Player Matchup

Thor
Thor
DRfaraday
Thor
Level 145
God Stats
0W - 2L
1,576 SR
Queue Stats
44W - 48L
1,525 Elo+
Party 1
Agni
Agni
GKzeus23
Agni
Level 144
God Stats
1W - 1L
1,629 SR
Queue Stats
44W - 49L
1,523 Elo+
Party 1
Sobek
Sobek
IanBlue
Sobek
Level 154
God Stats
0W - 1L
1,709 SR
Queue Stats
4W - 7L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
LordStiggy
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,702 Elo+
Solo
Apollo
Apollo
SmolovAckerman
Apollo
Level 154
God Stats
6W - 5L
1,691 SR
Queue Stats
135W - 142L
1,541 Elo+
Solo
Team Averages
Level 132
1,621 SR
1,539 Elo+

VS

Team Averages
Level 130
1,577 SR
1,591 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BlacKnife332
Raijin
Level 157
God Stats
6W - 0L
1,900 SR
Queue Stats
329W - 229L
1,672 Elo+
Party 2
Mulan
Mulan
Chaacnorrys
Mulan
Level 119
God Stats
8W - 5L
1,591 SR
Queue Stats
124W - 114L
1,523 Elo+
Party 2
Apollo
Apollo
ChuShki
Apollo
Level 149
God Stats
6W - 4L
1,571 SR
Queue Stats
186W - 166L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
ZaianLeFail
Ao Kuang
Level 65
God Stats
4W - 2L
1,325 SR
Queue Stats
85W - 34L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 2 / 2
6,308
526
4,961
10,647
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
11
3 / 2 / 2
6,468
539
6,719
7,228
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
IanBlue
Sobek
11
1 / 1 / 2
6,208
517
4,254
11,729
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
LordStiggy
Cu Chulainn
12
1 / 3 / 1
6,931
578
9,171
12,646
8,315
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

1
0 / 0 / 0
3,699
308
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 2
5,961
497
5,439
10,418
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
12
2 / 2 / 2
7,197
600
4,750
5,317
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 3
7,634
636
6,828
10,679
7,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
ChuShki
Apollo
11
1 / 2 / 0
6,594
550
4,821
8,757
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
ZaianLeFail
Ao Kuang
12
3 / 1 / 0
6,995
583
4,025
8,690
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
8
8
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
2
3
W
Raijin
2
2
2
1.5
W
0
1
3
1.5
W
Apollo
ChuShki
Apollo
1
2
0
0.5
L
Thor
2
2
2
1.5
L
Agni
3
2
2
2
L
Sobek
IanBlue
Sobek
1
1
2
2
L
Cu Chulainn
LordStiggy
Cu Chulainn
1
3
1
0.5
L
0
0
0
0
W
Ao Kuang
ZaianLeFail
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,105
Damage
25,863
42,250
Taken
43,861
22,625
Mitigated
24,128
12,933
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,439
1,220
0
1,664
10,418
8,040
51
2,976
7,442
0
22,959
W
Raijin
4,750
667
0
500
5,317
2,080
69
3,288
2,029
51,181
0
W
6,828
1,786
0
5,523
10,679
7,338
0
0
10,679
0
59,371
W
Apollo
ChuShki
Apollo
4,821
3,673
0
3,780
8,757
3,450
777
3,657
5,100
0
45,724
L
Thor
4,961
1,734
0
2,589
10,647
3,967
0
3,077
7,333
0
40,510
L
Agni
6,719
364
0
900
7,228
2,902
0
3,340
3,728
42,056
436
L
Sobek
IanBlue
Sobek
4,254
913
0
5,914
11,729
7,441
0
606
10,870
32,748
0
L
Cu Chulainn
LordStiggy
Cu Chulainn
9,171
1,456
0
3,530
12,646
8,315
0
1,752
10,894
0
57,706
L
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
ZaianLeFail
Ao Kuang
4,025
944
0
2,389
8,690
3,220
0
1,016
7,674
49,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
34,381
308
Minions Killed
422
0
Camps Cleared
0
934,136
Distance Traveled
1,105,981
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,961
497
24
2
0
232,807
3
W
Raijin
7,197
600
107
9
0
203,226
0
W
Mulan
7,634
636
118
10
0
220,130
4
W
Apollo
6,594
550
90
8
0
198,599
3
L
Thor
6,308
526
70
6
0
238,156
5
L
Agni
6,468
539
88
7
0
231,644
4
L
Sobek
6,208
517
49
4
0
225,589
6
L
Cu Chulainn
6,931
578
101
8
0
237,977
4
L
Apollo
3,699
308
0
0
0
770
0
W
Ao Kuang
6,995
583
83
7
0
251,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role