Player Matchup

Janus
Janus
JeromeBoa12
Janus
Level 106
God Stats
12W - 2L
1,595 SR
Queue Stats
30W - 23L
1,491 Elo+
Party 1
Cerberus
Cerberus
Justme lelo
Cerberus
Level 124
God Stats
3W - 5L
1,406 SR
Queue Stats
261W - 273L
1,470 Elo+
Party 3
Ishtar
Ishtar
RedRabbitGuy
Ishtar
Level 101
God Stats
0W - 2L
1,235 SR
Queue Stats
199W - 211L
1,413 Elo+
Solo
Loki
Loki
bananekind
Loki
Level 104
God Stats
1W - 1L
1,298 SR
Queue Stats
39W - 30L
1,499 Elo+
Party 1
Sol
Sol
cashhh0
Sol
Level 100
God Stats
2W - 4L
1,315 SR
Queue Stats
91W - 92L
1,451 Elo+
Party 3
Team Averages
Level 107
1,370 SR
1,465 Elo+

VS

Team Averages
Level 93
1,485 SR
1,439 Elo+
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DontSeeMe35
Scylla
Level 47
God Stats
31W - 34L
1,449 SR
Queue Stats
54W - 87L
1,353 Elo+
Solo
Hades
Hades
TL_KaiZeR
Hades
Level 101
God Stats
12W - 3L
1,687 SR
Queue Stats
144W - 156L
1,470 Elo+
Party 4
Nike
Nike
Zammy527
Nike
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
ZeeFire-_
Xbalanque
Level 53
God Stats
3W - 2L
1,288 SR
Queue Stats
92W - 129L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,905
565
4,105
4,572
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Justme lelo
Cerberus
10
2 / 9 / 2
6,559
469
3,942
17,799
9,218
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ishtar
9
0 / 8 / 4
6,160
440
6,449
14,345
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 1
6,580
470
3,116
6,546
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
14
4 / 1 / 1
8,742
624
11,341
13,377
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 3 / 3
7,892
564
10,360
12,215
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
1 / 1 / 6
7,239
517
4,525
6,203
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
TL_KaiZeR
Hades
10
0 / 3 / 2
6,562
469
4,019
8,380
6,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
13
9 / 1 / 5
8,869
634
9,985
10,464
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
ZeeFire-_
Xbalanque
13
5 / 2 / 9
8,000
571
12,708
9,874
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
21
21
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
3
3
2.5
W
Scylla
1
1
6
4
L
2
2
2
1.5
L
Cerberus
Justme lelo
Cerberus
2
9
2
0.33
L
Ishtar
0
8
4
0.25
W
Hades
TL_KaiZeR
Hades
0
3
2
0.33
W
Nike
9
1
5
11.5
W
Xbalanque
ZeeFire-_
Xbalanque
5
2
9
4.75
L
2
1
1
2.5
L
Sol
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
41,597
56,639
Taken
47,136
23,263
Mitigated
26,350
12,587
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,360
7,474
0
2,391
12,215
6,021
0
5,779
6,436
0
49,414
W
Scylla
4,525
762
0
1,634
6,203
2,511
270
3,471
2,732
43,365
0
L
4,105
41
0
0
4,572
1,665
0
1,674
2,734
53,316
0
L
Cerberus
Justme lelo
Cerberus
3,942
193
0
1,707
17,799
9,218
0
1,528
15,338
26,013
0
L
Ishtar
6,449
3,925
0
2,806
14,345
4,226
0
601
13,498
0
34,614
W
Hades
TL_KaiZeR
Hades
4,019
738
20
2,491
8,380
6,005
0
5,440
2,940
31,320
0
W
Nike
9,985
1,615
0
2,333
10,464
8,209
312
2,135
8,329
0
36,436
W
Xbalanque
ZeeFire-_
Xbalanque
12,708
7,891
0
3,295
9,874
3,604
2,304
2,044
7,830
0
54,537
L
3,116
673
0
274
6,546
1,893
0
562
5,682
0
25,460
L
Sol
11,341
4,035
0
7,800
13,377
6,261
739
3,827
9,003
60,503
7,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
38,562
369
Minions Killed
381
0
Camps Cleared
0
1,274,257
Distance Traveled
1,328,156
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,892
564
104
7
0
325,356
1
W
Scylla
7,239
517
82
6
0
271,191
9
L
Janus
7,905
565
87
6
0
277,983
5
L
Cerberus
6,559
469
62
4
0
271,372
5
L
Ishtar
6,160
440
49
4
0
220,584
3
W
Hades
6,562
469
65
5
0
157,139
0
W
Nike
8,869
634
39
3
0
315,623
0
W
Xbalanque
8,000
571
91
7
0
258,847
6
L
Loki
6,580
470
54
4
0
247,574
0
L
Sol
8,742
624
117
8
0
256,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role