Player Matchup

Nox
Nox
Astraeis
Nox
Level 106
God Stats
5W - 7L
1,399 SR
Queue Stats
761W - 749L
1,534 Elo+
Solo
Jormungandr
Jormungandr
BlueWaterSeal
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 52L
1,606 Elo+
Party 1
Rama
Rama
Tuphaon
Rama
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,617 Elo+
Solo
Nike
Nike
Warden_OwO
Nike
Level 139
God Stats
2W - 3L
1,546 SR
Queue Stats
112W - 99L
1,633 Elo+
Solo
Medusa
Medusa
yerMator81
Medusa
Level 124
God Stats
1W - 0L
1,542 SR
Queue Stats
13W - 6L
1,747 Elo+
Party 1
Team Averages
Level 119
1,497 SR
1,627 Elo+

VS

Team Averages
Level 138
1,502 SR
1,548 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FeudalFirewater
Ares
Level 103
God Stats
1W - 1L
1,483 SR
Queue Stats
115W - 100L
1,540 Elo+
Solo
Thor
Thor
HouseOfPeace
Thor
Level 155
God Stats
7W - 7L
1,603 SR
Queue Stats
691W - 713L
1,555 Elo+
Solo
Cerberus
Cerberus
huckers123
Cerberus
Level 137
God Stats
2W - 2L
1,423 SR
Queue Stats
50W - 43L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
wraithgul
Ao Kuang
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 19
11,396
712
11,432
11,525
6,801
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
BlueWaterSeal
Jormungandr
18
0 / 4 / 19
10,604
663
14,789
19,281
21,921
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Tuphaon
Rama
19
10 / 5 / 16
12,219
764
25,187
16,908
9,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 6 / 20
10,730
671
10,012
21,308
22,107
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
yerMator81
Medusa
20
16 / 2 / 13
14,620
914
41,451
18,402
12,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 7 / 7
10,810
676
21,008
18,705
12,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 6 / 11
10,502
656
10,086
32,689
49,074
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 5 / 10
11,754
735
22,447
19,823
14,759
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
huckers123
Cerberus
18
3 / 6 / 10
11,379
711
8,031
28,079
36,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
wraithgul
Ao Kuang
15
3 / 6 / 7
9,513
595
7,032
19,207
19,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
30
Kills
19
19
Deaths
30
87
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
7
7
0.93
W
3
2
19
6.25
W
Jormungandr
BlueWaterSeal
Jormungandr
0
4
19
2.38
L
4
6
11
1.58
L
6
5
10
2.2
W
Rama
Tuphaon
Rama
10
5
16
3.6
W
1
6
20
1.83
L
Cerberus
huckers123
Cerberus
3
6
10
1.33
L
Ao Kuang
wraithgul
Ao Kuang
3
6
7
1.08
W
Medusa
yerMator81
Medusa
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,871
Damage
68,604
87,424
Taken
118,503
72,822
Mitigated
132,754
28,539
Healing
34,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
21,008
6,747
753
2,502
18,705
12,648
1,406
4,239
14,466
0
47,427
W
11,432
1,409
1,037
2,111
11,525
6,801
1,422
2,858
8,667
32,415
0
W
Jormungandr
BlueWaterSeal
Jormungandr
14,789
2,104
1,126
1,515
19,281
21,921
396
5,645
13,636
28,148
0
L
10,086
93
3,714
6,583
32,689
49,074
172
7,776
24,913
15,736
0
L
22,447
1,054
4,366
3,912
19,823
14,759
0
5,376
14,447
0
40,833
W
Rama
Tuphaon
Rama
25,187
15,655
442
2,654
16,908
9,944
4,021
5,388
11,520
0
37,713
W
10,012
978
5,678
3,232
21,308
22,107
109
5,417
15,891
0
19,264
L
Cerberus
huckers123
Cerberus
8,031
265
1,449
6,702
28,079
36,779
0
5,502
22,577
24,042
0
L
Ao Kuang
wraithgul
Ao Kuang
7,032
1,529
1,261
3,693
19,207
19,494
1,052
3,328
15,879
12,157
0
W
Medusa
yerMator81
Medusa
41,451
22,079
3,411
7,333
18,402
12,049
3,164
5,841
12,561
0
71,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,569
Gold Earned
53,958
179
Minions Killed
163
0
Camps Cleared
0
1,547,015
Distance Traveled
1,267,843
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,810
676
57
4
0
225,519
3
W
Nox
11,396
712
45
3
0
304,324
0
W
Jormungandr
10,604
663
29
2
0
323,362
0
L
Ares
10,502
656
8
1
0
256,713
0
L
Thor
11,754
735
44
3
0
260,824
0
W
Rama
12,219
764
24
2
0
262,299
2
W
Nike
10,730
671
14
1
0
308,751
1
L
Cerberus
11,379
711
40
3
0
251,955
2
L
Ao Kuang
9,513
595
14
1
0
272,832
1
W
Medusa
14,620
914
67
4
0
348,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role