Player Matchup

Zeus
Zeus
H0rnyPriest
Zeus
Level 124
God Stats
2W - 2L
1,700 SR
Queue Stats
76W - 53L
1,677 Elo+
Party 1
Ares
Ares
ThePretzelPub
Ares
Level 117
God Stats
11W - 3L
1,750 SR
Queue Stats
221W - 126L
1,686 Elo+
Party 1
Hou Yi
Hou Yi
xthebalckstar
Hou Yi
Level 113
God Stats
1W - 3L
1,352 SR
Queue Stats
52W - 50L
1,543 Elo+
Solo
Team Averages
Level 118
1,601 SR
1,636 Elo+

VS

Team Averages
Level 133
1,652 SR
1,532 Elo+
Danzaburou
Danzaburou
Dontello45
Danzaburou
Level 150
God Stats
1W - 1L
1,659 SR
Queue Stats
53W - 55L
1,595 Elo+
Solo
Maui
Maui
Halq209
Maui
Level 105
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 5L
1,522 Elo+
Party 2
Ra
Ra
Ultraman145
Ra
Level 145
God Stats
2W - 1L
1,616 SR
Queue Stats
6W - 10L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
8,900
890
16,012
5,305
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 10
8,712
871
7,739
9,104
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 0 / 12
7,974
797
6,214
5,559
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dontello45
Danzaburou
10
0 / 4 / 1
6,354
635
4,050
10,677
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
Halq209
Maui
10
1 / 5 / 0
7,101
710
2,487
12,742
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 6 / 1
6,113
611
5,821
8,652
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dontello45
Danzaburou
0
4
1
0.13
W
8
1
6
11
L
Maui
Halq209
Maui
1
5
0
0.2
W
4
0
10
9
L
0
6
1
0.08
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
12,358
19,968
Taken
32,071
16,231
Mitigated
20,689
3,081
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dontello45
Danzaburou
4,050
1,367
0
1,364
10,677
4,773
0
7,828
2,849
0
22,220
W
16,012
2,030
0
500
5,305
2,164
665
1,646
3,659
46,131
0
L
Maui
Halq209
Maui
2,487
233
0
927
12,742
12,096
0
9,505
3,237
4,352
0
W
7,739
371
0
1,621
9,104
11,422
304
3,560
5,544
17,242
0
L
5,821
718
440
787
8,652
3,820
0
6,427
2,225
25,810
0
W
6,214
2,463
0
960
5,559
2,645
1,401
3,172
2,387
0
33,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
19,568
136
Minions Killed
90
0
Camps Cleared
0
530,962
Distance Traveled
449,053
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,354
635
49
5
0
143,543
0
W
Zeus
8,900
890
69
7
0
160,289
2
L
Maui
7,101
710
5
1
0
155,209
0
W
Ares
8,712
871
15
2
0
192,596
1
L
Ra
6,113
611
36
4
0
150,301
1
W
Hou Yi
7,974
797
52
5
0
178,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role