Player Matchup

Gilgamesh
Gilgamesh
IIkaoticII
Gilgamesh
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,616 Elo+
Solo
Sol
Sol
SpunkyHobo
Sol
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 43L
1,260 Elo+
Party 2
Ishtar
Ishtar
auntiefannie
Ishtar
Level 29
God Stats
5W - 7L
1,589 SR
Queue Stats
18W - 47L
1,218 Elo+
Party 2
Team Averages
Level 50
1,530 SR
1,365 Elo+

VS

Team Averages
Level 77
1,313 SR
1,362 Elo+
Loki
Loki
Calsena-isaias99
Loki
Level 67
God Stats
21W - 36L
1,386 SR
Queue Stats
269W - 488L
1,341 Elo+
Solo
Aphrodite
Aphrodite
VaIPal
Aphrodite
Level 8
God Stats
4W - 8L
1,422 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 1
Neith
Neith
XxWoLf Hun9erxX
Neith
Level 156
God Stats
0W - 4L
1,130 SR
Queue Stats
10W - 10L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIkaoticII
Gilgamesh
13
3 / 1 / 10
8,898
809
7,135
11,601
8,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 1 / 3
9,722
884
17,579
12,400
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
13
1 / 2 / 12
7,899
718
4,485
6,396
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
7,035
640
4,163
11,998
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
VaIPal
Aphrodite
11
1 / 3 / 2
6,796
618
4,411
8,448
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 2
7,008
637
8,739
13,097
5,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Gilgamesh
IIkaoticII
Gilgamesh
3
1
10
8
W
10
1
3
11.5
L
Aphrodite
VaIPal
Aphrodite
1
3
2
0.67
L
0
4
2
0.25
W
Ishtar
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
17,313
30,397
Taken
33,543
16,775
Mitigated
14,798
14,770
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,163
897
0
765
11,998
4,656
0
5,828
6,170
0
17,618
W
Gilgamesh
IIkaoticII
Gilgamesh
7,135
1,798
1,668
4,113
11,601
8,519
92
1,038
10,563
0
31,984
W
17,579
7,850
0
7,294
12,400
5,637
1,955
2,204
10,196
46,280
4,269
L
Aphrodite
VaIPal
Aphrodite
4,411
712
1,494
2,443
8,448
4,504
32
4,922
3,526
10,220
0
L
8,739
4,145
0
2,931
13,097
5,638
609
5,830
7,267
0
36,723
W
Ishtar
4,485
1,934
0
1,695
6,396
2,619
620
1,229
5,167
0
16,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
20,839
115
Minions Killed
85
0
Camps Cleared
0
631,594
Distance Traveled
547,248
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,035
640
26
2
0
196,856
0
W
Gilgamesh
8,898
809
29
3
0
227,122
4
W
Sol
9,722
884
65
6
0
194,327
1
L
Aphrodite
6,796
618
12
1
0
168,364
0
L
Neith
7,008
637
47
4
0
182,028
3
W
Ishtar
7,899
718
21
2
0
210,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role