Player Matchup

Scylla
Scylla
AlsoDaddy
Scylla
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,690 Elo+
Party 1
Jormungandr
Jormungandr
D4RK JUGG3RNAU7
Jormungandr
Level 88
God Stats
2W - 1L
1,272 SR
Queue Stats
31W - 32L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
HammerJG
Cernunnos
Level 145
God Stats
1W - 1L
1,253 SR
Queue Stats
47W - 52L
1,454 Elo+
Solo
Bastet
Bastet
Itaze Uchiha
Bastet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
JabelNick
Baron Samedi
Level 117
God Stats
2W - 0L
1,576 SR
Queue Stats
124W - 131L
1,573 Elo+
Party 1
Team Averages
Level 86
1,420 SR
1,545 Elo+

VS

Team Averages
Level 114
1,491 SR
1,494 Elo+
Shiva
Shiva
Alucardis12
Shiva
Level 118
God Stats
0W - 3L
1,213 SR
Queue Stats
125W - 146L
1,491 Elo+
Solo
Sobek
Sobek
BurgMan1911
Sobek
Level 89
God Stats
2W - 4L
1,586 SR
Queue Stats
119W - 126L
1,466 Elo+
Solo
Vulcan
Vulcan
DoctorCoins
Vulcan
Level 107
God Stats
0W - 1L
1,734 SR
Queue Stats
14W - 11L
1,571 Elo+
Solo
Discordia
Discordia
The Player05
Discordia
Level 145
God Stats
4W - 5L
1,577 SR
Queue Stats
360W - 358L
1,478 Elo+
Solo
Agni
Agni
bymichaelZ5
Agni
Level 109
God Stats
4W - 8L
1,345 SR
Queue Stats
335W - 335L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlsoDaddy
Scylla
19
4 / 5 / 13
11,941
663
20,287
19,554
11,263
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
D4RK JUGG3RNAU7
Jormungandr
19
1 / 2 / 14
12,165
676
18,921
23,703
32,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
HammerJG
Cernunnos
19
4 / 4 / 15
11,981
666
23,836
26,061
15,343
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
20
6 / 2 / 17
12,228
679
19,345
24,226
22,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
JabelNick
Baron Samedi
20
8 / 4 / 10
12,933
719
24,822
25,230
19,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
10,414
579
14,411
32,816
32,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 8 / 8
11,858
659
11,862
33,219
56,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
19
3 / 4 / 11
11,502
639
26,428
17,111
9,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Discordia
The Player05
Discordia
20
5 / 3 / 7
12,114
673
29,895
19,985
12,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 10
12,142
675
22,601
15,046
8,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
23
Kills
17
17
Deaths
23
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlsoDaddy
Scylla
4
5
13
2.1
L
3
5
9
1.5
L
4
8
8
1
W
Jormungandr
D4RK JUGG3RNAU7
Jormungandr
1
2
14
4
L
Vulcan
3
4
11
2.13
W
Cernunnos
HammerJG
Cernunnos
4
4
15
2.88
W
Bastet
6
2
17
7.25
W
Baron Samedi
JabelNick
Baron Samedi
8
4
10
3.25
L
Discordia
The Player05
Discordia
5
3
7
2.83
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,211
Damage
105,197
118,774
Taken
118,177
100,889
Mitigated
120,555
69,715
Healing
41,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlsoDaddy
Scylla
20,287
1,664
3,101
3,996
19,554
11,263
2,613
13,727
5,651
37,016
0
L
14,411
1,944
7,804
9,364
32,816
32,933
0
19,238
13,578
0
20,534
L
11,862
681
1,951
4,041
33,219
56,969
36
14,226
18,993
14,239
0
W
Jormungandr
D4RK JUGG3RNAU7
Jormungandr
18,921
3,318
1,076
7,432
23,703
32,725
824
17,896
5,237
39,110
0
L
Vulcan
26,428
8,738
2,333
2,288
17,111
9,705
0
9,878
7,233
40,258
0
W
Cernunnos
HammerJG
Cernunnos
23,836
12,879
4,536
9,184
26,061
15,343
2,696
20,679
4,992
0
44,359
W
Bastet
19,345
3,341
2,848
9,476
24,226
22,479
605
17,653
6,273
0
32,689
W
Baron Samedi
JabelNick
Baron Samedi
24,822
1,096
15,379
12,687
25,230
19,079
1,308
19,071
5,835
51,361
0
L
Discordia
The Player05
Discordia
29,895
999
2,865
5,029
19,985
12,358
0
12,585
7,400
54,812
0
L
22,601
1,030
2,204
3,534
15,046
8,590
0
8,103
6,943
56,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,248
Gold Earned
58,030
230
Minions Killed
213
0
Camps Cleared
0
1,695,042
Distance Traveled
1,662,560
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,941
663
46
3
0
322,739
1
L
Shiva
10,414
579
18
1
0
335,282
2
L
Sobek
11,858
659
6
0
0
303,184
0
W
Jormungandr
12,165
676
33
2
0
334,964
0
L
Vulcan
11,502
639
41
2
0
349,105
1
W
Cernunnos
11,981
666
66
4
0
313,574
0
W
Bastet
12,228
679
27
2
0
396,118
0
W
Baron Samedi
12,933
719
58
3
0
327,647
0
L
Discordia
12,114
673
63
4
0
346,344
2
L
Agni
12,142
675
85
5
0
328,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role