Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ciqrus
Nemesis
Level 119
God Stats
1W - 0L
1,271 SR
Queue Stats
12W - 6L
1,610 Elo+
Party 1
Tiamat
Tiamat
DAXERO12
Tiamat
Level 82
God Stats
10W - 9L
1,542 SR
Queue Stats
471W - 469L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
Girqo
Zhong Kui
Level 125
God Stats
1W - 0L
1,556 SR
Queue Stats
11W - 6L
1,592 Elo+
Party 1
Zeus
Zeus
Lieboyq
Zeus
Level 103
God Stats
8W - 2L
1,822 SR
Queue Stats
201W - 174L
1,524 Elo+
Party 2
Team Averages
Level 117
1,538 SR
1,541 Elo+

VS

Team Averages
Level 131
1,513 SR
1,539 Elo+
Rama
Rama
Detarn
Rama
Level 146
God Stats
1W - 3L
1,338 SR
Queue Stats
309W - 315L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
GIGGGGEEDY
Kumbhakarna
Level 152
God Stats
8W - 6L
1,598 SR
Queue Stats
326W - 317L
1,522 Elo+
Party 3
Vulcan
Vulcan
HADOOUUKENN
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,658 Elo+
Party 3
Hades
Hades
MXandy
Hades
Level 144
God Stats
4W - 3L
1,628 SR
Queue Stats
303W - 287L
1,520 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mosquito1991
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
0 / 3 / 11
12,162
640
6,259
29,554
40,291
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Ciqrus
Nemesis
19
6 / 1 / 8
12,336
649
7,870
17,319
10,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
DAXERO12
Tiamat
19
2 / 2 / 7
11,534
607
13,337
13,001
11,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Girqo
Zhong Kui
19
2 / 4 / 11
11,702
616
22,437
20,862
19,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Lieboyq
Zeus
20
7 / 3 / 6
13,235
697
37,342
12,451
6,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Detarn
Rama
20
5 / 4 / 7
11,906
627
16,513
19,026
12,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
GIGGGGEEDY
Kumbhakarna
19
1 / 3 / 12
12,073
635
7,622
27,155
46,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
18
2 / 3 / 9
11,460
603
15,936
13,136
9,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
MXandy
Hades
19
4 / 4 / 7
11,615
611
12,612
17,840
15,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Mosquito1991
Morgan Le Fay
19
1 / 3 / 11
11,178
588
24,378
17,603
11,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
17
Kills
13
13
Deaths
17
43
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
11
1.83
W
Nemesis
Ciqrus
Nemesis
6
1
8
10
W
Tiamat
DAXERO12
Tiamat
2
2
7
2.75
L
Rama
Detarn
Rama
5
4
7
2.13
L
Kumbhakarna
GIGGGGEEDY
Kumbhakarna
1
3
12
2.33
W
Zhong Kui
Girqo
Zhong Kui
2
4
11
1.88
L
Vulcan
2
3
9
2.17
W
Zeus
Lieboyq
Zeus
7
3
6
3.33
L
Hades
MXandy
Hades
4
4
7
1.88
L
Morgan Le Fay
Mosquito1991
Morgan Le Fay
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,245
Damage
77,061
93,187
Taken
94,760
88,639
Mitigated
94,705
41,656
Healing
39,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,259
574
8,541
10,531
29,554
40,291
659
17,481
12,073
15,151
0
W
Nemesis
Ciqrus
Nemesis
7,870
2,803
2,610
3,981
17,319
10,826
2,492
9,815
7,504
0
19,313
W
Tiamat
DAXERO12
Tiamat
13,337
446
1,275
3,376
13,001
11,171
718
7,931
5,070
34,322
0
L
Rama
Detarn
Rama
16,513
13,665
2,315
4,839
19,026
12,284
998
15,856
3,170
0
29,396
L
Kumbhakarna
GIGGGGEEDY
Kumbhakarna
7,622
619
5,725
7,503
27,155
46,736
213
21,385
5,770
20,585
0
W
Zhong Kui
Girqo
Zhong Kui
22,437
1,391
1,104
6,173
20,862
19,490
1,296
14,977
5,885
44,047
0
L
Vulcan
15,936
8,412
868
566
13,136
9,248
0
11,973
1,163
35,168
0
W
Zeus
Lieboyq
Zeus
37,342
1,294
1,868
2,197
12,451
6,861
2,370
10,344
2,107
84,195
0
L
Hades
MXandy
Hades
12,612
158
3,968
5,346
17,840
15,052
642
14,482
3,358
23,276
0
L
Morgan Le Fay
Mosquito1991
Morgan Le Fay
24,378
974
4,012
4,772
17,603
11,385
330
15,679
1,924
53,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,969
Gold Earned
58,232
219
Minions Killed
188
0
Camps Cleared
0
1,752,938
Distance Traveled
1,637,040
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,162
640
7
0
0
334,175
0
W
Nemesis
12,336
649
18
1
0
396,168
9
W
Tiamat
11,534
607
41
2
0
371,878
0
L
Rama
11,906
627
43
2
0
297,491
3
L
Kumbhakarna
12,073
635
25
1
0
332,637
0
W
Zhong Kui
11,702
616
51
3
0
305,736
2
L
Vulcan
11,460
603
49
3
0
324,929
0
W
Zeus
13,235
697
102
5
0
344,981
1
L
Hades
11,615
611
19
1
0
326,532
1
L
Morgan Le Fay
11,178
588
52
3
0
355,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role