Player Matchup

Shiva
Shiva
D7D7 F15
Shiva
Level 64
God Stats
7W - 8L
1,425 SR
Queue Stats
127W - 150L
1,418 Elo+
Party 3
Hun Batz
Hun Batz
IIGoldenXMan
Hun Batz
Level 88
God Stats
3W - 0L
1,802 SR
Queue Stats
265W - 289L
1,476 Elo+
Party 3
Scylla
Scylla
LuisyCarlos2002
Scylla
Level 117
God Stats
1W - 1L
1,298 SR
Queue Stats
29W - 26L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
davizoteOMG
Jormungandr
Level 123
God Stats
1W - 2L
1,175 SR
Queue Stats
57W - 51L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
fer_304
Cernunnos
Level 89
God Stats
3W - 3L
1,346 SR
Queue Stats
86W - 83L
1,478 Elo+
Party 2
Team Averages
Level 96
1,409 SR
1,468 Elo+

VS

Team Averages
Level 85
1,481 SR
1,492 Elo+
Hou Yi
Hou Yi
EcL1Se-Seahawk
Hou Yi
Level 106
God Stats
0W - 2L
1,409 SR
Queue Stats
2W - 5L
1,421 Elo+
Party 1
Ymir
Ymir
MontadittoDeLomo
Ymir
Level 108
God Stats
0W - 2L
1,713 SR
Queue Stats
11W - 9L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
Rog2004
Baron Samedi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,481 Elo+
Solo
Arachne
Arachne
amodelasnubes
Arachne
Level 66
God Stats
2W - 1L
1,578 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 1
Achilles
Achilles
sgtmiller8
Achilles
Level 62
God Stats
0W - 2L
1,207 SR
Queue Stats
6W - 11L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
D7D7 F15
Shiva
16
5 / 1 / 11
10,317
573
12,298
19,084
13,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
IIGoldenXMan
Hun Batz
15
6 / 5 / 10
9,690
538
11,508
13,551
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 4
8,766
487
5,801
9,652
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
davizoteOMG
Jormungandr
17
11 / 0 / 8
10,641
591
15,658
12,803
9,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
fer_304
Cernunnos
15
1 / 3 / 5
9,151
508
9,025
16,593
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,004
445
8,393
18,214
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 4
7,429
413
5,285
17,583
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Rog2004
Baron Samedi
16
6 / 5 / 2
10,056
559
13,550
14,125
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
3 / 6 / 0
7,863
437
6,796
19,023
7,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
sgtmiller8
Achilles
14
1 / 3 / 0
8,234
457
3,437
8,754
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
25
Kills
12
13
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
D7D7 F15
Shiva
5
1
11
10.5
L
2
6
2
0.5
W
Hun Batz
IIGoldenXMan
Hun Batz
6
5
10
2.2
W
2
4
4
1
L
0
5
4
0.4
L
Baron Samedi
Rog2004
Baron Samedi
6
5
2
1.4
L
Arachne
3
6
0
0.5
W
Jormungandr
davizoteOMG
Jormungandr
11
0
8
15
W
Cernunnos
fer_304
Cernunnos
1
3
5
1.17
L
Achilles
sgtmiller8
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,290
Damage
37,461
71,683
Taken
77,699
39,596
Mitigated
44,217
19,886
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
D7D7 F15
Shiva
12,298
2,084
0
6,276
19,084
13,557
682
2,871
15,765
60
67,267
L
8,393
3,500
0
6,709
18,214
6,755
0
3,742
14,472
0
53,086
W
Hun Batz
IIGoldenXMan
Hun Batz
11,508
3,526
0
2,692
13,551
5,934
771
4,001
9,454
0
58,927
W
5,801
764
0
889
9,652
3,752
185
3,057
6,595
61,185
0
L
5,285
648
224
2,983
17,583
15,802
0
6,390
11,193
15,968
1,080
L
Baron Samedi
Rog2004
Baron Samedi
13,550
472
455
4,635
14,125
7,939
0
4,657
9,468
71,971
0
L
Arachne
6,796
5,698
0
1,915
19,023
7,592
0
5,686
13,337
0
49,535
W
Jormungandr
davizoteOMG
Jormungandr
15,658
4,300
0
2,617
12,803
9,033
40
4,278
8,525
79,793
5,130
W
Cernunnos
fer_304
Cernunnos
9,025
3,443
0
7,412
16,593
7,320
0
4,471
12,122
0
80,086
L
Achilles
sgtmiller8
Achilles
3,437
1,079
0
3,264
8,754
6,129
678
293
8,461
0
43,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,565
Gold Earned
41,586
558
Minions Killed
347
0
Camps Cleared
0
1,786,260
Distance Traveled
1,681,233
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,317
573
101
6
0
358,052
4
L
Hou Yi
8,004
445
67
4
0
320,504
2
W
Hun Batz
9,690
538
104
6
0
375,205
3
W
Scylla
8,766
487
111
6
0
347,491
3
L
Ymir
7,429
413
23
1
0
344,333
4
L
Baron Samedi
10,056
559
120
7
0
319,037
4
L
Arachne
7,863
437
72
4
0
384,352
3
W
Jormungandr
10,641
591
128
7
0
373,847
1
W
Cernunnos
9,151
508
114
6
0
331,665
1
L
Achilles
8,234
457
65
4
0
313,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role