,565
20,524
0
18,919
L
Sobek
Panch0k
Sobek
15,252
965
1,144
7,274
23,041
32,514
0
6,992
15,699
26,147
0
W
Chaac
24,334
5,191
1,967
10,634
23,130
39,733
826
4,063
19,067
0
38,164
W
26,588
3,446
6,752
7,244
24,954
35,660
1,107
3,275
21,679
0
47,420
W
Cthulhu
Usuei
Cthulhu
3,345
124
364
395
3,358
2,581
0
455
2,903
5,073
0
L
Skadi
ovoxoxo
Skadi
22,993
8,685
1,455
2,116
17,153
10,545
675
2,705
14,203
0
39,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,495
Gold Earned
56,936
136
Minions Killed
181
0
Camps Cleared
0
1,417,606
Distance Traveled
1,217,079
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,993
687
31
2
0
340,311
1
L
Nike
10,473
655
30
2
0
261,511
0
W
Odin
11,903
744
27
2
0
281,884
0
W
Chronos
12,237
765
67
4
0
264,940
1
L
Arachne
10,731
671
26
2
0
275,388
0
L
Sobek
11,116
695
19
1
0
271,817
0
W
Chaac
12,118
757
32
2
0
327,260
0
W
Mulan
12,714
795
48
3
0
295,022
0
W
Cthulhu
7,964
498
7
0
0
47,973
0
L
Skadi
9,182
574
30
2
0
268,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role