Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ABella_dangerr00
Vamana
Level 18
God Stats
2W - 3L
1,530 SR
Queue Stats
13W - 25L
1,337 Elo+
Party 2
Achilles
Achilles
drixxy_rackz
Achilles
Level 101
God Stats
0W - 1L
1,316 SR
Queue Stats
56W - 72L
1,353 Elo+
Party 2
Team Averages
Level 91
1,449 SR
1,396 Elo+

VS

Team Averages
Level 131
1,644 SR
1,687 Elo+
Thoth
Thoth
FMJ1
Thoth
Level 121
God Stats
1W - 1L
1,357 SR
Queue Stats
18W - 16L
1,647 Elo+
Party 1
Ares
Ares
Killer323xx
Ares
Level 144
God Stats
2W - 0L
1,640 SR
Queue Stats
48W - 28L
1,703 Elo+
Party 1
Chiron
Chiron
Shura125
Chiron
Level 129
God Stats
1W - 1L
1,934 SR
Queue Stats
48W - 25L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 4 / 3
6,595
660
1,424
10,326
4,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 4 / 3
7,152
715
2,309
11,859
8,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
drixxy_rackz
Achilles
10
2 / 7 / 1
6,511
651
6,418
14,203
8,112
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FMJ1
Thoth
12
2 / 2 / 9
7,817
782
8,677
4,417
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 6
7,794
779
8,160
10,041
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Shura125
Chiron
15
8 / 0 / 6
9,179
918
14,437
5,263
2,365
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
15
15
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
3
0.63
L
2
4
3
0.88
W
Thoth
FMJ1
Thoth
2
2
9
3.25
W
5
4
6
2
W
Chiron
Shura125
Chiron
8
0
6
11
L
Achilles
drixxy_rackz
Achilles
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,151
Damage
31,274
36,388
Taken
19,721
20,835
Mitigated
8,578
3,791
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,424
522
0
265
10,326
4,397
0
6,100
4,064
0
14,338
L
2,309
1,214
743
2,371
11,859
8,326
0
4,376
7,297
0
8,697
W
Thoth
FMJ1
Thoth
8,677
304
0
0
4,417
1,460
30
0
4,417
33,402
0
W
8,160
1,008
0
1,348
10,041
4,753
140
93
9,948
24,014
0
W
Chiron
Shura125
Chiron
14,437
7,778
925
1,639
5,263
2,365
828
0
5,263
0
37,516
L
Achilles
drixxy_rackz
Achilles
6,418
1,042
0
412
14,203
8,112
0
5,819
8,154
0
16,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,258
Gold Earned
24,790
51
Minions Killed
143
0
Camps Cleared
0
519,390
Distance Traveled
530,461
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,595
660
30
3
0
158,773
0
L
Vamana
7,152
715
12
1
0
189,230
2
W
Thoth
7,817
782
58
6
0
169,307
1
W
Ares
7,794
779
30
3
0
177,138
5
W
Chiron
9,179
918
55
6
0
184,016
2
L
Achilles
6,511
651
9
1
0
171,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role