Player Matchup

Hachiman
Hachiman
AntChen
Hachiman
Level 13
God Stats
11W - 8L
1,559 SR
Queue Stats
22W - 13L
1,592 Elo+
Party 1
Xing Tian
Xing Tian
Athenns
Xing Tian
Level 85
God Stats
26W - 13L
1,731 SR
Queue Stats
319W - 266L
1,600 Elo+
Party 1
Janus
Janus
CaptainTr0ll
Janus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,582 Elo+
Party 1
Artemis
Artemis
DurSur2
Artemis
Level 48
God Stats
41W - 29L
1,538 SR
Queue Stats
42W - 34L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Opuiq1
Guan Yu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,303 Elo+
Party 1
Team Averages
Level 51
1,566 SR
1,517 Elo+

VS

Team Averages
Level 65
1,434 SR
1,371 Elo+
Danzaburou
Danzaburou
Dudearious
Danzaburou
Level 16
God Stats
14W - 15L
1,453 SR
Queue Stats
22W - 20L
1,466 Elo+
Party 2
Poseidon
Poseidon
L1ghteM
Poseidon
Level 74
God Stats
1W - 3L
1,367 SR
Queue Stats
151W - 153L
1,418 Elo+
Party 2
Bastet
Bastet
Pancho098
Bastet
Level 153
God Stats
11W - 3L
1,806 SR
Queue Stats
272W - 291L
1,465 Elo+
Solo
Da Ji
Da Ji
PapiBlack69
Da Ji
Level 5
God Stats
0W - 5L
1,124 SR
Queue Stats
0W - 6L
1,054 Elo+
Party 2
Osiris
Osiris
josesh
Osiris
Level 79
God Stats
2W - 5L
1,418 SR
Queue Stats
54W - 59L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntChen
Hachiman
20
7 / 4 / 14
14,911
1,065
29,813
16,948
9,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Athenns
Xing Tian
20
3 / 1 / 16
15,484
1,106
16,263
17,023
23,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 0 / 11
16,782
1,199
23,003
9,786
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
DurSur2
Artemis
20
2 / 4 / 13
13,292
949
11,811
11,631
5,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Opuiq1
Guan Yu
20
2 / 3 / 18
13,936
995
14,723
18,666
19,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dudearious
Danzaburou
17
0 / 4 / 0
11,648
832
0
5,994
2,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
L1ghteM
Poseidon
17
2 / 0 / 1
12,916
923
8,310
10,436
4,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
Pancho098
Bastet
20
7 / 8 / 4
16,087
1,149
37,105
38,611
17,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 5 / 2
12,286
878
3,447
11,080
4,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
josesh
Osiris
20
3 / 8 / 9
14,924
1,066
14,557
36,902
39,177
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
25
Kills
12
12
Deaths
25
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AntChen
Hachiman
7
4
14
3.5
W
Xing Tian
Athenns
Xing Tian
3
1
16
11
W
11
0
11
16.5
L
Danzaburou
Dudearious
Danzaburou
0
4
0
0
W
Artemis
DurSur2
Artemis
2
4
13
2.13
L
Poseidon
L1ghteM
Poseidon
2
0
1
2.5
W
Guan Yu
Opuiq1
Guan Yu
2
3
18
3.67
L
Bastet
Pancho098
Bastet
7
8
4
1.13
L
0
5
2
0.2
L
Osiris
josesh
Osiris
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,613
Damage
63,419
74,054
Taken
103,023
62,834
Mitigated
69,310
15,114
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AntChen
Hachiman
29,813
20,423
0
2,743
16,948
9,843
0
3,380
13,568
0
47,576
W
Xing Tian
Athenns
Xing Tian
16,263
1,118
0
1,408
17,023
23,323
0
2,079
12,616
35,448
0
W
23,003
797
0
0
9,786
4,575
0
1,061
8,725
81,311
0
L
Danzaburou
Dudearious
Danzaburou
0
0
0
162
5,994
2,860
0
866
5,128
0
4,362
W
Artemis
DurSur2
Artemis
11,811
7,493
0
100
11,631
5,636
0
650
10,981
0
28,098
L
Poseidon
L1ghteM
Poseidon
8,310
792
0
0
10,436
4,714
0
5,727
4,709
21,338
0
W
Guan Yu
Opuiq1
Guan Yu
14,723
1,423
5,056
5,807
18,666
19,457
0
1,798
16,325
0
22,437
L
Bastet
Pancho098
Bastet
37,105
8,100
0
9,755
38,611
17,629
0
14,073
24,538
0
75,249
L
3,447
1,147
0
17
11,080
4,930
0
5,042
6,038
0
14,390
L
Osiris
josesh
Osiris
14,557
6,355
0
3,534
36,902
39,177
0
13,558
23,344
658
42,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,405
Gold Earned
67,861
302
Minions Killed
212
6
Camps Cleared
9
1,328,613
Distance Traveled
1,001,445
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,911
1,065
46
3
1
278,266
1
W
Xing Tian
15,484
1,106
31
2
1
277,440
3
W
Janus
16,782
1,199
155
11
2
309,411
0
L
Danzaburou
11,648
832
11
1
0
92,382
0
W
Artemis
13,292
949
50
4
2
197,252
0
L
Poseidon
12,916
923
22
2
2
196,469
2
W
Guan Yu
13,936
995
20
1
0
266,244
0
L
Bastet
16,087
1,149
89
6
3
300,601
1
L
Da Ji
12,286
878
20
1
0
137,342
0
L
Osiris
14,924
1,066
70
5
4
274,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role