Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
Extreme-VibeZz
Cernunnos
Gold V
Level 154
God Stats
7W - 4L
1,563 SR
Queue Stats
10W - 8L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Mexicain67
Thanatos
Gold IV
Level 125
God Stats
7W - 7L
1,438 SR
Queue Stats
59W - 62L
1,338 MMR
Solo
Raijin
Raijin
Gold IV
SilveRxShaDozZz
Raijin
Gold IV
Level 65
God Stats
3W - 4L
1,536 SR
Queue Stats
136W - 139L
1,467 MMR
Solo
Chaac
Chaac
Gold III
flashiix
Chaac
Gold III
Level 105
God Stats
3W - 6L
1,433 SR
Queue Stats
138W - 128L
1,468 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,494 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,627 SR
1,438 MMR
Aphrodite
Aphrodite
Gold IV
ATOMIC_BLOND
Aphrodite
Gold IV
Level 136
God Stats
0W - 2L
1,663 SR
Queue Stats
140W - 140L
1,473 MMR
Solo
Rama
Rama
Gold V
ESV Moshys
Rama
Gold V
Level 145
God Stats
0W - 2L
1,718 SR
Queue Stats
56W - 62L
1,403 MMR
Party 1
Ymir
Ymir
Gold V
Etxpo
Ymir
Gold V
Level 100
God Stats
3W - 5L
1,469 SR
Queue Stats
94W - 92L
1,360 MMR
Solo
Guan Yu
Guan Yu
Gold II
Forza Europa
Guan Yu
Gold II
Level 145
God Stats
2W - 2L
1,758 SR
Queue Stats
119W - 125L
1,686 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
xHonokaAiri
Ao Kuang
Gold V
Level 126
God Stats
21W - 19L
1,526 SR
Queue Stats
193W - 209L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 4 / 14
11,852
456
7,643
23,984
29,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Extreme-VibeZz
Cernunnos
20
2 / 2 / 8
14,325
551
20,594
24,169
11,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Mexicain67
Thanatos
20
8 / 1 / 9
14,482
557
16,593
22,179
13,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 10
15,259
587
31,352
13,545
7,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
flashiix
Chaac
20
7 / 1 / 7
16,135
621
29,558
39,376
38,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BakasuraIzanamiAgniYemoja

VS

Bans
HadesThorSusanoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ATOMIC_BLOND
Aphrodite
18
0 / 5 / 2
11,283
434
13,004
25,194
11,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 3 / 2
12,554
483
18,231
23,868
10,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Etxpo
Ymir
16
0 / 5 / 4
10,474
403
9,478
33,721
44,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Forza Europa
Guan Yu
18
3 / 4 / 1
12,389
477
17,977
33,374
50,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
xHonokaAiri
Ao Kuang
17
4 / 5 / 2
11,365
437
11,903
26,134
10,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
22
Kills
8
8
Deaths
22
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
14
1.75
L
Aphrodite
ATOMIC_BLOND
Aphrodite
0
5
2
0.2
L
1
3
2
0.67
L
Ymir
Etxpo
Ymir
0
5
4
0.4
W
Cernunnos
Extreme-VibeZz
Cernunnos
2
2
8
3
L
Guan Yu
Forza Europa
Guan Yu
3
4
1
0.88
W
Thanatos
Mexicain67
Thanatos
8
1
9
12.5
W
5
0
10
10
W
Chaac
flashiix
Chaac
7
1
7
10.5
L
Ao Kuang
xHonokaAiri
Ao Kuang
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,740
Damage
70,593
123,253
Taken
142,291
99,773
Mitigated
127,920
74,279
Healing
64,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,643
774
0
5,664
23,984
29,430
73
9,353
14,574
21,480
1,832
L
Aphrodite
ATOMIC_BLOND
Aphrodite
13,004
587
8,658
13,605
25,194
11,609
122
11,487
13,057
121,053
0
L
18,231
10,896
0
10,743
23,868
10,003
258
5,238
18,558
0
127,367
L
Ymir
Etxpo
Ymir
9,478
1,638
535
4,864
33,721
44,532
0
12,414
20,798
61,218
3,412
W
Cernunnos
Extreme-VibeZz
Cernunnos
20,594
8,553
0
15,122
24,169
11,304
7,448
4,256
19,811
0
178,905
L
Guan Yu
Forza Europa
Guan Yu
17,977
2,967
815
15,682
33,374
50,979
0
3,103
30,152
0
99,660
W
Thanatos
Mexicain67
Thanatos
16,593
3,048
0
22,851
22,179
13,344
152
8,082
13,929
0
122,712
W
31,352
1,693
0
8,481
13,545
7,630
1,169
5,711
7,808
146,424
0
W
Chaac
flashiix
Chaac
29,558
12,798
0
22,161
39,376
38,065
303
8,906
29,063
0
147,426
L
Ao Kuang
xHonokaAiri
Ao Kuang
11,903
2,040
0
9,472
26,134
10,797
0
4,748
21,298
96,513
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,053
Gold Earned
58,065
826
Minions Killed
772
0
Camps Cleared
0
2,647,253
Distance Traveled
2,409,805
36
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,852
456
33
1
0
518,870
11
L
Aphrodite
11,283
434
207
8
0
488,785
1
L
Rama
12,554
483
213
8
0
475,763
11
L
Ymir
10,474
403
63
2
0
447,381
13
W
Cernunnos
14,325
551
198
8
0
483,247
10
L
Guan Yu
12,389
477
173
7
0
456,220
5
W
Thanatos
14,482
557
142
5
0
598,576
3
W
Raijin
15,259
587
222
9
0
500,772
7
W
Chaac
16,135
621
231
9
0
545,788
5
L
Ao Kuang
11,365
437
116
4
0
541,656
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role