Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LEWIS_617
King Arthur
Level 126
God Stats
0W - 1L
1,734 SR
Queue Stats
11W - 11L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
Orangejello69
Kukulkan
Level 4
God Stats
2W - 1L
1,713 SR
Queue Stats
3W - 1L
1,721 Elo+
Solo
Olorun
Olorun
XGODDD
Olorun
Level 67
God Stats
1W - 3L
1,611 SR
Queue Stats
7W - 11L
1,459 Elo+
Party 1
Ares
Ares
xTheRealParty
Ares
Level 100
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 81
1,661 SR
1,538 Elo+

VS

Team Averages
Level 71
1,573 SR
1,568 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Dagoodboi621_uwu
Amaterasu
Level 147
God Stats
1W - 2L
1,411 SR
Queue Stats
82W - 83L
1,516 Elo+
Solo
Awilix
Awilix
LiLNefarious-
Awilix
Level 16
God Stats
3W - 3L
1,601 SR
Queue Stats
13W - 18L
1,464 Elo+
Solo
Jing Wei
Jing Wei
slaydave420
Jing Wei
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 21L
1,544 Elo+
Solo
Vulcan
Vulcan
ssomba
Vulcan
Level 22
God Stats
5W - 2L
1,852 SR
Queue Stats
75W - 15L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 4 / 5
6,346
793
6,930
11,744
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LEWIS_617
King Arthur
11
0 / 6 / 3
6,058
757
5,257
10,597
6,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Orangejello69
Kukulkan
14
4 / 3 / 0
7,177
897
8,685
7,283
2,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
XGODDD
Olorun
11
1 / 5 / 3
5,968
746
5,980
9,429
3,556
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 4 / 2
5,823
728
4,482
8,483
7,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 1 / 19
7,458
932
3,910
10,144
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
14
3 / 1 / 9
8,141
1,018
3,677
7,837
6,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 3 / 8
7,533
942
10,648
9,695
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
slaydave420
Jing Wei
14
1 / 1 / 15
7,216
902
5,316
7,523
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
ssomba
Vulcan
15
9 / 0 / 6
8,043
1,005
16,535
5,433
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
6
Kills
22
22
Deaths
6
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
5
0.63
W
Khepri
 
Khepri
1
1
19
10.5
W
Amaterasu
3
1
9
7.5
L
King Arthur
LEWIS_617
King Arthur
0
6
3
0.25
W
8
3
8
4
L
Kukulkan
Orangejello69
Kukulkan
4
3
0
1.33
L
Olorun
XGODDD
Olorun
1
5
3
0.5
W
Jing Wei
slaydave420
Jing Wei
1
1
15
8.5
W
Vulcan
ssomba
Vulcan
9
0
6
12
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
40,086
47,536
Taken
40,632
25,104
Mitigated
24,230
6,313
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,930
3,399
0
2,627
11,744
4,572
0
6,915
4,829
0
26,038
W
Khepri
 
Khepri
3,910
713
0
2,985
10,144
7,809
0
5,083
4,897
9,176
0
W
Amaterasu
3,677
1,354
1,055
3,184
7,837
6,282
1,414
3,892
3,866
0
22,729
L
King Arthur
LEWIS_617
King Arthur
5,257
1,156
0
72
10,597
6,865
504
3,095
7,502
0
19,686
W
10,648
4,907
0
53
9,695
4,553
1,377
4,685
4,901
0
17,729
L
Kukulkan
Orangejello69
Kukulkan
8,685
1,275
0
720
7,283
2,815
0
2,623
4,660
31,709
0
L
Olorun
XGODDD
Olorun
5,980
2,440
75
1,463
9,429
3,556
0
4,908
4,521
11,793
0
W
Jing Wei
slaydave420
Jing Wei
5,316
3,375
0
790
7,523
3,050
1,573
2,550
4,895
0
20,804
W
Vulcan
ssomba
Vulcan
16,535
7,688
62
1,558
5,433
2,536
756
2,507
2,926
36,106
0
L
4,482
426
0
1,356
8,483
7,296
0
2,904
5,579
5,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
38,391
152
Minions Killed
178
0
Camps Cleared
0
750,443
Distance Traveled
942,832
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,346
793
46
6
0
149,115
2
W
Khepri
7,458
932
13
2
0
162,286
3
W
Amaterasu
8,141
1,018
63
8
0
210,523
5
L
King Arthur
6,058
757
21
3
0
157,786
0
W
Awilix
7,533
942
16
2
0
196,628
1
L
Kukulkan
7,177
897
63
8
0
166,864
2
L
Olorun
5,968
746
18
2
0
146,881
0
W
Jing Wei
7,216
902
34
4
0
178,797
0
W
Vulcan
8,043
1,005
52
7
0
194,598
0
L
Ares
5,823
728
4
1
0
129,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role