Player Matchup

Ah Puch
Ah Puch
Darkdevilo0
Ah Puch
Level 120
God Stats
7W - 4L
1,611 SR
Queue Stats
18W - 27L
1,425 Elo+
Solo
Lancelot
Lancelot
GrimesyB
Lancelot
Level 129
God Stats
32W - 33L
1,494 SR
Queue Stats
135W - 137L
1,447 Elo+
Solo
Maui
Maui
IlFebio0
Maui
Level 126
God Stats
2W - 1L
1,686 SR
Queue Stats
11W - 8L
1,525 Elo+
Party 1
Fafnir
Fafnir
Will-Bill99
Fafnir
Level 109
God Stats
1W - 0L
1,264 SR
Queue Stats
10W - 8L
1,477 Elo+
Party 1
Medusa
Medusa
ninifba
Medusa
Level 157
God Stats
9W - 6L
1,591 SR
Queue Stats
400W - 401L
1,515 Elo+
Solo
Team Averages
Level 128
1,529 SR
1,477 Elo+

VS

Team Averages
Level 102
1,591 SR
1,474 Elo+
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
JeffTidus
Horus
Level 128
God Stats
12W - 9L
1,493 SR
Queue Stats
91W - 100L
1,429 Elo+
Party 3
Ravana
Ravana
Kiaichi
Ravana
Level 69
God Stats
7W - 3L
2,025 SR
Queue Stats
330W - 274L
1,454 Elo+
Party 3
Aphrodite
Aphrodite
Pixel_di_Scimmia
Aphrodite
Level 102
God Stats
1W - 3L
1,541 SR
Queue Stats
40W - 44L
1,504 Elo+
Party 2
Nox
Nox
TheGoddessFuriae
Nox
Level 124
God Stats
2W - 3L
1,397 SR
Queue Stats
47W - 52L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darkdevilo0
Ah Puch
20
10 / 3 / 27
15,800
1,215
37,900
9,734
5,579
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
GrimesyB
Lancelot
20
20 / 4 / 19
17,468
1,344
41,823
18,251
11,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
20
4 / 0 / 34
14,522
1,117
12,693
18,079
33,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
20
6 / 0 / 30
14,538
1,118
16,996
16,665
30,958
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ninifba
Medusa
20
4 / 5 / 21
14,075
1,083
26,378
15,973
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
1 / 9 / 6
12,588
968
15,727
24,209
10,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
JeffTidus
Horus
19
3 / 5 / 8
13,780
1,060
13,189
31,808
38,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Kiaichi
Ravana
19
5 / 8 / 5
13,407
1,031
16,735
33,637
21,339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
19
2 / 12 / 5
12,965
997
18,185
33,661
18,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 10 / 6
13,000
1,000
11,038
21,413
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
42
44
Kills
12
12
Deaths
44
131
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
9
6
0.44
W
Ah Puch
Darkdevilo0
Ah Puch
10
3
27
7.83
W
Lancelot
GrimesyB
Lancelot
20
4
19
7.38
W
Maui
4
0
34
21
L
Horus
JeffTidus
Horus
3
5
8
1.4
L
Ravana
Kiaichi
Ravana
5
8
5
0.94
L
Aphrodite
2
12
5
0.38
L
1
10
6
0.4
W
Fafnir
6
0
30
21
W
Medusa
ninifba
Medusa
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,790
Damage
74,874
78,702
Taken
144,728
91,860
Mitigated
97,357
10,102
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
15,727
8,751
0
480
24,209
10,503
0
11,686
11,922
0
42,109
W
Ah Puch
Darkdevilo0
Ah Puch
37,900
1,030
0
804
9,734
5,579
0
2,277
7,457
73,205
0
W
Lancelot
GrimesyB
Lancelot
41,823
7,594
0
3,263
18,251
11,024
0
6,600
11,651
141
62,316
W
Maui
12,693
2,339
0
1,202
18,079
33,819
0
6,939
11,140
19,847
0
L
Horus
JeffTidus
Horus
13,189
4,865
4,513
6,564
31,808
38,625
0
13,907
16,896
0
21,498
L
Ravana
Kiaichi
Ravana
16,735
6,033
0
1,447
33,637
21,339
0
11,570
21,569
0
26,858
L
Aphrodite
18,185
1,210
2,683
9,171
33,661
18,745
0
17,055
15,744
56,717
0
L
11,038
1,161
0
54
21,413
8,145
0
10,093
10,867
43,764
0
W
Fafnir
16,996
5,126
0
4,088
16,665
30,958
0
8,912
7,753
21,858
0
W
Medusa
ninifba
Medusa
26,378
9,715
0
745
15,973
10,480
0
4,495
11,478
0
61,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,403
Gold Earned
65,740
243
Minions Killed
259
13
Camps Cleared
3
1,256,840
Distance Traveled
1,200,843
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,588
968
54
4
1
227,946
0
W
Ah Puch
15,800
1,215
86
7
2
230,755
0
W
Lancelot
17,468
1,344
40
3
10
288,469
1
W
Maui
14,522
1,117
25
2
0
264,332
0
L
Horus
13,780
1,060
11
1
0
274,672
0
L
Ravana
13,407
1,031
19
1
0
247,505
0
L
Aphrodite
12,965
997
103
8
0
225,594
0
L
Nox
13,000
1,000
72
6
2
225,126
0
W
Fafnir
14,538
1,118
17
1
0
250,598
0
W
Medusa
14,075
1,083
75
6
1
222,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role