Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Orion_the_Onion
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,249 Elo+
Solo
Zhong Kui
Zhong Kui
Slicelikekimbo
Zhong Kui
Level 102
God Stats
20W - 15L
1,551 SR
Queue Stats
343W - 500L
1,314 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,354 Elo+

VS

Team Averages
Level 94
1,587 SR
1,412 Elo+
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Brad0808
Hel
Level 98
God Stats
2W - 1L
1,789 SR
Queue Stats
108W - 188L
1,323 Elo+
Solo
Terra
Terra
H0ustin
Terra
Level 116
God Stats
189W - 218L
1,471 SR
Queue Stats
480W - 651L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 1
7,243
604
7,150
16,345
9,218
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 3
8,247
687
6,864
5,542
2,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Slicelikekimbo
Zhong Kui
14
3 / 3 / 0
8,495
708
13,260
12,335
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 1 / 3
8,757
730
5,353
8,240
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 7
8,969
747
15,357
14,710
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
H0ustin
Terra
14
3 / 0 / 3
8,873
739
5,712
12,342
11,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Loki
 
Loki
4
1
3
5.5
W
1
2
7
2.25
W
Terra
H0ustin
Terra
3
0
3
4.5
L
0
0
3
1.5
L
Zhong Kui
Slicelikekimbo
Zhong Kui
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
26,422
34,222
Taken
35,292
20,641
Mitigated
22,022
6,997
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,150
563
723
996
16,345
9,218
0
9,342
7,003
0
20,725
W
Loki
 
Loki
5,353
703
0
2,027
8,240
3,992
669
3,434
4,806
0
31,395
W
15,357
424
5,300
9,115
14,710
6,921
0
6,132
8,578
45,863
0
W
Terra
H0ustin
Terra
5,712
1,242
3,188
3,924
12,342
11,109
36
3,724
8,618
11,967
0
L
6,864
3,868
0
1,845
5,542
2,394
328
3,305
2,237
0
34,808
L
Zhong Kui
Slicelikekimbo
Zhong Kui
13,260
551
596
2,837
12,335
9,029
36
8,521
3,814
35,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
26,599
142
Minions Killed
140
0
Camps Cleared
0
634,189
Distance Traveled
644,117
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,243
604
20
2
0
229,766
4
W
Loki
8,757
730
46
4
0
237,496
0
W
Hel
8,969
747
83
7
0
249,076
4
W
Terra
8,873
739
11
1
0
157,545
0
L
Ishtar
8,247
687
57
5
0
200,623
3
L
Zhong Kui
8,495
708
65
5
0
203,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role