Player Matchup

Loki
Loki
Big_D_Lord
Loki
Level 98
God Stats
3W - 6L
1,381 SR
Queue Stats
235W - 259L
1,456 Elo+
Party 2
Bacchus
Bacchus
Florizzle_
Bacchus
Level 82
God Stats
12W - 13L
1,520 SR
Queue Stats
304W - 352L
1,421 Elo+
Party 2
Chaac
Chaac
Venom-BiCMAC
Chaac
Level 114
God Stats
6W - 3L
1,550 SR
Queue Stats
264W - 293L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
aG-Dane
Ao Kuang
Level 129
God Stats
3W - 1L
1,700 SR
Queue Stats
147W - 168L
1,457 Elo+
Party 2
Anubis
Anubis
prinz-OLLY
Anubis
Level 108
God Stats
3W - 6L
1,318 SR
Queue Stats
154W - 137L
1,466 Elo+
Party 2
Team Averages
Level 106
1,494 SR
1,458 Elo+

VS

Team Averages
Level 84
1,490 SR
1,572 Elo+
Ares
Ares
IlIl-TAMALE-lIlI
Ares
Level 87
God Stats
12W - 8L
1,592 SR
Queue Stats
131W - 96L
1,542 Elo+
Party 1
Agni
Agni
NONI_KUN_
Agni
Level 34
God Stats
2W - 2L
1,483 SR
Queue Stats
87W - 40L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
TuuLBoo_3PieRNas
Zhong Kui
Level 102
God Stats
8W - 9L
1,492 SR
Queue Stats
188W - 134L
1,534 Elo+
Party 1
Neith
Neith
WSoulKingw
Neith
Level 67
God Stats
2W - 0L
1,322 SR
Queue Stats
89W - 56L
1,557 Elo+
Party 1
Thor
Thor
tofa2013
Thor
Level 128
God Stats
17W - 12L
1,563 SR
Queue Stats
139W - 111L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,826
483
1,552
7,314
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Florizzle_
Bacchus
8
1 / 1 / 0
5,137
514
3,822
7,559
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
5,299
530
3,275
6,958
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
aG-Dane
Ao Kuang
8
0 / 3 / 1
4,725
473
3,449
8,883
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
prinz-OLLY
Anubis
9
0 / 3 / 0
4,893
489
1,524
6,465
2,932
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,131
613
3,593
7,445
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
10
2 / 1 / 4
5,793
579
5,623
4,535
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
11
0 / 0 / 3
6,258
626
5,033
4,889
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 1 / 2
5,612
561
4,491
5,180
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
5 / 0 / 4
6,506
651
4,445
7,609
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Bacchus
Florizzle_
Bacchus
1
1
0
1
W
2
0
5
4.5
W
Agni
2
1
4
4
W
Zhong Kui
0
0
3
1.5
L
1
1
1
1.5
W
Neith
1
1
2
2
L
Ao Kuang
aG-Dane
Ao Kuang
0
3
1
0.17
L
Anubis
prinz-OLLY
Anubis
0
3
0
0
W
Thor
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,622
Damage
23,185
37,179
Taken
29,658
17,452
Mitigated
15,462
13,308
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,552
199
0
1,805
7,314
2,240
0
1,231
6,065
0
30,557
L
Bacchus
Florizzle_
Bacchus
3,822
209
0
1,430
7,559
5,492
0
3,449
4,110
15,909
1,682
W
3,593
379
0
2,200
7,445
5,541
0
1,848
5,597
14,565
2,694
W
Agni
5,623
244
0
935
4,535
1,942
0
2,140
2,395
41,102
0
W
Zhong Kui
5,033
901
0
2,387
4,889
3,249
55
1,977
2,912
39,889
0
L
3,275
744
0
2,923
6,958
3,475
0
1,147
5,781
0
32,583
W
Neith
4,491
1,912
0
1,677
5,180
1,938
0
1,075
4,105
0
40,965
L
Ao Kuang
aG-Dane
Ao Kuang
3,449
1,175
0
4,441
8,883
3,313
0
4,383
4,112
23,396
0
L
Anubis
prinz-OLLY
Anubis
1,524
82
0
2,709
6,465
2,932
0
2,904
3,561
31,429
0
W
Thor
4,445
1,745
0
3,172
7,609
2,792
817
1,258
6,351
0
35,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
30,300
233
Minions Killed
336
0
Camps Cleared
0
914,379
Distance Traveled
981,627
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,826
483
55
6
0
173,223
2
L
Bacchus
5,137
514
40
4
0
216,008
0
W
Ares
6,131
613
24
2
0
208,451
7
W
Agni
5,793
579
83
8
0
194,804
0
W
Zhong Kui
6,258
626
84
8
0
198,976
5
L
Chaac
5,299
530
52
5
0
211,241
3
W
Neith
5,612
561
74
7
0
168,828
2
L
Ao Kuang
4,725
473
32
3
0
163,099
1
L
Anubis
4,893
489
54
5
0
150,808
1
W
Thor
6,506
651
71
7
0
210,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role