Player Matchup

Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeepDarkFantasys
Thanatos
Level 124
God Stats
3W - 4L
1,448 SR
Queue Stats
14W - 15L
1,535 Elo+
Party 2
Ishtar
Ishtar
KappyFM
Ishtar
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,419 Elo+
Party 3
Guan Yu
Guan Yu
zFruitCop
Guan Yu
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 30L
1,425 Elo+
Party 3
Team Averages
Level 58
1,490 SR
1,476 Elo+

VS

Team Averages
Level 49
1,498 SR
1,471 Elo+
Odin
Odin
 
Odin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kitty080
Fenrir
Level 46
God Stats
0W - 2L
1,273 SR
Queue Stats
11W - 12L
1,488 Elo+
Solo
Atlas
Atlas
NightParrot7643
Atlas
Level 28
God Stats
36W - 26L
1,564 SR
Queue Stats
70W - 71L
1,455 Elo+
Party 1
Freya
Freya
Vomalio
Freya
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 56L
1,458 Elo+
Solo
Anhur
Anhur
koafri
Anhur
Level 104
God Stats
7W - 2L
1,651 SR
Queue Stats
100W - 113L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 6
6,414
535
1,692
5,420
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
 
Sobek
9
1 / 2 / 7
6,051
504
3,726
11,402
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
10 / 2 / 4
7,807
651
9,819
9,950
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
KappyFM
Ishtar
10
2 / 2 / 3
6,303
525
3,206
6,957
1,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
zFruitCop
Guan Yu
10
1 / 4 / 1
6,114
510
4,609
10,845
11,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 2 / 3
6,592
549
4,370
8,800
6,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Kitty080
Fenrir
10
2 / 1 / 2
5,886
491
2,992
8,678
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 2
5,528
461
3,147
7,581
3,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Vomalio
Freya
11
7 / 5 / 1
7,298
608
8,695
8,963
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
koafri
Anhur
8
1 / 4 / 2
5,300
442
6,122
9,904
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
14
14
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
4
6
0.75
W
Sobek
 
Sobek
1
2
7
2.25
L
Odin
 
Odin
3
2
3
2.25
W
10
2
4
6
W
Ishtar
KappyFM
Ishtar
2
2
3
1.75
L
Fenrir
Kitty080
Fenrir
2
1
2
3
L
1
2
2
1
L
Freya
Vomalio
Freya
7
5
1
1.5
L
Anhur
koafri
Anhur
1
4
2
0.5
W
Guan Yu
zFruitCop
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
25,326
44,574
Taken
43,926
27,896
Mitigated
18,263
19,846
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,692
185
418
1,154
5,420
2,188
581
2,706
2,506
32,678
0
W
Sobek
 
Sobek
3,726
1,075
0
4,353
11,402
7,737
0
3,855
7,401
14,538
0
L
Odin
 
Odin
4,370
1,617
0
700
8,800
6,521
0
0
8,233
0
28,053
W
9,819
2,675
0
9,082
9,950
4,602
606
1,750
8,060
0
39,756
W
Ishtar
KappyFM
Ishtar
3,206
1,931
0
1,083
6,957
1,831
486
1,982
4,885
0
34,138
L
Fenrir
Kitty080
Fenrir
2,992
736
0
2,264
8,678
3,045
0
292
8,255
0
33,988
L
3,147
1,163
1,302
1,286
7,581
3,862
0
1,863
5,704
13,940
0
L
Freya
Vomalio
Freya
8,695
2,775
0
1,597
8,963
2,804
0
1,550
7,300
28,838
0
L
Anhur
koafri
Anhur
6,122
2,934
0
3,243
9,904
2,031
0
1,577
8,287
0
38,577
W
Guan Yu
zFruitCop
Guan Yu
4,609
1,203
76
3,680
10,845
11,538
25
919
9,880
0
29,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
30,604
284
Minions Killed
236
0
Camps Cleared
0
1,137,927
Distance Traveled
1,102,255
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,414
535
57
5
0
210,923
0
W
Sobek
6,051
504
23
2
0
241,054
1
L
Odin
6,592
549
40
3
0
202,207
1
W
Thanatos
7,807
651
69
6
0
259,943
1
W
Ishtar
6,303
525
82
7
0
219,902
2
L
Fenrir
5,886
491
67
6
0
240,088
1
L
Atlas
5,528
461
21
2
0
229,925
6
L
Freya
7,298
608
48
4
0
234,796
1
L
Anhur
5,300
442
60
5
0
195,239
2
W
Guan Yu
6,114
510
53
4
0
206,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role