Player Matchup

Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Gm0tiC
Ares
Level 69
God Stats
9W - 3L
1,605 SR
Queue Stats
67W - 62L
1,503 Elo+
Party 3
Ah Puch
Ah Puch
holyr
Ah Puch
Level 127
God Stats
3W - 4L
1,342 SR
Queue Stats
307W - 338L
1,542 Elo+
Party 3
Vamana
Vamana
iCrackedGod
Vamana
Level 127
God Stats
3W - 2L
1,634 SR
Queue Stats
11W - 8L
1,550 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,519 Elo+

VS

Team Averages
Level 92
1,516 SR
1,506 Elo+
Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Giba-DNGX
Ah Puch
Level 119
God Stats
4W - 3L
1,596 SR
Queue Stats
113W - 124L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
MartyMelts
Danzaburou
Level 80
God Stats
8W - 10L
1,393 SR
Queue Stats
52W - 54L
1,492 Elo+
Solo
Neith
Neith
Sumilidon_23
Neith
Level 109
God Stats
19W - 14L
1,590 SR
Queue Stats
106W - 106L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 0 / 4
7,385
1,231
5,000
3,558
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
 
Medusa
12
1 / 0 / 7
7,215
1,203
3,395
4,328
2,496
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Gm0tiC
Ares
12
1 / 0 / 7
7,246
1,208
5,650
5,813
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
holyr
Ah Puch
12
1 / 0 / 5
6,675
1,113
5,529
3,008
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
12
2 / 0 / 5
7,437
1,240
3,663
4,901
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

378

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 0
6,176
1,029
2,719
5,259
4,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
 
Hera
10
0 / 2 / 0
5,850
975
3,305
3,341
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Giba-DNGX
Ah Puch
11
0 / 3 / 0
6,440
1,073
5,606
6,826
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MartyMelts
Danzaburou
10
0 / 1 / 0
5,772
962
1,517
2,022
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 0
6,354
1,059
5,201
6,980
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
9
Kills
0
0
Deaths
9
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
4
6
W
Medusa
 
Medusa
1
0
7
4.5
L
Maui
 
Maui
0
1
0
0
L
Hera
 
Hera
0
2
0
0
L
Ah Puch
Giba-DNGX
Ah Puch
0
3
0
0
W
Ares
Gm0tiC
Ares
1
0
7
4.5
L
Danzaburou
MartyMelts
Danzaburou
0
1
0
0
L
0
2
0
0
W
Ah Puch
holyr
Ah Puch
1
0
5
3.5
W
Vamana
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
18,348
21,608
Taken
24,428
16,788
Mitigated
13,515
5,507
Healing
1,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,000
1,042
0
0
3,558
1,927
0
2,106
1,452
14,334
0
W
Medusa
 
Medusa
3,395
1,344
0
0
4,328
2,496
0
2,587
1,741
0
15,457
L
Maui
 
Maui
2,719
295
155
115
5,259
4,342
0
2,545
2,669
7,192
0
L
Hera
 
Hera
3,305
710
0
250
3,341
1,333
0
1,827
1,364
6,726
0
L
Ah Puch
Giba-DNGX
Ah Puch
5,606
0
0
143
6,826
3,398
0
4,448
2,253
25,868
0
W
Ares
Gm0tiC
Ares
5,650
263
0
2,283
5,813
6,220
0
2,672
3,141
9,360
0
L
Danzaburou
MartyMelts
Danzaburou
1,517
523
0
179
2,022
865
0
1,133
853
0
3,980
L
5,201
2,271
0
607
6,980
3,577
0
5,780
1,110
0
19,453
W
Ah Puch
holyr
Ah Puch
5,529
34
0
312
3,008
1,861
0
1,855
1,153
22,177
0
W
Vamana
3,663
1,985
1,000
1,912
4,901
4,284
0
2,410
2,491
0
15,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
30,592
134
Minions Killed
111
9
Camps Cleared
3
577,877
Distance Traveled
420,134
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,385
1,231
20
3
0
112,709
1
W
Medusa
7,215
1,203
17
3
6
114,674
0
L
Maui
6,176
1,029
12
2
0
91,223
2
L
Hera
5,850
975
9
2
1
61,034
0
L
Ah Puch
6,440
1,073
54
9
0
116,931
0
W
Ares
7,246
1,208
11
2
0
110,313
0
L
Danzaburou
5,772
962
5
1
1
35,875
1
L
Neith
6,354
1,059
31
5
1
115,071
0
W
Ah Puch
6,675
1,113
44
7
0
109,785
1
W
Vamana
7,437
1,240
42
7
3
130,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role